
2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Almost 180 hours in, so thought it might be worth a short review to show my appreciation of this classic RTS. Second game in the Wargame series and one I go back too time and time again, only last week I managed a few more hours to my tally. The title of the game is taken from a strategy doctrine that was devised in the 70's and 80's to counter a Soviet backed combined arms attack in Europe (according to the US Defense Department). A word of warning, if you've not played any of the franchise, I'd honestly recommend cutting your teeth on the first game (European Escalation) as the training levels are good and help you to familiarise yourself with the controls, units and tactics. I absolutely love the European Cold War theatre setting and Airland Battle allows you to play a wide selection of countries not usually covered; Canada, Denmark, Sweden, Poland and Czechoslovakia as examples. This opens up a really awesome range of over 700 units. You'll also get access to certain prototype units (such as F-117), giving a nice "what-if" vibe to the scenarios. I play exclusively offline, so the lack of players on servers isn't an issue and I'm totally happy with my decision 😊 - there's enough entertainment in the Campaign and Skirmish modes to keep me fighting for hours. If you're wanting the thrill of online multiplayer, then Wargame Red Dragon might be a better choice, as there are still a relatively high number of players to be found. Due to the game being 11 years old at time of writing, there's an absolute ton of online references and Youtube videos that should answer any question you can think of. Despite its age the gameplay is good and the attention to detail and overall depth means it stands up well against more modern titles. The game runs perfectly fine on both my older PC and bog-standard i5 laptop using Intel HD onboard, and with tweaks to the settings you could make this run on any modest hardware. I'd personally hang on until it is on sale, as it then becomes an absolute must-have addition to any keen wargamers library. I'm very happy with this game. My ultimate fantasy is that this and Red Dragon are merged into one Ultimate Edition which would offer just about limitless playability, but due to programming differences between them this aint ever going happen sadly. Regardless of this Airland Battle hits the spot perfectly for those wanting some Cold War RTS action.
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Languages: English, German, French, Italian, Spanish - Spain, Russian, Polish, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No longer functions on recent MacOS versions. 32bit now cannot be executed on 10.15.x . Minimum Specs should now have not only a minimum OS but also a "maximum" OS level. I recommend the game .. for those that can afford to have a regressed MacOS in their home.
对军迷来说太爽了,现实中带不了部队,但是游戏里面可以当一个旅级部队的军事主官也很不错。对什么都不了解的新人来说,难点有两个,一个是阵营和兵牌太丰富,要花很多时间来熟悉武器的性能和定位,而对军迷来说,什么坦克高级什么飞机是空优战机,是不看都知道的事情,第二个难点是战略思维和排兵布阵,因为游戏地图相对其他rts来说太大了,所以玩家真的是扮演合成旅旅长在指挥部队在一个十几到几十万平方公里的地图上作战,冲击和反冲击,夺取制空权,战场遮断,这一切的前提就是侦查和经验估算,即使是军迷也不一定能玩转这种空地一体战,军迷主要是对武器的性能指标比较熟悉,在军事理论方面仍然比较欠缺,正好玩这个游戏补一补。 常见的PVP一般先发炸弹卡车类飞机或者大威力火箭炮,在没有远方视野的情况下,估计出对方出兵的路线、进军速度,根据自己武器的射速打提前量,迟滞敌军进军甚至大量消灭敌方装甲车辆,同时步兵乘机械化载具抢占要地城市或者直接用陆航旅机降,这一过程中,一般要带武装防空直升机伴随护驾,之后的正面作战就是步兵填阵线,反复争夺城市和树林,顶级坦克做战场支点,侦查直升机绕地图边缘,侦查步兵钻地图关键点,谁能获得更好的视野并且打击敌方侦查部队,谁就能在后续的正面作战中通过先敌开火以及远程炮兵支援有效压制对方。雷达类防空武器的使用还有个注意点,即密切关注天空有无敌方电战飞机,及时开关雷达,防止被反辐射导弹摧毁,而红外防空武器虽然射程差,但是没有辐射源,不会被电战飞机压制。 好希望能出第四代啊,中国的武器应该能比红龙里面升级很多了。
Unable to create an account. Screen almost unreadable by strange gamma default settings. Was hoping for a World in Conflict type of game but I am going to refund this one.
The game play is excellent, however, if you're looking for a single player experience like they advertise, this definitely isn't for you. The campaign is a meagre five or six missions and there is even less thought put into them than in European Escalation. This would be awesome if the devs just made some extra maps and story line to go with them, something that would have required no extra rendering and not much extra effort.
♥♥♥♥ with no option for changing a brightness
我在steam的第一款游戏。当初家里给买了一个零售版光盘,然后激活的时候知道了steam这玩意的存在。对我有些特殊意义~ 补一个好评!
Out of the 3 different Wargame games this one is by far the best. See the first one, European Escalation, had an interesting idea on unlocking new units and with its more linear campaings but that unlock system meant you couldn't do skirmishes against AI or humans properly without finishing all the campaings, earning all the stars and that way unlocking all the units. Interesting ideas, not so fun execution. Definitely the weakest in the series by far. The 3rd game in the series, Red Dragon, is the best for skirmishes. Tons of countries not just Western but Eastern countries too and so many units. No unlock system so either go wild on the campaings or go wild making decks and doing skirmishes. If you want unit variety and fun skirmishes Red Dragon is the one you go to. But if you want a fun campaing? You come to Airland Battle. Less nations and unit variety compared to Red Dragon but much more fun campaings. I'm not including European Escalation in this because like I said it is the weakest of the series for sure. So what makes Airland Battle's campaings so much better while the skirmish isn't as good as the final game in the series, Red Dragon? +This might be the 2nd game in the Wargame series but its the final one I've played. I played Red Dragon first and European Escalation next so by now I've gotten very used to the UI as well as the controls. You won't have issues on this part and while the game may be old its not ancient. It'll start up with 0 technical issues as soon as you get it downloaded. +Controls aside, graphics and sounds are the same as always. Its pretty big scale anyways and you won't zoom in a lot on the units. If you do, they don't look bad at all but things definitely look better when you watch from up above and not right next to the units. Sounds are alright, nothing new, nothing too exciting. Aside from one issue which exists in all 3 games, the "something is happening watch out!" alarm is very loud and it doesn't differentiate between if an unit of yours is dead or if it just engaged in a firefight. You can press space when the alarm rings so the map jumps to whatever is happening but that alarm is so loud, so panic inducing and so hard to understand what its actually warning you about that it gets annoying. Its an issue in every Wargame, Red Dragon or Airland Battle. Voice lines like "WE'RE GETTING ♥♥♥♥♥♥ OUT HERE" or "Oh hey! Targets! ♥♥♥♥, they shoot back!" would be so much nicer to tell you the situation then the LOUD ♥♥♥♥♥♥♥ ALARM THATS THE SAME EVERY TIME. That aside, graphics are fine and sounds are fine too. +The campaings are, by far, the best thing about Airland Battle for two simple reasons. You can play the campaings multiplayer with your friends or against your friends and if that reason isn't enough you can actually change the difficulty of the AI in the campaing. Its hard enough trying to control so many units, so many different units, everywhere they move and getting in vehicles, getting out of vehicles, artillery and planes and oh god the reinforcements you need to call in on top of it all, its overwhelming and the AI is better at this no matter how hard you try so being able to knock down the AI from normal to easy makes the game SO MUCH MORE FUN. Bring your friends along for the campaing if you can and if you can't you won't tear your hair out like in Red Dragon's campaings in which you're stuck with whatever difficulty AI the campaing gives you which is usually higher then my skill level. +/- Unfortunately for me I've played Red Dragon first before Airland Battle and even before European Escalation. Starting with the 3rd installement in the series was kind of a bad idea it seems. That game simply has so many nations and so many units that I can't compare Airland Battle to it. Unit variety in here isn't bad but its nothing compared to Red Dragon. +/- One big advantage Red Dragon has is that you can actually slow down the game. You have a small menu in matches which you can use to either speed up the match or slow it down. You just placed down all your units, the match is beginning and you need to give orders to each and every single one? Put the game to its slowest speed, give all your orders, put it back up to normal speed and play. A huge battle just ended and both sides are recovering? Put the game to 2x speed so it goes by faster while you wait for your AI opponent to attack. That speed up part isn't important but that slowing down part when a match has just begun and 20 different units are awaiting orders? Thats a life saver right there and I miss that. -The best part about this game, the campaings aren't well... enough. There is only 4 or 5 of them with one of them being a "training" campaing where the game teaches you how to play. While they are the best in the series due to the simple fact that not only can you play them along or against friends but on top of that you can change the AI difficulty so you can still have fun no matter how good or bad you are while these two facts help a lot it doesn't help that there's such a limited amount of campaings that you're gonna be done with them after what 15 hours? After that you'll move onto Skirmish and why do that in Airland Battle when Red Dragon does skirmish battles better? More units, more nations, more maps... -This goes without saying but the AI isn't great. Obviously nothing compared to a human opponent or a human ally. Thankfully I'm not skilled enough so the AI being bad isn't an issue for me, yeah its stupid on easy but I can't beat it unless I have the AI set to easy. Medium and higher and I get my ass kicked, badly so while I don't care too much about the AI sitting in place or rushing me with all its units, its stupid but I'm bad enough to still be challenged by that, other people will care about this. People that are better at games like this then I am. Its unfortunate really but I can't tell you whats more unfortunate. The fact that Airland Battle, due to being able to change the difficulty of AI in a campaing and being able to play with/against your friends, has the better campaings but doesn't have enough of them or the fact that Red Dragon the 3rd and final installment in the series somehow missed out on these great ideas. Its campaings are singleplayer only and you're stuck with whatever AI the campaing gives you and that means that someone like me can't actually beat any of them without tearing my hair out or trying to cheese the AI. Red Dragon shines in its unit variety, nation variety and skirmish oppurtunities. Its campaings sound cool but they're so difficult that a noob like me just can't beat them. Airland Battle might be missing out on the nation and unit variety thus making it skirmish game mode not as fun as Red Dragon's but it definitely wins on the campaing category. Not only can I actually fight against AI thats similar to my skill level but I could invite friends along to play the campaing together or against each other. It just sucks that there isn't more campaings. But either way I think my thoughts are very clear. You want variety and fun skirmishes? Go with Red Dragon. You want fun and coop campaings? Go with Airland Battle. And stay away from European Escalation.
Великолепный Варгейм! Одна из самых масштабных стратегий на моей памяти! Главные плюсы. 1. Почти тысяча разнообразных юнитов. 2. Достойная графика и музыкальное сопровождение. 3. Гигантские карты. 4. Множество реализуемых тактик боя. 5. Всеми любимый сеттинг холодной войны. 6. Множество сторон конфликта. 7. Довольно реалистичные бои.
the game contast is so high cant even play it anymore.I set the gamma set to 0
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