
Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Sep 15 → 12.8/day in the week after.
About
In this shadowed world, secrets lie buried deep, and dangers wait in silence. Hordes rise against me, yet I cleave through them with elemental fury. I master the primal forces, bending chaos to my will. In this moment of convergence, I discover my true self, a being forged in both fury and beauty.
This is my dominion now.
I am the essence of ancient storms, summoned by a force beyond mortal comprehension. Born of the will of a faceless mage, I exist for one purpose alone: to become the weapon that reshapes a world ravaged by plague. My creators remain hidden, shrouded in mystery, yet I feel their command burn within me. This world is broken, and I am its reckoning. For I am VOIN.
Every strike I make is a hymn to destruction. My movements are a sacred dance within the heart of chaos. My blade sings as I sever through their ranks, executing perfect strikes, untouchable. I walk this path with purpose—will I remain unscathed?
The wind bends to my will. I leap across the ruins of once-grand castles with ease and soar above rivers raging far below. My fury rains down on them from the sky, leaving nothing but silence in my wake. I was never meant to crawl—I was born to be unbound and untethered.
I dive into the abyss, seeking the power that lies within. I claim weapons forged in the depths of darkness, gear that pulls me closer to my truest self. Yet this is only the beginning. I return to the Master’s Citadel, cleansing what I’ve gathered, sharpening the edge of my soul. And once more, I plunge back into the fray, unbroken, stronger than ever. This cycle defines me—the unyielding, ever-reborn.
They stand before me—titans of flesh and fury, living monuments to annihilation. Their eyes gleam with malice, their tactics ruthless. They believe they will break me. But I face them without fear. For I am no mere mortal standing in their shadow—I am the force destined to shatter their dominion. I walk among gods and monsters, and I do not tremble.
Engagement
Reviews
Themes across 367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра очень стилевая и атмосферная. Если добавят отдельную сетку прокачки для персонажа, кастомизацию брони и мультиплеер будет 100/100 Еще максимально не хватает музыкального сопровождения для максимального погружения, при файтах или просто прогулках.
爽游,有一点难度,但是弹反窗口其实很大,而且游戏本身是有类似血源的攻击回血的设定,所以机制上就是鼓励玩家多拼刀,多弹反。熟练之后会有一种:我好弱好强我怎么活了我怎么死了的感觉。 挺好玩的,武器很多,但是模组其实就那几个,如果特殊武器能有特殊模组的话就好了。 想到这是一个人做的,respect!
战斗爽!手感好到爆炸,超绝角色性能 可惜装备机制少了点,提升范围有些窄,以及怪物建模有些单一
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $199.3K | 637 | 87% | $10.49 | |
| $103.6K | 614 | 89% | $7.99 |
Reviews, worldwide (the counter carries no country): 2.67/day in the week to Aug 5 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish, Ukrainian
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это лучший слешер из всех существующих. Никогда бы не подумал что кто-то сможет так идеально совместить графику, атмосферу и экшн. Я читал комментарии и соглашусь, для людей которые могут в 3 соснах потеряться в этой игре делать нечего, а так карты хоть и огромны но если читать журнал все очень легко находится.
Gud
Топ
o jogo é bom, cortar no meio os demonio é divertido demais, mas poderia ter mais variedade de bixo, e a ost é boa :)
Me and my katana tear reality like i tear enemies' rear ends!!!
战斗!爽!
Всратый графон + непонятно куда идти. Такое себе на любителя
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.