
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Windrose is a survival adventure set in an alternative Age of Piracy. It features the classic “build, craft, survive” formula along with intense combat and engaging exploration on land and sea.
Progress through vast procedurally generated biomes filled with hidden mysteries, hand-crafted dungeons and quests. Gather your crew and captain your ship through brutal naval combat with boarding actions and seamless transitions between ship and shore.
Defeat challenging bosses on your swashbuckling adventure driven by real-world characters and supernatural forces alike.
Every legend begins with a reckless crossing.
You are a captain who dares to challenge Blackbeard. What begins as a grounded story of survival and revenge draws you into a growing conflict between empires, pirate clans, and mysterious dark powers looming on the horizon. Windrose is steeped in the allure of the Age of Piracy.
Answer the call of the seas and move seamlessly between ship and shore. Naval combat is shaped by your decisions, whether you’re trading cannon fire at range or closing in for fierce boarding actions. Equip and customize your ship to suit your playstyle, from nimble ketch to versatile brig and monstrous frigate. And when the cannons go silent, claim your spoils and share a sea shanty with your crew as you sail onward.
Establish a foothold in vibrant, diverse biomes, gather resources, and build to your own taste, from simple shelters to elaborate mansions and fully developed forts. Recruit NPCs and grow your settlement to speed up harvesting and production.
This world belongs to the brave and the curious, so venture into the uncharted lands. Over 100 hand-crafted dungeons and points of interest contain endless secrets and treasures, though such rewards rarely come without risk. Trade with different factions to gain the edge you’ll need.
Hack, slash, batter, and shoot your way forward! Master a wide arsenal of melee weapons and firearms. Parry and dodge enemy attacks, chain different strikes, and keep an eye out for new gear, including sabers, rapiers, halberds, greatswords, pistols, muskets, and more.
Shape your combat style through talents and flexible loadouts with unique armor sets. Use food and potions to gain powerful buffs. Test your skills against a wide range of enemies and challenging bosses, defeat them, and claim their treasures.
Windrose is fully playable solo offline or in co-op with friends, supporting up to 8 players, with both self-hosted and dedicated servers available. Procedural generation will make each journey stand out. Please note: due to performance, especially in the late game, we recommend to play in the party up to 4 players for the optimal experience.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 52.8Kreviews | 87% | — | $37.8M |
| $29.99 | — | 93% | #31 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Reskin de valheim avec les mêmes défauts. Combats terrestres à chier. Combats marins, on se fait chier.
Muito Gostei mais trabalho quase verdade forte missão. Massa Top 100%!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #69, worst CA #100 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When the developers made this game, they must have asked themselves, **"How can we make this as annoying as possible?"** I've played for **4 hours** and I'm only **level 2**. You'd think I'd be past fighting dodo birds by now, but apparently my character is too weak and too stupid to kill a common housefly. This isn't even an adventure game—it's a **running simulator**. Running back to your body because you die every five minutes. And don't even get me started on **stamina**. Sure, it recharges quickly... but literally everything costs **25%** of your stamina. * Want to dodge? There goes 25%. * Want to attack? Another 25%. * Want to swing again? Too bad—you're exhausted. Instead of feeling like I'm getting stronger, I just feel weak all the time. At this rate, if I keep playing for the next **10 years**, I might finally reach **level 10** and be strong enough to take on **two dodo birds** at the same time. What a joke. I really wish I hadn't spent the money on this game.
For $30, this game gave a promise that it didn't deliver on. My first 4 hours was spent gathering materials, trying to figure out what the hell the base circles meant and then sailing to "the first quest to finally get a real ship" only to learn that you need a crew after you "repair the ship". I didn't just spend 4 hours trying to repair the ship so I could have that satisfaction for it to be taken away because I really needed a crew and somehow should have done that quest first, even though that quest isn't available until AFTER you "repair the ship". The ♥♥♥♥ kind of quest line is that? "Go get this thing you're really going to look forward to" into "oh wait, sorry... you need more things, which aren't supplies, that I could have told you to get first, but now you have to sail even farther away to get to only to need to sail back here".
It's pirate Valheim. If you are into that, then you might like it, but don't expect anything unique or original here. It's the same gather - craft - grind game we've all seen a thousand times now.
Loading screen wasn't fixed since a few month. Developer just don't care about quality.
Not ready for primetime. Want to love the game -- and there are a lot of great parts here that really improve on issues I've had with the genre -- but the HORRIBLE land combat system is an unavoidable fun killer. It's got all of the problems that Valheim has without any of the virtues: you either destroy enemies with no effort or they two shot you, there is no in between. Rolling over mobs without a thought isn't fun; multiple corpse runs per encounter also isn't fun. The bell system makes this less annoying, but it definitely doesn't make it fun. Boss fights? Just turn the sliders all the way down and pretend they aren't in the game. Hope they improve this during early access, because there's a real gem of a game here.
Eh. The combat is ok i guess? I just felt like it was overall kind of a disjointed experience where the loops didnt seamlessly blend enough. Cool vibes but it also still felt strangely kind of empty and boring. Not a bad game by any means, just not worth a buy in a very saturated survival crafting genre.
неиграбельно в кооперативе
推奨LV12のクエストにLV15の敵を出すのは詐欺なのでやめてください
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $25.4M | 42.9K | 47% | $29.99 | |
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $37.7M | 37.5K | 94% | $29.99 | |
| $38M | 18.7K | 79% | $49.99 | |
| $38M | 64.2K | 86% | $39.99 | |
| $37.5M | 78.6K | 71% | $24.99 | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $38.1M | 56K | 90% | $39.99 |