
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $182.2K — a different platform, not this one.
To be a "leader" that guides others forward, or to be an uncompromising "ruler"...VARLET is a school life RPG where, through encounters with troubled boys and girls who are also searching for themselves, you begin to uncover a version of yourself you never knew existed.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $89.99 | — | — | — | not modelled |
| $59.99 | 246ratings | 66% | — | not modelled | |
| $23.99−60% | — | — | — |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $469.3M | 439.9K | 94% | $59.99 | |
| $436M | 400.9K | 87% | $44.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $344.6M | 274.7K | 90% | $59.99 | |
| $309.3M | 355.8K | 95% | $59.99 |