
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.1Kreviews | 57% | — | $43.5M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我承认你动作地图设计的很不错,但是那种阴间小怪,以及出生因为睁开右眼没有睁开左眼就断掉父母支线的情节,还有各种糟粕全在里面,内心阴暗的发指,开始游戏的节奏真不怪别人带你
夏思源,我大概这辈子都忘不了你了吧👊😭… 一个刚考完高考的小登拿着去漫展当三天尼格的人生第一桶金兴高采烈的购买了明末预购豪华版,此时他还不知道迎接他的将是灾难般的社区讨论氛围和超出他此时能力范围的游戏难度😨 那么他一定会退款吧,当然不会,因为缺米小登是通过电商平台购置的礼物版😭还在首发日当天死磕游戏最后以四小时战胜禄秉璋的巨区成绩遗憾离场…明末,你大概很快就会从我的记忆里消失吧🥲… 但小登不甘心,最后还是选择杀了回来😡反正也退不了款了,唯有享受游戏。 于是小登走遍了佛缘镇的每一个角落,打通了通往宇宙中心蜀王祠的每一条触须,佛缘镇真大啊,从燃灯洞到唐王行宫小登走了十来个小时,打红岚姐姐流的血都够把唐王行宫的水池填满一遍又一遍了,好在最后终于可以在屏幕外写下我成功了的谏言。 后来小登又去了雪堡,在被地雷炸的屁滚尿流后,终于点燃了三座烽火台(法兰要塞?原来你早就和我见过面了😨),打败了刘公公,穿过高低错杂的楼房,到达世界最高城——云顶城,此时小登已经领悟了这个游戏😈不仅是云顶城的狐狸老板娘🤣,连她捏的完美新娘也败在小登吸血双刀的轮椅之下😈你白姐的干妹妹也找到了。真是勃勃生机万物竞发啊。下一站,真武观! 小登到达真武观的时候已经是夕照时刻了🌇,夕阳见证了小登在大西军营地里被和黄土地几乎融为一体的地雷炸的飞起来,见证了小灯在屋顶上被咒蛙咒死,也见证了小登打通一个个通往难民营地的捷径。当然他应该是见证不了小登在鸟人沼泽里被鸟人打的满地找牙,被大贝壳狠狠地丸吞play,以及在老赵的帮助下干死大鸟人。最终小登打到了张献忠门前,在黄师姐燃烧生命🥲以及年大侠的鼎力相助💪下,疯虎最终倒在夕阳下… 明月渐起,江望渡口送别友人,白家旧宅重逢故人,醒来,已是大雨瓢泼,异象四起。 反走的真是不得不品的一环啊,赤红硕大的海珊瑚顶出地面,整个佛缘镇乱成了一锅粥🤯年大侠最终还是道心破碎了,大概是周旋良多也无法救回友人的缘故。但是小登还不能放弃,他一定要复活妹妹口牙! 明兵和鸟人打作一团,当然他们都有共同的敌人——小登😨。从丹青苑到燃灯洞,小登走过佛缘镇一个个人是物非的角落,击败魔人化的红岚和躲在幕后的僰人,接下来将要面对的是——大明末代帝王、真龙天子崇祯!崇祯真是老鼻子委屈了,张口闭口都是奸臣误我啊,但是,他挡在了小登复活妹妹的路上👊 奇怪,怎么手里只有四个凿子🤔赵爷爷♿️♿️♿️♿️♿️♿️ 皎月高悬,赵云枪出如龙,身法矫健,可惜对面使用的是♿️,直接拒绝交互。“大梦谁先觉,平生我自知…”被困蜀地前年的忠魂终于得到了解脱🥲 可恶,拿到凿子的人为何总是不得善终🤔,难道放下执念才是正确答案🤔在僰人古都,小登必须做出抉择! 当然在这之前,他要先乘坐蜗牛电梯,躲避巨鸟和飞弹,在老资历搓的青铜机器人的攻击下存活,最终合成宿命之环♾。 祭坛当前,思索良久后,小登最终捏碎了环,走出了执念的迷雾,带上老何和方妹妹走出了循环。正是 如真似梦,执念难消空对月 命里无时,扁舟远去且随风 明末是我第一个完整玩完的魂like游戏,地图设计真是给小小的老子大大的震撼,无论是从佛缘镇能看到整一章的地图的所见即所得还是条条大路通蜀王祠的地图连通性,都让我的游玩过程充满探索的惊喜。地图设计上,明末无疑是令我喜悦的,也是让我找到了在我这里魂游以及类魂让我最喜欢的地方吧 战斗方面,明末通过瞬息斩和不同武器流派以及不同武器的专属技能搞出的这一套围绕羽毛展开的战斗构筑系统是比较优秀的,但是偏向复古的人物起身和怪物韧性系统又肘击了这一点,小登发售当天真是被你白姐的残疾人起身给恶心坏了😃,爱贪刀的臭毛病也是直接被狠狠拷打了😡后面削了难度之后可能确实是没内味了,但是战斗系统的优势可能能被更多人开发出来吧 剧情方面,明末算是讲了一个比较易懂的故事。当然前提是你没被傻福夏思源提前坑进第三章支线全断变成罐子😡年大侠和黄师姐的故事玩的时候真挺感动的🥲 游戏的音乐也做的很好,尤其是打最终BOSS前那一段路的配乐,听的孩子鸡皮疙瘩都起来了。以及背刺成功的那两下鼓点,捅屁股成功的爽感真是谁玩谁知道,要痛哭流涕了😭 但是流程设计上明末做的其实不算太好,难度曲线实际上是先难后易而不是先易后难,尽管“我成功了!”的喜悦离不开困难当前百折不挠的摸爬滚打,但是这种独属于魂老嗨的喜悦撑不起第二个大学生的预期贷款和玩家涌入。地图探索上一直是在鼓励舔图,但是偏偏在二三章进入上做了一个分岔路设计,认真舔图的玩家反而又收到了惩罚,希望老夏以后作品能汲取这些问题吧。 今天是明末发售一周年了,一年来灵泽震荡老夏出走,明末也是让505全面收购了,连战和DLC已是遥遥无期,感喟命里无时,写此评价,也算是了却执念了 祝国产游戏越做越好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $34.99−30% | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
距离游戏发售已经有一年了,首发的时候中文互联网的滔天节奏依然是让我难忘。 很理解那些买了豪华版cdkey然后遇见这个逆天运营的玩家所给出的差评。 时间会证明这款游戏的价值。它不是一个完美的作品,也不是一个适合所有人的作品,但是在我心中他是一个值得好评的作品。 仅仅是这样,让时间和评测比例来证明一切吧。
神作,无需多言,我管你清兵明兵,一律格杀勿论,直接给我死。
可以说是类魂中的神作了,地图设计和战斗系统都是顶中顶,本人一周目全程鸿鹄刀通关,基本没有难点,唯一难的地方就是boss和最后一章的推图了,还有两个小瑕疵,一个是捡道具动作特别卡手,每次都要弯一下腰,第二个就是“七色石”太少了,探索不太习惯,总之非常推荐喜欢魂或者魂like的玩家
Um ótimo souls. Jogabilidade gostoso, porém o jogo é bem mais dificil do que os games da from
村里第一个逃离原生家庭的
傻逼游戏,抄都抄不来,boss人均女武神,女武神至少你砍一刀还会出硬值,我复活你妈这游戏没有硬值,boss全程开无双,woc,我从没见过一个游戏,我能吃boss一整套,但是我不能还手,就像我复活你妈,但是你爹不能还手一样,还有你那个闪避你真玩过游戏吗,你闪避的后摇能接上我复活你下个母亲了,xsy你有几个妈让我杀,不会做建议别做,这么好的ip和美术全让你这死妈boss毁了,我现在建议你多玩瓦洛兰特认点木琴,真不够我杀的,杀完再给你妈复活了,再杀一边,真是做的一坨屎.不建议任何人群购买,打折也亏.但是好消息是,你买了这个游戏就能和我一样在这里杀xsy的木琴,虽然xsy的木琴不存在,就和滚木一样.
键鼠有些键位和其他游戏区别很大,部分键位不能改很不适应,手感很奇怪,还没有跳跃!! 功德箱里豪华版DLC给的东西全是属性提升的箭头,搁这卖数值呢? 游戏性还是有的,有耐心单一游戏消磨时间还不错 但现在是夏促,真没时间去适应这种E互动、空格冲刺、没有跳跃的游戏了
夏促开始买的夏促结束打完,好玩,战斗爽,用sl大法一周目把全结局打了,二周目捡个笋就全成就了,实际应该36小时左右全收集一周目
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $38M | 18.7K | 79% | $49.99 | |
| $35.8M | 21K | 86% | $59.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $7.9M | 6.8K | 85% | $27.99 | |
| $671.8K | 4K | 68% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 46.7K | 91% | $29.99 | |
| $44.2M | 30.1K | 62% | $59.99 | |
| $42.8M | 372.4K | 94% | $4.95 | |
| $44.3M | 57K | 96% | $19.99 | |
| $44.6M | 55.4K | 91% | $49.99 | |
| $42.5M | 22.8K | 59% | $49.99 |