
Voidwrought is a 2D action-platformer set in a hand-drawn world of cosmic horrors. Explore the thawing ruins of the First Civilisation and strike down the gods that dwell there. Grow your powers, uncover ancient artifacts, and expand your shrine amid the wreckage.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.43/day in the week after.
About
The coming of the Red Star heralds a new age. Emerging from its cocoon, the Simulacrum is driven to collect Ichor, the blood of the gods, from the monstrosities who hoard it.
Voidwrought is a fast-paced action-platformer with tight traversal, varied abilities, and formidable boss battles. Find and equip powerful Relics and Souls to customize your playstyle. Excavate into the rubble of the Gray City to construct a shrine filled with loyal followers.
Descend below the star-scorched surface and explore the multidimensional depths below. Witness the corrupted revelry of the Court, lose yourself in the icy tunnels of the Old Waters, and discover the grim fate of the Abandoned Expedition.
With sharp controls, engaging exploration, and deep lore to discover, Voidwrought is a dynamic addition to the modern Metroidvania genre.
The world is filled with treasures sought by the learned, the brave, and the mad. Scour the halls of your shrine, rend the corpses of defeated deities, and hunt in the hidden corners of the cosmos to find objects capable of granting unique powers.
Discover and equip over 50 Relics and Souls, from spectral weapons to passive buffs, to match your preferred playstyle.
Some still cling to the original faith. From a tiny cult, expand your influence and excavate further into the ruins. As you expand your shrine and followers, new secrets, rewards, and horrors come to light.
Experience smooth, satisfying movement and tight controls.
Explore atmospheric, hand-drawn biomes, from the star-scorched Surface to the biomechanical Abandoned Expedition.
Fight over 70 enemies and 11 formidable bosses.
Customize your playstyle with over 50 active Relics and passive Souls.
Expand your shrine to discover new treasures, abilities, and secrets.
Enjoy a rich, foreboding score by Anima: Song of the Abyss and Vigil: The Longest Night composer Jouni Valjakka.
Up the ante and bargain your life for power with three unique New Game+ modifiers
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 934reviews | 78% | — | $396.3K |
| $5.99−70% | 178ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would have loved to like this game - the eery athmosphere, soft soundtrack and great animations. But sadly as much as I would (really!!!) like, my fingers do not void-wrought enough, to even get the second boss done. If you are into dying and retrying a lot (like meatboy, but you have to run to get back to where you failed (at least: no corpse runs!)) this is an absolute fine piece of art. I just hoped it to be a little bit more metroid-vania, and a little bit less like all those soulless "soulslike" hollow-knight, pixel-perfect, pattern-learning-dance-move-games. My failure. Devs: there is simply no excuse for not allowing to tune difficulty in your game. Games ought to be fun. Yes: do some tuning and get it right, but please keep in mind, to include all of your players into the fun. I'm sure many are closed out by this design, to ever enjoy the game, the story, the design to its fullest. I do know, there are plenty of "Hollow Knight"-Folks out there, that are stoically singing there "git gud" song along - they might be the exceptional gamers, willing and capable of training endlessly; give 'em an achivement for not tuning the difficulty down. But why pointlessly exclude so many metroid-vania fans (that maybe are not Hollow Knightists)? No offence, just my humble opinion.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Hungarian, Traditional Chinese
| $19.99 |
| 47ratings |
| 86% |
| — |
| not modelled |
| $6.79−66% | — | — | — | not modelled |
| $19.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Возможно я ожидал слишком много от неё, но по трейлеру она прям интересная и захватывающая, а когда играешь уже нет таких ощущений, слишком скучная какая-то и невнятная.
Very good game, reminds me of Hollow Knight of course but with a smaller scope. The movement is very good, i just didn't like that there is a minimum horizontal distance that you will travel with every small jump, and that makes the jumps less precise IMO. The standout feature for me is the sequence-breaking: you can reach "blocked off" zones if you are good at platforming, and beat bosses not in the intended order. That gives you access to abilities in different order in every playthrough. Another positive is the map, good markers and navigation in general, plus the fact that the borders of the squares help you understand where you missed something (the upgrades are important, you need to actively search the zones). And lastly the music i remember being good, some boss tracks in particular are memorabile. Not in the same way HK/Silksong tracks are though, those are legendary. Let's hope the devs are working on Voidwrought 2!
Setting and visuals were great Gameplay was alright. I'd put this at mid tier metroidvania at best
Loved playing but wish it was a bit harder
a good metroidvania. there is something about the combat/movement i don't love...it's almost like it's too responsive. traversal is awesome, but i feel like i get hit when i shouldn't sometimes. enjoying it though.
good game made me happy
Good metroidvania. Not so great from the lore perspective but great gameplay, music and run-backs!
脚底抹油,不解释
the people can have a really hard time trying to look for something in a place that you already explore, there's not a sing or symbol that advise you that you leave something behind in this place that you already explore after that it was an amazing game
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $351K | 742 | 84% | $15.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $50.8K | 131 | 77% | $19.99 | |
| $24K | 128 | 95% | $9.99 | |
| $5.7K | 26 | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $396.2K | 1.3K | 91% | $13.99 | |
| $396.6K | 490 | 64% | $39.99 | |
| $395.9K | 1.8K | 74% | $9.99 | |
| $395.7K | 1.6K | 89% | $9.99 | |
| $396.9K | 596 | 73% | $19.99 | |
| $395.6K | 1.2K | 89% | $13.59 |