
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.9Kreviews | 73% | — | $8.9M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
terrified of the void but at the same time i love this game
Хорошо что купил игру по скидке. Обидно, что оружие которое ты собрал вообще не нужно. Были веселые моменты, но и духоты было много. Рекомендуете ли вы эту игру? ставлю Да может быть кому то и зайдет. а так на любителя.
I really had high expectations for this game due to its atmosphere and I feel like it had a lot of potential but I was very disappointed by the mechanics and the way that the awesome vibe is sort of disregarded in favor of half-baked combat, irritating puzzles, and a mobile-game-ish train building system. It's not even that bad of a game but after playing other survival titles like Pacific Drive and Subnautica I felt that Voidtrain's potential was unbelievably squandered by a lack of creativity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топчик‚ чтобы поиграть с братюней․ После 20 часов уже начинает докучать из-за однообразия локаций и сырости․ Достижения выбить - охота было‚ но модули на оружие долго не дропались‚ так бы соскочили намного раньше‚ ибо сюжетка уже была пройдена․ В любом случае - разок поиграть‚ СТОИТ!
Great game. This isn't your "I'm going to LIVE in this for 1,000" type of survival/crafting game. This is something you pick up for a unique, fun experience, play through it at whatever pace feels right to you, enjoy the story as it unfolds, and maybe dip into the endless mode after the story if you want to deck out your train and continue exploring. As I've grown older I've found myself wanting more games that can be beat in around 10-20 hours. Something I can pick up and casually play over a few weeks, beat it, then put it back down without feeling like I missed part of the intended experience. The train building and mechanics are fun. The narrator is great. The animations and "cutscenes" are great. The survival features aren't grueling. It's just a nice, simple, straight forward game where you can get the core experience without committing your life to it.
Я прошёл сюжет до конца и могу сказать, что эту игру надо проходить за 15-20 часов, не больше. Потом она быстро надоедает. Более подробный обзор напишу, когда пройду её на 100%, если конечно буду... А так твёрдая 6.7/10
Haşmetli Abdüsselam Bey ile oynadığımız ve nadiren de olsa bitirmeyip yarım bıraktığımız oyunlardan biri oldu. Grafikler güzel ama oyunun ana teması zerre ilgi çekmiyor :(
Je trouve que Voidtrain est un jeu vraiment sympa si tu aimes l’exploration, la survie et la construction. J’aime surtout le concept du train qui évolue dans un monde étrange, avec plein de ressources à récupérer et de choses à découvrir. Par contre, le début peut être un peu répétitif, mais plus tu avances, plus le jeu devient intéressant.
оч давно хотел и доволен покупкой первые 3 ч оч интересно а остальное уже рутина
Quirky and interesting concept! The story made no sense whatsoever and it became very repetitive but it was still a fun playthrough. I would like to see them add things like other tracks you can go on, train roundabout, friends in other trains etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $5.1M | 9.4K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 11.4K | 85% | $29.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.9M | 18.1K | 92% | $19.99 |