
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.1M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1024 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With an acute sense of tactical post-war trauma and a catastrophic depletion of my remaining cognitive patience, I present this highly sophisticated, rigorously structured critique of the Cold War real-time strategy simulation known as WARNO. Having voluntarily surrendered a highly chaotic four-and-a-half-hour window of my finite human existence to its brutally unforgiving digital battlefields, I feel a strict philosophical imperative to document my empirical survival metrics. This production stands as a definitive psychological case study on how rapidly human strategic competence reverts to absolute panic when confronted by an overwhelming barrage of off-grid artillery strikes. To adequately comprehend the sheer neurological strain of this experience, one must thoroughly dissect its intricate division-building mechanics, the hyper-punitive combined-arms engagement ranges, and the alarming prevalence of immediate armored obliteration. I have spent my initial hours analyzing these stressful variables, experiencing the existential dread of hearing an acoustic warning for incoming cluster munitions, and philosophically reflecting on why my meticulously deployed armored column continuously chooses to explode in seconds. Following an exhaustive distillation of my brief military commander career, the absolute reality of WARNO can be summarized as follows: "It is a magnificent, visually breathtaking, and completely stress-inducing masterpiece of military logistics where you spend twenty minutes carefully planning an impenetrable tactical advance, only to watch your entire high-value heavy tank platoon get instantly erased by a single hidden ATGM team firing from a dense forest four kilometers away while you were busy micro-managing an infantry squad inside a village." Nothing more, nothing less. May your reconnaissance units actually spot the enemy before dying, and may your anti-air assets never miss an incoming Su-25.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥
Great game but takes time to be good in this game, its very hard but if ur into it the game has very much to offer nad is really fun
Top Game!
Jogo perfeito porém poderia ter a tradução de mais países (Portugues)
Skvělá a více strategická hra než COH a zároven rychlejší než Call to Arms nebo Stell Div.
很不错这个游戏,尤其引进ai后大规模战争不用太多微操
팍트 개많음 진짜 많음
非常好的更新,使我的游戏奔溃
love it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
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| $9.1M | 7.5K | 60% | $44.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $19.8M | 19.8K | 89% | $29.99 |
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| $21.1M | 24.9K | 90% | $29.99 | |
| $21.2M | 22.5K | 77% | $29.99 | |
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| $21.3M | 28.7K | 88% | $29.99 | |
| $20.9M | 13.6K | 91% | $59.99 |