
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.3Kreviews | 57% | — | $43.6M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大家不要买,这游戏优化特别烂,帧率太低了 游戏里到处都是恶意,各种阴间小怪偷人 地图很大但是没有任何引导,也没有地图,弯弯绕绕找不到路 还有各种小问题,比如不能挂到后台运行,一返回桌面游戏直接卡死
值得一玩 总体:感觉瘾比黑猴还大...真的很好玩,无论是从题材来说还是从游玩感受上来说,风评绝对是被抹黑了( 地图:地图设计的很好,绝对是有好好设计的,值得称赞 剧情:故事我还挺喜欢的,而且围绕”两脚羊 + 死者苏生“的题材还是比较容易写的吸引人的,算得上取巧,但实际上功底也在 魂味:其实相对一般,有很多人以轮椅武器过多来攻击游戏,其实我也挺难理解的,每个人有每个人的玩法,魂味就一定是难?我个人感觉是游戏部分设计与魂还是冲突的,没有那种末日后独我一人的感觉,可能是我凌晨胡言乱语吧。 玩法:很舒服,有青霜担架流,有神火长枪轮椅流,有专门打大型BOSS的燃莲和离为火,专门打人形的绕后破绽,也可以玩法爷,总之就是一个灵活搭配。实际玩下来走闪避、挡反、攒气丢法的都挺喜欢。 全成就难度:其实本不想打全成就的,但是一周目那么用心却给我丢罐子里、那么用心码头却一个人没有,我就决定走白金...二周目打算走最难达成的档,所以没有备份导致三周目从头开始打。三周目打到第四章可以备份一下,然后做个僰人传承者的成就(注意可以推到后面才去做抉择,做这个成就不会到第五章),然后第五章直接往下面跑不用打古都上方就可以快速直达结局了
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最好的类魂游戏
被舆论影响的好游戏
好玩,值得抛开场外因素静下心玩,魂5不得不品的一环(bushi)
玩过最好玩的魂游之一
Unbalanced confused rip off of everything what we had in dark souls with addition something insanely stupid. Bosses either mostly just running away or dancing abusing AI frame while spaming magic like Bo Magus or they are constantly on you without even giving chance to get up like Hoghlan. Levels are way too big and too confusing with lack of clarity where to go. Weapons and builds are either insanely broken or insanely underpowered, life steal trivialize everything while magic is garbage for most of time. Game is braindead easy when it comes to fighting with enemies and in same time ridicolous impossible when it comes to navigating. I don't even wanna mention existance of ng+ makes absolutly no sense since nothing scaling, it feels more like cheat mode than actual ng+.
千言万语汇成一句话:等待明末续作!加油老夏!
即使风评破碎,也请您成为类魂之王。
Fun action game with a gorgeous atmosphere and pretty main character, however it was censored by the filthy commies over in china (aka western Taiwan). Heard there will be a sequel, which I won't be buying due to the destructive business practices of destroying a beautiful game to appease a corrupt tyrannical government. I do not support the evils of communism with my hard earned dollars and neither should you. God bless America.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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