
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.9Kreviews | 73% | — | $8.9M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm enjoying playing this with friends!
It looked cool and I wanted to like it, but it was too slow and I lost interest. I expect some amount of time to be required early game for resource gathering, but it felt grindy and slow for too many hours.
A train running through the Void, all dieselpunk and odd colours. Most of the game is the train itself. You add carriages, upgrade them, fit them out, and after a while the thing is yours. It is rough. Bugs, and a lot of hours spent gathering the same materials to move on. On your own it is a much smaller game. The idea is good enough to carry the mess with some friends.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. 상당히 지겨움 처음에는 자원 파밍하는 재미 우주에서 수영하는 것 같은 재미가 있었음. 근데 차츰 시간이 지나면서 파밍하는 게 뒤지게 지겨워짐. 물론 그래플링 훅 같은 게 생겨서 자원을 끌고오거나 동물 설치해서 동물이 직접 파밍해주는 것도 있지만 한번 파밍하면 샤워하고 또 파밍하면 샤워함 개 때리고 싶었음 심지어 동물설치도 제한적 2. 자원이 상당히 제한적 같다는 느낌이 들었음 다른 생존/노가다 장르 보면 자원을 거의 무한히 파밍하는 것이 가능함. 그걸로 성장을 끝까지 한다음에 스토리를 진행하는 편인데 이건 스토리와 성장이 같이 진행됨. 스토리만 이빠이 진행 후 성장해도 괜찮을법 하긴 했지만 그건 내가 싫음 3. 내가 열차타는 거 좋아해서 증기기관차 칙칙폭폭은 재밌었음 하지만 어차피 빠르게 달리면 자원파밍 못 하기 때문에 느리게 운행함 4. 스토리 진행될때마다 엄청난 웅장한 브금 나오는데 그것 때문에 ㅂㄹ이 떨릴 정도로 흥분됐음 삼각형에 내부로 들어가는데 빠암! 뿌암 빠암! 빰! 하면서 웅장한 브금이 들림 지금까지 스토리 하나 진행하면서 흥분한 적은 없었던 것 같음 물론 그것도 시간 지나면 익숙해져버려.. ㅋㅋ 5. 연구를 해야 뭐 만들거나 장비가 강화 되는데 연구를 하려면 자료나 자원이 필요함 하지만 자원은 제한적이고 다른 만들 게 있기 때문에 자원은 쓰기가 꺼려짐. 그래서 자료가 필요한데 자료도 호이호이 하면서 나오는 게 아님. 6. 단점만 거의 주구장창 써놨지만 플레이 할때 딱 이느낌이엇음 1) 자원 파밍 지겨움 자동파밍 도구 있으면 좋지만 막 좋진 않음 2) 자원/자료 제한적임 호이호이 안 줌 3) 브금이나 성우 좋고 동물들 개귀여움 4) 기차 운행하며 노가다 하고 총도 쏴? 취향저격. 별 5개라면 3개 주지 않을까? 적어도 프로스트펑크 처럼 편해질때쯤 불편하게 하진 않으니. 재미는 있지만 현타가 오고 괴로워져 한번은 으핳핳! 아몰랑! 이러고 최고속도로 운행했더니 스트레스 확 풀렸음
game didn't really have a story that is compelling for the game
honk choo honk choo about 4 hours of fun before it becomes so stale you start wondering why you cant ♥♥♥♥ those little fleemos senseless
Very repetitive and no challenge after the first couple hours. Feels like a cool concept but empty
For those who likes Raft - this one will be quite interesting
This was the most nothingest video game experience I have ever had. 5 hours of meaningless, unengaging story where nothing is explained, and 55 hours of picking up trash for no actual payoff. This game did not justify the wear on my joints from tapping the keyboard and clicking the mouse.
rofleemo more like roflmao because this game is funhy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
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| $8.9M | 6.8K | 89% | $29.99 | |
| $8.9M | 18.1K | 92% | $19.99 |
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| $38.1M | 66.6K | 93% | $19.99 | |
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| — | 0 | — | — | |
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