
An all-new RPG from SQUARE ENIX, created by the development team that worked on OCTOPATH TRAVELER and BRAVELY DEFAULT.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.59−60% | 228reviews | 33% | — | $60.1K |
| $11.59−60% | 201ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not really "Fun", kinda meh at best. As I played it I realized that There are several hundred other games I'd rather play than grind through this mediocre game.... (and those are just of the ones I own). Suppose I were trapped in a limitless Void with only my steam library to play, I might eventually get around to it...
这款游戏令人失望。我玩了一个半小时,想验证负面评论是否属实,结果发现评论还不够严厉。剧情毫无吸引力,缺乏转折且不合逻辑。每次行动后强制插入的过场动画毫无意义,只会打断游戏进程。培养系统很混乱:主角升级很快,但其他角色需要花费大量金币,导致等级差距明显(主角10级时,队友只有4-5级)。冒险系统枯燥无味,机制结合得很差。战斗系统不是基于元素相克的策略型,而是通过明显的弱点提示直接告诉玩家该做什么,毫无挑战性。界面设计杂乱无章,导航如同迷宫,极难使用。即使免费,我也不推荐玩这款游戏,浪费时间不值得
If Simple Jack was able to make a game he'd make this one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $11.59−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.8K | 679 | 60% | $1.99 | |
| $1.6M | 2.4K | 84% | $29.99 | |
| $160.5K | 636 | 78% | $9.99 | |
| $272K | 701 | 93% | $17.99 | |
| $60.3K | 165 | 75% | $19.99 | |
| $7.2K | 104 | 50% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1K | 356 | 79% | $9.99 | |
| $60.1K | 627 | 75% | $5.99 | |
| $60.1K | 83 | 75% | $9.99 | |
| $60.1K | 220 | 86% | $8.99 | |
| $60.1K | 193 | 77% | $8.99 | |
| $60.1K | 573 | 72% | $5.24 |