
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $1.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't want to write a whole article. If you like ARPGs, this is a good one. Simple as.
good game
A by the numbers classic JRPG that feels familiar to anyone versed in the genre. It can be a tad generic in its story and rarely tries to surprise you but that doesn't detract from its charm and solid gameplay. The strongest aspect is its beautiful visuals throughout full of vibrancy and colour that instantly connects you to the game world. Combat is similarly well put together with a solid class system that has you adapting your loadout to particular bosses' weaknesses that are fairly telegraphed due to the game's elemental regions. As stated above, the story doesn't do anything revolutionary but it is functional and enjoyable as a familiar jrpg tale that has a good heart, though there are some more interesting directions the story could have taken thematically should a more mature outlook have been desired by the developer but that is clearly not the intended direction and as such should not be discredited for that simplicity in narrative. Overall, I really enjoyed the game and would recommend it to anyone looking for a well presented, classic style action JRPG, that is okay with a basic narrative to connect the various combat and visual setpieces.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 90% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 4.5K | 80% | $9.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $1.4M | 4.6K | 88% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $546K | 4K | 83% | $7.49 | |
| $207.9K | 316 | 73% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
buen juego, para tomarlo con tranquilidad, cuesta mucho mas farmear, ya que la experciencia que te dan los mounstros en bajisima, pero el juego en si es disfrutable
Definitely a solid game but nothing I would say rewrites the genre. It's got tons of charm and is interesting to "head canon" how it fits into the larger Mana time line as it hints at a lot of things. Has surprising emotional depth that starts off almost immediately without being totally overwhelming. Enjoy very much how the class system encourages experimentation, with a good variety of potential builds for every character. While it doesn't quite hit the heights of the series (Trials of Mana specifically) it definitely comes close at times and shows that Mana still has a lot of potential for new games.
Great fun Love all the classes cant wait to play more will update
Visions of Mana é um JRPG simples, com uma história igualmente simples mas gratificante. A arte é incrivelmente linda e fofa, transmitindo uma atmosfera leve e encantadora que prende o jogador. Apesar disso, o espaço limitado para batalhas acaba sendo um ponto negativo, já que poderia ser mais aberto para dar maior liberdade e dinamismo ao combate. Ainda assim, é uma experiência que vale a pena para quem busca diversão descomplicada e visualmente encantadora. ✅ Pontos fortes - História simples e direta, mas com momentos gratificantes. - Visual encantador, com arte fofa e colorida que remete ao estilo clássico da série. - Atmosfera leve e nostálgica, ideal para fãs de JRPGs tradicionais. ⚠️ Crítica - O espaço limitado nas batalhas pode incomodar, já que restringe a movimentação e reduz a sensação de liberdade. - Um design de arenas mais abertas poderia deixar os combates mais dinâmicos e estratégicos.
Mega schlechte PC Umsetzung. Story okay auch wenn es wie immer dieselbe Heul-Leier mit irgendwelchen dumpfen Teenies ist. Kämpfe sehr unübersichtlich und teilweise nervend aber nicht wirklich herausfordernd. Auf Konsole sicherlich okay aber die PC-Version ist leider nicht der Burner.
Great graphics, decent character design and a good fighting system, which is pulled down by some of the most mediocre story and writing I've ever seen. The graphics look and run pretty well, even on lower-end hardware, the artstyle accomodates upscaling very well. It also runs great on linux, and in UEVR! (did not try both at the same time of course) The character design is good as well, though, I'd have preferred if the characters looked a bit older. I can't take 12-yo looking characters as seriously when thrown in a story like that; Also, underage-looking Palomena in Bikini Armor is sus AF. The fighting system is good, and every character is useful - though I find Julie [spoiler](Healer)[/spoiler] and Polomena [spoiler](Magic DPS)[/spoiler] significantly more useful than all of the others. The writers did try to give the characters some depth - unfortunately they failed because every detail learned about a character is immediately forgotten and never brought up again. And the back story of the characters is mostly not all that compelling in the first place. You could probably strike most of the characters from the story and not lose much. The story is incredibly predictable, and the writing of individual scenes ranges from "how did this land in production?" to a very strong middle-of-the-road. It's not horrible, but buy it if you have literally no other JRPG you could play instead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.