
Build a nation starting at any point in human history and compete for supremacy in this epic turn-based strategy game. Engage in diplomacy, fight wars, and go head-to-head with other leaders from history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Ara: History Untold is an evolution in historical grand strategy, featuring beloved classic PC strategy mechanics alongside innovative gameplay like a national crafting economy, true simultaneous turn resolution, a non-linear technology tree, and cloud-backed synchronous/asynchronous multiplayer - all with an expansive and vibrant presentation where you can zoom out from surveying the very edges of your empire all the way down to your citizens living their daily lives. In Ara, there are no pre-set paths to victory, leading to endless possibilities. Your choices will define the world you create, your experience, and your legacy.

Explore an Immersive Living World:
Explore a dynamic living world filled with life and charm across sweeping landscapes ranging from tropical jungles to sand-swept deserts as you discover the resources you need to develop your nation. Witness the world come to life in vivid, realistic detail as citizens move throughout the world and react dynamically to times of health and sickness, war and peace, wealth and despair with unique biomes, cultures, and eras representing the diversity of human experience.
Build Your Nation:
Serve your people and grow your prestige with numerous Improvements, from forges to libraries, citadels to cathedrals, public parks to industrial factories - as well as a global variety of the greatest architectural Triumphs ever conceived and built by human hands.

Guide your people through the eras of human discovery:
Nurture your people’s brilliance and invention as you progress your Nation through twelve unique Technology Eras, making the hard choices about where to focus your Nation’s greatest minds. As you near the end of each Era, you’ll have to decide how fast to push your scientists along the path to the future - at the risk of the present.

Oversee a rich and detailed national economy:
Harvest the bounty of the natural world and deploy the labor of your people with a depth-filled National Crafting system. Will you manufacture Amenities - like lavish feasts - to provide your cities and citizens with powerful benefits, or invest in the creation of Equipment - the weapons of war - to prepare your Armies to defend your nation or conquer your rivals? Whatever paths you choose you’ll need to carefully optimize your resources and production to achieve the most efficient systems if you want to outpace your rivals to fortune and lasting glory.
Rule Your Way:
Choose from dozens of history's most influential figures to embody as you reshape the world through your choices. The unique and varied global Leaders and Nations in Ara emphasize a wide variety of different playstyles. Experiment with gameplay-impacting Traits and powerful Leader Abilities drawn from the effect they had on world history. Whether friend or foe, each Leader has a distinct personality based on their historical background that informs their AI behaviors.

Grow your Nation:
Extend your reach and expand your Nation’s borders through claiming new territory, conquering cities, spreading your Religion, or by expending Influence. How your Nation grows and defines new borders is up to you.
Experience True Simultaneous Turns:
Every turn each nation's actions and choices resolve simultaneously, leading to suspense, anticipation, unique outcomes, and surprising twists on the classic turn-based formula. The fate of your people will be determined by your decisions and your ability to predict your opponent’s next move, putting your skill as a leader to the ultimate test.
Defend your people by land, sea, and air:
Warfare in Ara is presented in the Living World, as thousands of years of military conflict reflect the progress and martial prowess of your people. Develop technologies to advance your weaponry against your rivals, hone your wartime economy and industry to gain the edge, and outthink your opponent’s strategies as maneuvers resolve authentically at once thanks to the power of True Simultaneous Turns.
Prove Your Worth in Online Multiplayer:
Combining the speed and surprise of True Simultaneous Turns with the power of the cloud - multiplayer in Ara is fast, seamless, and able to be enjoyed asynchronously with a wide range of options to tailor you and your friend’s experience to the way you want to play together.
A Microsoft Account is required to play online multiplayer.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Didn't make a good first impression unfortunately. Seems very system intensive for a game that looks as it does, and for a game with a lot of different resources and components the tutorial was terrible at explaining what to aim for.
ARA: History Untold is a breath of fresh air for the grand strategy genre. Combining the depth of classic civilization-building games with modern innovations, it delivers a truly immersive and strategic experience that rewards creativity as much as careful planning. From the very first moments, the game impresses with its stunning visuals and lovingly detailed world. Every city, landscape, and unit feels alive a vivid tapestry that evolves as your civilization grows. The attention to detail in terrain, architecture, and environmental design really makes history come to life in a fresh, almost painterly way. What stands out most is the turn system. Unlike the traditional “one player at a time” structure, ARA uses a simultaneous turn mechanic that keeps the pacing smooth and engaging. This small but significant change eliminates downtime and makes each round feel dynamic and strategic. No more waiting your decisions truly play out in real time with everyone else’s. The freedom of choice is another high point. Rather than pushing players toward a single “right” way to win, ARA encourages experimentation and alternate histories. You can lead your civilization through peace, innovation, or conquest, but the path you take truly feels your own. The adaptive AI and event-driven storytelling give the world a living, responsive feel your decisions matter, and the consequences are both logical and satisfying. Music and atmosphere also deserve praise. The score is uplifting and grand without ever feeling overwhelming, perfectly complementing the sense of exploration and progress that defines the game. Overall, ARA: History Untold succeeds in blending innovation with familiarity. It invites players to not just replay history, but rewrite it in their own image. Whether you’re a long-time fan of strategy games or a newcomer drawn to its fresh vision, ARA is absolutely worth your time.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese* +14 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played a lot on another platform and I'd like to add my points to the game. [h3]Music[/h3] The game has excellent score. Worth a praise, it is totally in tandem with the game and there are many tracks in the game to reflect upon that. [h3]Gameplay[/h3] The gameplay is top-notch. You can make yourself at home with this, especially if you love the genre as a whole. It will reward your playtime put in. [h3]Graphics[/h3] Mind-blowing, to say the least. All the small details are fine-tuned and hand-crafted. [h3]Acts and Eras[/h3] The game is divided into 12 Eras within 3 Acts. Each Act Transition is followed by an (optional) culling, which determines who are in the lead. Only the greatest of you survive through the Acts and get enough Fame to finish the game first! [h3]Crafting[/h3] Crafting is extensive, exhaustive and expansive and is always improved upon through the ages. From humble Feasts, Biscuits, Furniture to Computers, all have their place in history! [h3]Triumphs[/h3] And my favourite part of the game. If you construct a Triumph, it is celebrated by your people. All stop in awe, they wonder and astonish by the marvel of magnificent builders you have! [h3]Verdict[/h3] [h1]A history worth living through.[/h1]
A bit high on the micromanaging, but I'm into it. It's a challenging game with a bit of a steep learning curve but its very good. There are a couple things I would like to see, like mods.
The game I bought, version 2, was so bad with such awful micromanagement I couldn't even play it. But, I went to steam settings and turned on access to betas and got version 2.1. Soooooo much more sane. Not the absolute awfulness version 2 was. If you're miserable playing this game, get the beta version. It's much better without such stupid micromanagement.
Wirklich eine gelungene Alternative zu der Civ-Reihe. Was ich besonders finde im Vergleich zu Civ ist das dieses Warenketten-System nochmal ein wenig Tiefe mitbringt -> Das lässt auch mein Anno-Herz etwas springen. Definitiv empfehlenswert!
Ara: History Untold can be quite the fun game. Most people will probably look at it and immediately draw comparisons to the Civilization series as they do share plenty of similarities. However, the two main entertaining challenges of this game ironically do not come from the genre's staples. Rather, I'd liken them to features in the Anno series, The Settlers, or perhaps even the old Impressum city builders like Caesar. For they are building placement and production chains. In Ara, while you do exploit resources much like in many other games, most raw materials are actually just that. Raw. And they aren't particularly useful in said raw state. Instead, you are encouraged to build buildings to process them so they can be turned into a greater asset to e. g. your cities growth or production. For example, finding copper on the map might make you think you'll just build a mine and then you're done with it. But that couldn't be further from the truth. Copper is entirely useless unless you include it in the production of for instance lithic tools (a staple of the early game). To make lithic tools you'll need a workshop for which in turn you need to find a good spot. Because buildings in this game take up an actual spot on the map. Each region has a random number of slots available. Some are large (e. g. 5 slots), others are small (e. g. 2 slots). And to make it even more complex, some buildings buff other buildings or receive a buff from being in a region with buildings of the same sort. So for our lithic tool workshop we'd now want to think about where to best put it so it receives as many bonuses as possible or at the very least doesn't block other buildings that might profit from bonuses in the respective region. A water well improves the output of farms in the region, for example. So we'd probably not want to put our workshop where we want to farm. And to top it all off, some of these goods you produce then need to be manually assigned to your cities to give them the buffs you want for them. A city founded in the desert will require some extra food to keep it afloat, for instance. Which then leads to considerations of which good to use where, because you can only produce so much before you run out of space. As such, Ara will quickly become rather micro-management intensive. This is why I'd urge you to ask yourself what you are looking for in a game like this before you buy Ara. If you are mainly looking for Civilization but better, you'll be left sorely disappointed by this game. If, however, the sound of a mix of Civilzation and the aforementioned Anno series or similar sounds intriguing to you, then give this game a shot. As long as you belong to this latter group of people, at a price of 30 to 40 bucks you'll probably feel well compensated. Thank you for reading! And should you buy it, enjoy the game!
I get to about turn 500 and then my food stores resets to zero (both the stored and per turn amount). This prevents me from building anything and I can't continue with the game.
Boring, confusing, no diplomacy, no personality for each Civ, too much micromanagement.
游戏很好玩,但是LGBT很恶心,你们这些LGBT就只配给我口!过时代不能取消淘汰机制很恶心,你见过因为分数不够就被历史淘汰的文明嘛?那么多著名文明领袖不上架却上架这么几个村妇你觉得你很nice是吧?UI设计真的很垃圾,操作非常繁琐,收益却很低!我每局都把生产链调好,结果还发现不如多造几个侦察兵直接踩几个补给划算
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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