
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Windrose is a survival adventure set in an alternative Age of Piracy. It features the classic “build, craft, survive” formula along with intense combat and engaging exploration on land and sea.
Progress through vast procedurally generated biomes filled with hidden mysteries, hand-crafted dungeons and quests. Gather your crew and captain your ship through brutal naval combat with boarding actions and seamless transitions between ship and shore.
Defeat challenging bosses on your swashbuckling adventure driven by real-world characters and supernatural forces alike.
Every legend begins with a reckless crossing.
You are a captain who dares to challenge Blackbeard. What begins as a grounded story of survival and revenge draws you into a growing conflict between empires, pirate clans, and mysterious dark powers looming on the horizon. Windrose is steeped in the allure of the Age of Piracy.
Answer the call of the seas and move seamlessly between ship and shore. Naval combat is shaped by your decisions, whether you’re trading cannon fire at range or closing in for fierce boarding actions. Equip and customize your ship to suit your playstyle, from nimble ketch to versatile brig and monstrous frigate. And when the cannons go silent, claim your spoils and share a sea shanty with your crew as you sail onward.
Establish a foothold in vibrant, diverse biomes, gather resources, and build to your own taste, from simple shelters to elaborate mansions and fully developed forts. Recruit NPCs and grow your settlement to speed up harvesting and production.
This world belongs to the brave and the curious, so venture into the uncharted lands. Over 100 hand-crafted dungeons and points of interest contain endless secrets and treasures, though such rewards rarely come without risk. Trade with different factions to gain the edge you’ll need.
Hack, slash, batter, and shoot your way forward! Master a wide arsenal of melee weapons and firearms. Parry and dodge enemy attacks, chain different strikes, and keep an eye out for new gear, including sabers, rapiers, halberds, greatswords, pistols, muskets, and more.
Shape your combat style through talents and flexible loadouts with unique armor sets. Use food and potions to gain powerful buffs. Test your skills against a wide range of enemies and challenging bosses, defeat them, and claim their treasures.
Windrose is fully playable solo offline or in co-op with friends, supporting up to 8 players, with both self-hosted and dedicated servers available. Procedural generation will make each journey stand out. Please note: due to performance, especially in the late game, we recommend to play in the party up to 4 players for the optimal experience.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 52.9Kreviews | 87% | — | $37.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not enough smuggling... Yet I got to nuke entire fleets for looking at me wrong. 21.69/2 Would yyaaaaaarrrrrr again.
Played for six hours and only now finished the introductory missions
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #69, worst CA #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its lots of fun to play with games it does have a few things that needs to be fixed like enemy spawn rates I noticed this is mostly with drowned and undead they spawn like almost instantly after you defeat them, specially in caves
Very Fun.
C'est le jeu qui pour moi a l'un des plus gros potentiel. (avis a prendre avec du recule car je ni est jouer qu'a la sortie de l'AE, donc je ne prend pas en compte les derniers patch ) L'ambiance est superbe. La difficulté de certain mob surtout au début est abusé. Le farming est très agréable ( mieux réussi que celui de Valheim ). La Map est au final un peut petite a mon avis une fois que l'on a le bateau violet. Les boss ne sont pas extraordinaire je les est tous battue de la même façon. Le biome des marécage est chiant comme sur Valheim. Les batailles naval sont sympa mais sans plus. Niveau équipement je trouve que le jeu est déjà très bien fournis. Dans tous les cas maintenant je patiente jusqu'à la 1.0 pour relancer le jeu car le jeu mérite d'être améliorer dans tous ses aspects mais il a des bases très solide pour perdurer dans le temps
Good.
A nice crafting game. I was expecting more pirating but I think that's the next level up which will open a new game. The crafting and exploring is fun.
Such a beautiful EA game.. I've lost many hours to this game.. Over 300.. Just the kind of pirate game I've waited for.. There will always be those who don't enjoy it. But it's great to me.. A great community on Discord and Facebook groups.. Great updates and a caring team.. I have been able to spend a long time enjoying this game.. Building is one of my favorite pieces.. A lot of people forget it is EA.. It's a smaller team.. But they have done a beautiful job. Disregard the negative. Make your opinion yourself before you disregard a game due to someone being bitter.. I see people with 10-15 hours stating it's terrible.. There's no way they got to see the full scope.. But to each their own. My older computer runs it just fine.. And everyone who is a part of this game is kind and attentive to the players needs. Make your own opinion, mine is that this is a great game, flaws and all. And I personally don't see it going anywhere but up.
Pirate survival is nice idea, but when you try to add elden ring difficulty in it, that is gamebreaker! The difficulty comes from clumsy and boring combat, it's nothing like Elden ring and I like Elden ring lots and even more survival games, but those 2 things just doesn't match. I have been trying to give this game a chance now couple of times, 7 hours and the game is still about fighting several boars and then corpse running a long distance and then that again. Upgrading armors doesn't seem to affect anything at all. Since most likely combat can't be made smooth to this game, this really needs big changes on characters health and "spawn near backpack" option. Every corpserun is boring, so adding that little option will make game more enjoyable. Death needs penalty, but not really when it comes all the time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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