
Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Team up with a friend or play solo as one of BJ Blazkowicz’s twin daughters and wield a powerful arsenal of new weapons, gadgets, and abilities to liberate Paris from the Nazis.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16Kreviews | 43% | — | $5.8M |
| $19.99 | 12.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 915 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wolfenmid Chudblood
Gráficos: 10/10 História: 9/10 Gameplay: 7/10 Som: 10/10 Obs: jogo dublado em português. Não tive uma experiencia de gameplay muito boa, visto que o jogo trava algumas vezes mas acredito ser por minha placa de video ser RTX 2050 então pode ser que não aguenta o jogo e as vezes trava, ou o próprio jogo está mal optimizado. Mesmo colocando os gráficos no modo baixo. É uma continuação do New Order, New Colossos... eu jogo é legal. Dá para jogar co-op (quem conseguir), ou solo que foi o meu caso. A nivel de história, gostei mais dos Wolfenstein anteriores, pois é uma história continua. Aqui se baseia em missões paralelas e principais onde voce vai passar algumas vezes pelo mesmo local. Apesar de ter tido uma má experiencia devido a minha placa travar este jogo, recomendo o jogo mas pegar numa promoção. Acabei não terminando o modo história do jogo devido aos travamentos que dá este jogo, o que desamina um pouco o gameplay.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Korean, Polish, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Portuguese - Brazil*, Japanese*languages with full audio support
| $19.99 |
| 4.6Kratings |
| 50% |
| — |
| not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wolfenstein: Youngblood – A Misstep in a Great Package? While it comes from a legendary franchise, Youngblood introduces a series of changes that few fans will find appealing. The first and most obvious flaw is very short main story which can be finished in just a few hours, failing to deliver the high-quality narration we’ve come to expect from previous entries. The game relies heavily on new mechanics that often hinder rather than help: Unnecessary open-world RPG,The enemy leveling system and the "grind" within a semi-open world feel forced and only serve to slow down the action. Focus on teamwork: Due to mission design and revival mechanics, the game is good in coop. Playing with an AI partner is frequently a frustrating experience. On the technical side, there is little to complain about. The id Tech engine shines once again, and the title performs excellently, even on mid-range hardware, offering superb optimization and fluid gameplay.
粪作,完全的粪作。 剧情短到离谱,我觉得如果有能人的话,都能两小时内通关剧情,甚至还能退个款,而且剧情说实话也不算很精彩,我觉得连“一般”这个标准都没做到。 角色更是重量级,你要是问我对于本作中,有什么给我留下印象深刻的事情?那我会很高兴的告诉你,当然记得,我只知道有两个颠婆在电梯里面不断尬舞,自以为是很牛逼的样子,实际是尬到没边了。 武器方面,本作武器繁多(但实际上就新巨像那些武器),但实际上真正能用的很少。 潜行方面,我实在是搞不懂阿肯跟MG这两个工作室是怎么共同开发的,哦,因为敌方士兵有了血条,所以你就算拿着消音手枪打人,只要没伤害,那消音约等于作废了,废话,都带血条了,谁还在乎潜行?都直接看伤害数值了好吧?这就是RPG化的结果,潜行直接死了。 敌对势力方面,因为对面部分人也有所谓的护甲,导致你武器伤害要是不高的话,你甚至都不能破甲,这是哪个天才想出来的设计? 还有最后剧情那里,你俩爹都出来了,没有说几句?都不激动拥抱什么的?就在那儿哈笑了一下?这就是寻父吗?可笑。哦,对了,最后还假吧意思提到“另一个维度”,虽然只是提了一嘴,但是很难不让人联想,等于说对于当时的开发人员来说,如果这部实验性作品不好的话,是不是完全可以归于“另一个维度”呢?这样以后也好甩锅了? 什么?你问我最后还有什么想说的吗?我想说的是,如果你要买本作,那恭喜,你可以操控两个愣头青中的一个跟个天线宝宝一样听着各种所谓的美式幽默,然后经历找组织寻父,背叛,最后醒悟击败最终boss这样般的剧情,哦!我还想提一句,你还会看到两个颠婆在电梯尬舞。总结就是,制作组自以为是的幽默在我对于本作来看的话,简直就是很苕皮一样的操作,想带来笑容?没有,带来更多的是消费者的愤怒。 哦,对了,我想看的是BJ的传奇故事,而不是两个傻吊在这儿尬舞,谢谢。
полнейший позор, и близко не стоит рядом с 3мя лучшими частями этой серии, лучше б снесли прост этот позор со стима
O jogo e bom,e basicamente como os outros wolfsteins,procurar,achar e matar,a questao da historia e meio caricata as personagens,mais nada impossivel de jogar como dizem.
Nereden başlasam ki sövmeye... 3 ana harika oyundan sonra (hepsi de hikaye anlatımı ve mizahı dozunda yapıp finalde güzel tat bırakan oyunlardı) böyle bir servis oyunu.. Yani neden? Neyse uzun uzun sövecektim de vaktim az oynamam gereken çok oyun var salıyorum bir de Arkane gibi bi stüdyoyu yanınıza alıp nası böyle sıçtınız ya inanılmaz.
A friend made me play this with him and jesus christ it was an experience. First off the story of this game sucks it just sucks the writing is terrible and its boring. second the voice lines between the sisters are genuinely unbearable they are so corny and cringe not in an enjoyable way they are just annoying. This is horrible compared to the other wolfenstien games and its not worth paying for at all i wouldn't want this garbage for free.
Wokenstein: Brainrot - a game made not by ambition, but by committee, not with heart, but microtransactions, and built solely to "sell the franchise to modern audiences", by assuming they are all hopeless victims of Tik Tok whose brains continously keep running out of their ears. Next to Redfall, the only other time Arkane went full Rey Tart. I played through a "free" version of the whole game twice, regretted both times. Finally received it on Steam in some bundle if I recall correctly, you can see how far I managed to drag myself through this POS on the third try. Even 0 is way too expensive for this annoying sack of sheet. Dumping on this piss poor excuse for a Wolfenstein game in this review is by far the most fun I've ever had with it. Just say to yourself "oh my god, like, totally, bruh!" every three seconds while hitting yourself in the balls with a large hammer each time, it's much more fun and less stupid than the game despite the obvious similarities.
I hold the Wolfenstein series in rather high regard. It possesses a heart most uncommon, characters with genuine spirit, and a setting so delightfully intriguing that one can almost overlook the fact that it involves reducing Nazis to a fine crimson mist. A positively civilized pastime, if ever there was one. The Blazkowicz sisters are, from a design perspective, rather splendid. One can clearly see the influence of both William and Anya in their appearance, and I genuinely appreciate that aspect. The level design is where this game truly shines. After the architectural diarrhoea that was The New Colossus, it is painfully obvious that Arkane had a hand in these levels. Good Lord. Every inch of this game is dripping with detail. Whether it is the Catacombs or the many districts of Neu Paris, the world is bloody gorgeous. The sheer scale of the buildings is enough to make one stop and gawp like a village idiot. I spent an embarrassing amount of time simply admiring the architecture. Exploring these levels is an absolute joy. The enemy roster is splendid. I was delighted to see several familiar faces from the old DOS games, including those charming fellows in the white lab coats. It took my ageing brain a shamefully long time to remember where I had seen the wretched bastards before, but when it finally clicked, I grinned like an idiot. The designs are magnificent. Every enemy looks intimidating, especially the grotesque marriage of flesh and machinery. The Panzerhunds are creepy as poo. I do not care how aristocratic one pretends to be, those infernal mechanical hounds make ones skin crawl. The noises they make, along with the unholy groans of the Ubersoldaten, sound profoundly unnatural, as though Satan himself had developed a fascination with industrial farts. I also adore the many enemy variants. They keep every encounter fresh and ensure one never grows too comfortable. Except for the kamikaze hounds. I despise those explosive little bastards with every fibre of my thoroughly aristocratic being. May they kindly take their final fart elsewhere. The guns remain as gloriously chunky as ever. Wolfenstein has always understood that firearms should feel less like weapons and more like portable declarations of war. The new upgrade system somehow makes these wonderfully meaty contraptions even meatier. I was under the impression they had already achieved peak meat. The new upgrade system somehow makes these already meaty guns even meatier. I did not believe such a feat was possible. Yet here we stand, knee deep in an even greater quantity of meat. The sound of these guns. Good heavens. Every report is gloriously thunderous. They make reducing Nazi scum into an indistinguishable crimson paste an immensely satisfying affair. One could listen to this orchestra of righteous violence for hours. Despite its occasional bouts of verbal diarrhoea by the sisters, I rather like this game. MachineGames and Arkane have crafted something genuinely enjoyable, and I had a splendid time with it. That said, do exercise a measure of financial restraint. Purchase it on sale. It is a fine game, but asking full price for it is a bit like charging caviar prices for a burger.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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