
Take a deep breath and dive right into this cozy incremental game about a senior turtle trying to start a business selling jellyfish. Upgrade your equipment, explore biomes, and help your turtly village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 7 → 59.29/day in the week after.
About
All aboard the submarine! Shelldiver is an incremental game about a turtle fishing jellyfish and selling them at their little shop. Help our senior protagonist upgrade their equipment, explore various biomes and oceanic depths, and help out their local turtle population – maybe right after a well-deserved nap!
Your primary resource is jellyfish – the favorite meal of these turtles! With your handy bubble gun, you can chase and capture various unique types of jellyfish, each with their own unique spin – and taste, probably – then sell them at your little shop. Electric jellyfishes, mutant amalgamations, hellish jellies who explode when nearby – the more you collect, and the faster you do, the more money you get to invest back into your business!
On top of the gelatinous creatures, you will also have other types of resources floating about near the ocean floor to scrap for parts! Use your powerful laser blaster to take apart human trash, crystal rocks, mushrooms, and other distinct components, then use them to upgrade your submarine, tools and more.
The more you collect, progress and explore, the more opportunities you'll get to improve your skills. With a large branching skill tree, you can pick and choose your favorite perks and customize your future expeditions to maximize the things you want most – from your oxygen tank to the size of your shop!
The ocean is vast, and your clientele is demanding! Unlock and explore various unique biomes – from volcanic waters to crystalline caverns – as well as their varying depths and unique resources. Just don't forget to check your oxygen supply!
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 18Kreviews | 99% | — | $1.5M |
| $4.99 | 2.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1775 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]もっと続けば面白かったはずなのに…[/h2] 前に潜ったときはあんなに苦戦したのに、今回はびっくりするくらい快適にファームできました。そんな感じで~まさかの5時間ほどであっさりクリア!!! 終盤はインフレがすごくて、それまで積み重ねてきた苦労がちょっと笑えてしまうくらい。それでも気持ちよくゲームを締めくくるなら、このくらい思い切った調整のほうがむしろアリなのかもしれませんw コンテンツがもう少しあれば、あと50時間でも…?遊んでいたと思います。あれこれ語る必要がないくらい気持ちよく楽しめるゲームでしたぁ。( ˘ω˘ )
Sell quintillions of squids so you can get enough shells to fix your hammock. Inflation insanity!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 43/day in the week to Jul 30 → 51.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal* +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 原来打小龙虾也可以这么纯粹[/h1] [b]木棒变铁棒,铁棒变金棒,小龙虾变大龙虾,大龙虾变超级大龙虾。 敌人在成长,你也在进步,包装一直在换,但要做的事情从第一分钟到最后一分钟都没有区别。 [/b] 龟龟潜海记在你眼中或许和其他任何棒打小龙虾的游戏没有任何区别,甚至还要嘲笑这次主角是个喜欢往海底钻的滑稽王八。 但真正玩下去才发现这才是真正的返璞归真,没有试图掩饰自己的简单,没有强行加入宏大世界观,也没有假装是一款需要玩家研究数十小时机制的深度游戏。对比其他游戏系统越来越多,玩法越来越丰富,但游戏却变得一点不有趣,很多时候让人沉迷的反而是那些简单到只剩下核心快乐的东西。 区别于其他同类型游戏,手中的棒子变得越来越强力,小龙虾变得越来越鬼畜,但系统却变得越来越复杂。在这里每次下潜都能得到很好的正反馈,极致的坦诚,极致的纯粹,极致的打小龙虾,在游戏里的成长确是能给你现实里很难得到的确定感,真真实实的游戏变得越来越简单。 能把打小龙虾做好也挺难的,好游戏可以是三十个小时打开三十次,也可以是这样三个小时只需要打开一次。 幸好有无风送我的龟龟潜海记,如同照亮我生命的指路明灯
谢谢fox老师送的游戏! 本作是我接触的第一款增量游戏,用一个字形容它的游玩体验:太爽了,切身体会到为什么叫“增量”。增量游戏有一套自己的快乐公式:主角的能力指数级增长,进一步刺激获取的资源指数级增长,资源反过来继续推动主角升级……正反馈循环不断往复,打造无与伦比的爽游体验。 游戏的故事很朴实无华:扮演一只看上去老老的龟(这么一看封面的乌龟图片有点照骗了),为了修好破吊床、建设龟龟村,驾驶潜艇下海抓水母、拆垃圾。循环看似简单——下水、收集、上岸、升级、再下水——但正如前面所说的,超强的正反馈就是让人停不下来。 个人感觉增量游戏最大的魅力在于“即时反馈”。一开始,我们的龟龟只能在浅水区笨拙地一只只抓水母,还很容易缺氧。但随着升级,泡泡枪变强、背包变大,后期甚至能在深海自由补给,氧气、子弹供应充足,一步步成为海洋霸主,不断地“炸海”。 本作唯一可惜的就是它只有4h左右的体量,不过这也算是增量游戏的魅力之一吧,短小而精悍,游戏的“爽点”才能如此密集。 推荐所有玩家潜入这片深海,感受那份简单直接的快乐。
炸鱼爽游,睡前甜点。 这种小小体量的满足感控制住了本adhd的无聊/分神,是被好友推荐来玩也会推荐给下一位好友的程度。 ps:中后期地图再大一点就更好了。
爽啊,爽死我了,满昏无需多言!!!!甚至让我生出来一种“托马的这才叫游戏啊”的感觉,那我之前赤的石算什么,算我抖m吗? 妈妈我终于找到比无双割草更爽的游戏了! 非常简单的像素增量游戏,让我体验到了当弃天帝的感觉,稍微难受一会就立刻开爽,打到最后堪称古神降临。没有任何技术难度,沙币都能玩。 旋风无敌好玩,我一个不吃回头草的人都想再玩一遍!史低八块钱买不了吃亏买不了上当,人格担保,倾情推荐!!
作为一个休闲小游戏还是可以的,全成就很容易,大概3个多小时,除此以外没什么优点。 原始价格还是有点高,打折可入。
很爽的小游戏 不过个人前期很不爽,不知是为何,玩了三小时我都不知道右键可以挖矿,技能树上未知的小图案我以为是四百米产物,我还在苦兮兮的计算下一次海可以抓六只蓝水母180贝壳,一次一分钟,解锁6000贝壳我要挖半小时.我感觉不对劲了,我去搜了教程(当然是没有的,播这种无脑爽小游戏的应该也不会想到有人不知道可以挖矿:)终于我在一个视频博主一嘴带过的一个文字上发现了答案,热泪盈眶。 接下来才是无脑爽时刻 我再也不在玩游戏的时候走神了ORZ
爽完,开着声音玩更爽,手柄适配度很高。适合边玩边听博客/视频,一旦开始很难不打到全成就
100% recomend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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