
You are not the Hero—you are the Merchant who bleeds them dry! Dive into a unique mix of Hack & Slash and Shop Simulation. Farm dungeons with fully automated combat, loot legendary artifacts, and crash the market. Build your shop from a dirty rug to a medieval monopoly.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 26 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Loot Tycoon is a dark fantasy idle RPG that seamlessly blends the thrill of Diablo-style looting with the satisfaction of shop management. While combat and trading are fully automated, your role is far from passive. Every decision you make shapes the unknown surprises of your journey. You must meticulously plan your character's growth and strategize the perfect synergy between your equipment and runes.
Will you risk diving deeper into the abyss to hunt for greater treasures, or will you retreat safely to secure your current earnings? The choice is yours.

Runes and Equipment are far more than simple tools of war—they are the very engine of your strategy. Your choice of Runes dictates the flow of combat, while your equipment loadout maximizes your loot efficiency. With hundreds of unique effects and a boundless array of randomized affixes, you have the absolute freedom to engineer thousands of game-breaking builds. Whether you prefer a Berserker style that wipes the entire screen in a single slash, a Pyro-Maniac build that incinerates enemies with critical burns, or a Storm Controller that locks down the battlefield with lightning, every combination reflects your unique signature. Master the art of the kill, control the rhythm of destruction, and experience the perfect fusion of deep strategy and pure adrenaline.

When a dragon falls, loot rains from the sky like a storm of gold! These massive rewards are the ultimate payoff for your strategy. Every piece of loot you scavenge is a stepping stone to your fortune. Your merchandise is automatically stocked and sold—from common gear to God-tier artifacts. Watch as adventurers flock to your shop, pouring an endless stream of Gold into your pockets.
Don't hoard your wealth—reinvest it! Spending is the key to growth. Use your earnings to upgrade your stats and equip higher-tier Runes; every coin spent is an investment in your future power. As your Adventure Rank rises, the challenges become deadlier, but the payouts become astronomical. Thrive in the infinite loop of looting and selling, eventually becoming the most powerful adventurer and the wealthiest tycoon in the realm!

Adventure Rank has no cap! As you delve deeper, enemies become terrifyingly powerful, but the rarity and value of the loot skyrocket to match. New Rune combinations and equipment systems await your discovery at higher tiers. Every strategic choice changes the rhythm of battle, and every breakthrough is a reward for your intellect. Your Build evolves constantly, and your rewards stack infinitely. You will become unstoppable—the ultimate adventurer of the medieval age!

Loot Tycoon is the second game I have developed entirely solo. The game is under active development, with exciting new gameplay modes and mechanics on the roadmap. I sincerely invite you to join the community to share your feedback and creative ideas. Help me make this game even better for everyone. Let’s witness this medieval fantasy world grow and evolve together!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very fun and addictive little game, especially if you enjoy collecting things and watching your progress grow!! the whole idea is basically about getting loot, improving your collection and becoming more successful as you keep progressing and its surprisingly satisfying to see everything evolve over time. the gameplay is simple and casual but theres enough content to keep you busy for a while, and its the kind of game thats really easy to pick up and just relax with. nothing too complicated, just a cute and enjoyable experience for anyone who likes tycoon games, collecting and watching numbers go up!!
内容实在太太太简陋了,只有两个场景,一个战斗,一个商店。战斗是站在一小片草地上,身边刷怪,过关了就出几个传送门。商店就是一个小房间,一张桌子,上面扔装备,等人进来,桌上装备直接消失变成钱。其他就没了。看着有十多个G,完全就是浪费的,相当于拿十吨的颜料,画了一个小鸡啄米图。玩完了我都嫌他占我10G空间
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not a bad dopamine-fueled loot game. I enjoy collecting items and managing my inventory, but the game only kept me interested for the first two hours. I understand that it is still in Early Access, but it desperately needs more content. Loot Run currently has only one location, very few enemy types, and the same models are reused constantly. There are also only three possible events: a fight against regular enemies, a loot chest, or a boss. The passive skill progression also feels weak and boring. The upgrades are too minor, there are not enough item types, and in general almost every part of the game feels limited. I hope the full release adds significantly more content because this concept has a lot of potential. There are so many interesting mechanics, locations, enemies, items and events that could be added.
本来还能刷,现在属性一改,进图就被秒,本来击中回血就没起到作用,都是不是怪秒你就是你秒怪,现在把属性调这么低,我一千多万的血,在上千层的时候就被怪秒杀,现在秒不了怪了,也玩不了了,这是个单机游戏,本来就是个很无聊的游戏了,现在都不让玩了,你是脑袋被屎夹了,一个单机游戏不让人爽玩,当网络游戏来搞,你是死马了吗?属性都是拿屎脑袋填的,除了攻击暴击,其他属性都是毫无意义,低层还好,所有属性还有点用,到了上千层,不管你多少血,还是满物法抗性,都是被怪秒杀,导致我只能堆攻击和暴击伤害,一起秒,不是怪死就是我死,这次更新真是气到我了,一个本就无聊的游戏,现在直接就不让人玩了,真是有意思,二十几块钱当给你看病,再说一下,我现在刚好打到一万层,就是等这次更新再继续刷,结果就这,毫无意义的竞技场,非常敷衍的铁匠铺,用屎脑壳填的数值,一句话,别买,垃圾游戏
★★★★✰
感觉优化还有进步的空间; 期待正式版的完整表现
纯粹的刷宝游戏,刷刷刷很开心,还加入了一些经营玩法。
[h1]最初にこれだけ言わせて [strike]日本語版タイトルダサすぎん?[/strike] (英題:Root Tycoon)[/h1] LV28000そこそこまで潜った者の感想です。 若干のネタバレを含むのでご注意ください。 今週のアプデ後はまだプレイしてないので詳しくは分かりませんが、 物理・魔法耐性(上限85%)、クリティカル率(上限100%)等はアプデ前は一つの装備部位で4桁%平気で行くような感じだったので意味がありませんでしたが、 アプデ後の調整内容も見るにただ数値を下げただけで、これらに関しては魅力的ではありませんでした。 耐性に関しては超過したら意味ない%制を廃止して実数値にした方が良いように思えるし、クリ率は超過したらその分クリダメにボーナスをつける調整で良かったのではと思えてしまいます。 バッグ容量も同じで、超過するならレアリティ、アイテム価値、ゴールド倍率あたりにボーナスつければ良いですし、超過させづらくなっただけで単純なナーフなのでワクワクしませんよね。 (何より数値盛りたい勢として不満。) あと、スキルに関しても「●秒毎に発動」系がありますが、明らか弱すぎるので流石に一定攻撃回数毎に発動とかに変えた方が良いです それか、どうしても秒数に拘りたいならスキルをその分ド派手にするとか。 あとはペット。拾うのが遅い&敵ドロップが遅いのでオートにしてると拾うのが間に合わずに次の階層に行くことがちらほら。 そして最も改善してほしいのは売却の遅さですね。倍速ですら遅すぎる。 もう10倍速とかあっても良いのではないか。 潜りながらの自動売却も遅すぎてルートアイテムかバッグ絞らないと店に帰る事になる。これはぜひ改善して頂きたい。 装備厳選時には、部位ごとのソート機能や必要な品質やプロパティに絞って拾うフィルターがないので、これらも導入して頂きたい。 とまあ、まだまだ足りない部分はあるものの早期アクセスですし、放置ゲーとしては普通に面白い方で、 上った階層を横目に見てたまに数値にニヤニヤしながら、動画見たり寝たりをできるのでそういうのが好きな人にはおすすめできます。 装備も頻繁に変える必要がないので楽ですし(アプデ後は知りませんが)、ここは評価分かれるかもしれませんが放置系はそんな頻繁に装備変えるのも面倒なのでこんな塩梅で良いんじゃないでしょうか。 時間さえかければ割と楽に資産が5000兆とか1京とか目指せて『親のダイヤの結婚指輪のネックレスは雑魚、石油王より稼げるんだが?』とダチに気軽に黄金の鉄の塊をアッピルできるのは確定的に明らかなので、『9枚で良い』とかいう謙虚なバカでなければ買うべき 最終的に資産カンストを目指して頭がおかしくなって死ぬ一級廃人と化すがいい
跟新了啥???本来随便挂机,现在进去就被秒了还怎么玩
作为单纯打发时间的游戏足够优秀,由于是测试版,相对而言游戏后期内容比较贫乏,尤其是上次更新添加了稀有、品质和等级三种石头,只要凑齐一套装备把属性点好,之后就不再需要通过刷取装备了,只需要点点升级。后期内容单纯就刷刷刷,建议添加刷取可交易道具或添加BOSS挑战等以弥补游戏后期的空白
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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