
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.9Kreviews | 73% | — | $8.9M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meh
очень атмосферная и интересная игра не хватает возможно больше заброшенных поездов или вылазок за пределы поезда больше экшона, а не собирательства а в целом очень круто
slightly repetitive but I had good time with friends
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
definetly the best stream lined survival game i played
игра на двоих и более, одному после 3 главы уже скучновато
Отличная игра с хорошей графикой и геймплеем.
Игра по началу нормально игралась потом ты испытываешь ненависть к каждому однотипному пути,финал слишком скучен и даже с другом ты проходишь эту игру за 16 часов,озвучка топ остальное 3/5
Super jeux de survie et de craft. L'histoire est génial
игра норм с большим потенциалом играть только с друзиями
Short Ver: I have Fun, and a good Time; trie it. Buy + ---- Long Ver: Voidtrain tries very hard to feel like a dream you’d have after too much caffeine and not enough sleep, and honestly, it mostly succeeds. Visually, the game is surprisingly strong. The art style has a clean, almost surreal charm that makes the floating stations, weird environments, and endless void feel intentional rather than unfinished. It’s not trying to be hyper-realistic, and that works in its favor. The graphics support the atmosphere instead of fighting it, which is already more than some survival-crafting games manage. The idea itself is the real hook. A train drifting through an empty void, connecting bizarre stations like some kind of interdimensional railway worker simulator. It’s creative, it’s weird, and it stands out in a genre that usually recycles “you are stranded, now punch trees until society reappears.” The station-to-station structure gives the game a sense of direction that many survival games completely forget exists. The humor also deserves credit. It doesn’t constantly scream “I AM FUNNY” like a bad sitcom written by committee. Instead, it’s subtle, slightly absurd, and fits the overall tone of a broken reality stitched together with duct tape and optimism. That said, once the novelty wears off, some cracks show. Progression can feel repetitive, and the gameplay loop doesn’t always evolve fast enough to keep up with its own ideas. Resource gathering and upgrades are solid in concept, but occasionally drift into the familiar survival grind that feels more like obligation than adventure. The world is interesting, but interaction with it can sometimes feel limited, like you’re watching a great idea rather than fully living it. So the reality is simple: Voidtrain is stylish, creative, and occasionally brilliant, but not always consistently engaging. It’s the kind of game you admire more than you obsess over, at least in its current state. Still, the core idea is strong enough that you keep thinking about it afterward. And in this genre, that already puts it ahead of a lot of its competition.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
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| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $4.2M | 7.7K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 17.3K | 93% | $24.99 |