
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $1.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played like crud on Steam Deck. Typical mana game lore with its usual bad ending. Combat and exploration was mid. Square Enix has been nothing but a fail for me lately. Just not as good as they used to be.
Mit 40 Prozent Rabatt kann man das Spiel Kaufen. Sonst viel zu Teuer. Schlecht Optimiert und Technisch unterirdisch schlecht. Dafür leider Daumen runter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 4.5K | 80% | $9.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $1.4M | 5.4K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $700.8K | 5.2K | 83% | $7.49 | |
| $208.7K | 275 | 71% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than Crimson Dessert
[b]Visions of Mana is absolutely an adorable, fun, and exhilarating experience.[/b] Gameplay is fast with acceptable amounts of breaks and cut-scenes, combat is snappy and multidimensional (can basically be played as an RTS if desired), no instance in-fight, characters are fun to follow, build diversity is there in spades, exploration is entertaining and, most importantly, this game (while touching some pretty serious topics) makes me smile like a jolly kiddo. On the QoL side, you can pause and skip any cutscene (seems such a hard feature to get nowadays). Lastly, I also want to praise the no BS approach with DLCs. After 120 hours I can only say that VoM is one of the most enjoyable action RPGs I played in the last decade. Don't let a bunch of fake-accounts/ bots (often stating absolute falsehoods) discourage you from from a nice game!
RPG식 전략성이 가미된 액션 게임이라 - 캐릭터/파티 빌딩 요소 - 특정 캐릭터의 특정 무기는 모으기로 데미지가 세지거나 저스트입력 형태로 패링을 할 수 있음 (투사체를 받아 칠 수도 있다는데 안해봐서 모름) - 정령기 및 정령해방을 통해 적을 한점으로 모은다던지, 계속 점프공격이 된다던지 하는 전략적인 부분들 - 맵을 핥아먹게 하지만, 그렇게 어렵지 않은 퍼즐? 요소 - 동화풍 분위기 등 가볍게 즐기는 게임을 찾는다면 할만 함 단점으로는 스토리 몰입을 자꾸 방해하는 인신공양이라는 키워드가 잊을만하면 떠오르는 게 크고 (주인공보다 적들의 서사에 공감하게 됨) 스토리나 세계관을 보충해주는 것도 아닌, 쓸데없이 양만 많은 사이드 퀘스트 회차 플레이에 레벨 스케일링이 없어서 너무 쉬워져서 의외로 플레이타임이 짧아질 수 있으며, (세이브 에딧 등으로 레벨을 직접 조정할 수 밖에 없음) 보이는 것보다 시스템 자원을 쓰는 느낌이라 발열이 좀 문제될 수 있는데. 이것만큼은 이참에 cpu gpu 모두 서멀 다시 바르고, fps 조절하면, 할만해짐
A great game from Mana, as always, but the protagonist is so good he's almost foolish in his decisions, making him look stupid in how he handles some situations. The last two chapters are almost pure filler; instead of lasting 2-3 hours, they could have been 15 minutes long and they don't change the story at all.
After waiting 18 years for a new mainline Mana game, it's nice to finally see something that tries to follow the footsteps of its predecessors. It isn't perfect, but it is still an excellent installment that is worthy of your time, especially if you enjoyed Secret and Trials of Mana. Visions of Mana borrows alot from Trials of Mana Remake, which is fantastic, however the biggest difference between Trials and Visions is that Visions follows a more modern game design. What I mean by this is that Trials had, somewhat, linear paths between towns and POIs, imitating it's SNES iteration. Visions hits you with a massive area to wander between towns, and I feel the linear nature of Trials made for a more enjoyable experience. Visions has a nice story with a rather mature tone, it doesn't do anything exciting or new but it's nice to follow along with and there are a few twists and turns. The music of Visions is good, but doesn't really stand out like previous installments. Some tracks gave me Trials vibes, but alot of the music just blends into the background. I found that listening to the soundtrack separately allowed for the tracks to stand out, and I was able to appreciate them better. If you're a fan of Legend, then you're probably not going to find what you are looking for with this title. I'd recommend SaGa Frontier for an experience similar to Legend but most are probably already aware of this. Visions of Mana is a nice step in the right direction, and I think with some fine tuning the next Mana title could really touch on the originals that started our love for this series. Masaru Oyamada has done an exceptional job of bringing the Mana series back, and I'll always be grateful for what he has achieved!
I am really sorry... but it is boring.
An awesome game with an amazing story. If you do not like story rich experience in video game, this game might not be for you... there is a HUUUGGEEEE quantity of cutscene. Still, the combat is very nicely done and reference the old combat from the series back with Trials of mana on the SNES. There is a lot of reference to that game too! A real love letter to older fans of the mana serie. The english voice cast is godly, they did an amazing job and is worth mentioning! This is easily a 9/10 game that deserve to be played! Sadly the team behind it was cut off.... Let's hope the serie won't disappear for another 15 years....
Trials of mana is better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.