
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10Kreviews | 73% | — | $8.9M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 988 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Monoton es unalmas. Nem szorakoztato jatek. Foleg nem egyedul. Monotone and boring. Absolutely not fun especially alone. I wouldn't recommend. I tried to join other people's game straight away kicked me out. Can't find "friend" in this game.
Le jeu est sympa l'univers intéressant mais deviens vite trop répétitif. Le concept est bon mais le rythme reste trop linéaire.. même pour un jeu de train :-D Les + : - Ambiance Steampunk + humour du narrateur - Design soigné - Bande son ++ - Personnalisation du train Les - : - Schéma trop répétitif ( loot -> station -> upgrade train -> loot -> station ....) - Déplacements limités - Les Rofleemo ne sont pas vraiment utiles - Manque de points d'intérêts - Pas de réelle difficulté après les deux premières heures de jeu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fenasal sarıyor tavsiyye edilirsssss
A fun little game. Just don't feel rushed on it. You'll need a LOT of the resources for a long while, so gather it all up where and when you can.
A decent experience for the first 5 hours. Then I gets quite stale after that repeating the same loop without much to unlock go differentiate the gameplay. The game also suffers from quite a lot of bugs.
fun and wacky game with a great story
fängt gut an, aber die Story ist mega langweilig und man versteht gar nichts. Ende kommt plötzlich und es mach mehr spaß Gras beim wachsen zuzuschauen.
Sympas, j'ai passé un bon moment sur le jeu du début à la fin Je précise avant tout que j'ai joué en solo Une histoire amusante (25h) J'ai monté mes compétences quasiment en même temp que l'avancement de l'histoire, mais je pense que le système d'amélioration devrait être bloqué avec les quêtes Manque d'un but une fois l'histoire terminée Pleins de bonnes idées, mais pas exploités à leurs maximum ou très peu utilisés
Tremenda cagada, solo es interesante al principio, después se vuelve muy repetitivo y no dan ni ganas de terminarlo.
Przyjemna gra, zwłaszcza jeśli ma się ekipę
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.9M | 8.6K | 88% | $34.99 | |
| $8.9M | 18.1K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
| $4.8M | 102.7K | 85% | $2.49 | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $5.1M | 9.4K | 83% | $19.99 |