
Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 1 → 6.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.9Kreviews | 73% | — | $8.9M |
| $29.99 | 1.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра просто никакая... я бы хотел сказать что она плохая, но она не пытается тебя отпугнуть... я бы сказал что она хорошая, но она не пытается тебя завлечь... в ней нет чего-то что цепляло бы теперь по порядку: 1)сюжет странный, сумбурный, затянутый, как для песочницы мб норм, но так себе... например я всю игру крафтил оружие с надеждой на финальный боссфайт, а в итоге в конце пользуюсь одной пушкой и то выданной игрой в бою... 2) атмосфера - простенькая 3)сама игра это аналог рафта, только на поезде в пустоте в принципе гринд в игре помогает автоматизировать все процессы в поезде и самому сидеть отдыхать, но в боссфайте буквально это ни на что не влияет
Настолько нудное и затянутое говно, это просто кошмар. Если хотите потерять время, милости прошу. И да, ОНО ЛАГАЕТ.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 146.13/day in the week to Jul 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Portuguese - Brazil, Polish, Turkish, Japanese, Spanish - Spain, Korean*languages with full audio support
| $35.99 |
| 288ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game with friends
Monoton es unalmas. Nem szorakoztato jatek. Foleg nem egyedul. Monotone and boring. Absolutely not fun especially alone. I wouldn't recommend. I tried to join other people's game straight away kicked me out. Can't find "friend" in this game.
Чух… чух… чух-чух-чух-чух-чух ТУ-ТУУУ!
пиздую туда незная куда
This game after 52 hours of mystery, survival and pieces of comedy relief with speck of Aesir story that i would never imagine that could work with steampunk setting. It is heavily underrated game and its deserving place among triple-A games. It took only 50 hours for this train to make a station in my heart. And i hope it did work for more players like me.
Ye ngl this game is unfinished asf. Next time u try and make a game actually fix the MAJOR BUGS AND GLITCHES like the one where if u fall in the void and get stuck u gotta rejoin the world in order to play again. Would not recomment buying this game till next year :)
мокрая шляпа
Я бы сказал что поиграть в эту игру стоит. Но надо понимать, что у игры есть ряд критических проблем. Продвижение сюжета не сбалансировано под продвижение развития. И понятия эндгейма в игре нет. Я пожадничал вначале, за очень неспешные перегоны по часу времени набрал ресурсы на прокачку всего. И в итоге второую и третью главу я проходил на "форсаже". При этом очень много не понятно где игра пытается тебя ограничивать а где просто не везёт. Не всегда понятно заменяет новая постройка старую или нет. Да и просто непонятно в какой момент а зачем это всё. Сюжет был интригующим в начале и оказался подслитым к середине второй главы. Многие моменты очень спорные. И финальных титров не дали... Собственно это хорошая Идея игры. А реализация... очень хочется верить, что со временем станет лучше. Парочка дополнений меняющих прогрессию и расширяющих активности может сделать из игры конфетку. Или пользовательские моды, которые расширят возможности и обеспечат утилизацию излишка ресурсов... А пока... По скидке от 50, лучше 70% игру стоит брать. И главное - не пытайтесь собрать все ресурсы в начале :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 11.4K | 85% | $29.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.9M | 18.1K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $5.1M | 9.4K | 83% | $19.99 |