
Ukrainian Warfare: Gostomel Heroes – is a real-time strategy game with a high degree of realism. Relive the Battle of Kiev (2022), a turning point in the Ukrainian conflict. Witness the Untold Story of 2022 Through the Eyes of Those Who Fought.
Modeled estimate, not a reported figure. How we estimate →
About
The planet is full of wars—it’s a painful topic for everyone. After all, the world is structured in such a way that every day, we see the consequences of even distant conflicts. We see them on TV as news, we see them nearby as refugees.
Modern games are not just entertainment—they are another form of media, another way to convey information, often even more effectively than the most detailed analytical articles or news segments. We want to use this medium to show what happened in Ukraine at the beginning of this war, when it was supposed to end in a matter of days but instead turned into a years-long slaughter.
Ukraine has been covered in reports and documentary films. But we want to tell this story through the lens of a game. And don’t let the word 'game' mislead you. This is not a documentary, but it portrays the events of the first days of this war with full seriousness—from the moment of the brilliant Russian airborne assault on the outskirts of Kiev, to the time when the war seemed poised to end with the signing of a draft peace agreement in Istanbul in March 2022.
Gostomel Heroes is:
· A real-time strategy game with a high degree of realism.
· The game does not use "health bars" for vehicles. Damage is calculated module by module, factoring in armor protection and the power of incoming fire. Damage affects the functionality of each module.
· An advanced cover system that drastically improves infantry survivability on the battlefield, adding tactical depth to flanking maneuvers.
· The game simulates soldiers' physical and moral condition—their behavior on the battlefield and combat effectiveness depend on these factors. Troops must be withdrawn for resupply and rest.
· Realistic war logistics: Equipment and ammunition require replenishment. Units cut off from supply lines risk annihilation.
· A high-quality physics-based destruction system for buildings and objects (beyond just visuals, this heavily impacts mission tactics, especially in urban combat).
· Persistent squads and vehicles that carry over between missions.
· Experience progression: Soldiers and crews gain experience, improving their effectiveness over time.
· Player choice in unit selection: You decide which squads and vehicles advance to the next mission.
· Between-mission customization: Equip and reward soldiers, change infantry weapons.
· Capture and use enemy equipment.
· Diverse tactical options: Smoke screens, airstrikes, artillery support, building assaults, reconnaissance drones, and large UAVs. The game realistically replicates military tactics from the first half of 2022
Witness the Untold Story of 2022 Through the Eyes of Those Who Fought!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, French, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кривое гоVно. Нужен патч
у меня это как одна из первых игр подобного жанра плюсы - прикольные катсцены норм бои на дальних дистанциях графика нормальная если не присматриваться минусы - некоторые сейвы тупо не запускает и приходится переигрывать до жути тупой ии, может не реагировать на приказы и делать то что делал или просто ползти на место вместо того чтобы бежать короткий геймплей который резко обрывается высокая цена, ну честно за 750 рублей можно было бы и лучше игра понравилась даже не смотря на куча минусов, они могли бы поставить плашку "игра в раннем доступе" чтобы не было подобных вопросов и допилить игру до ума
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кошки как всегда, игра даже на нормальном уровне сложности заставляет ещё как запариться над тактикой, думал как в переднем крае, но оказалось куда сложнее. Так я не потел с момента когда прошёл Сирию. Игра ощущается больше как интерактивная документалка. Хотелось бы увидеть Мариуполь или другие крупные сражения в таком исполнении.
Гойда, братья и сестры!
CTA и GOH здорового человека
Игра хорошая, но бл@ять почему бмп|танки какие то косые? С расстояния снаряды танка или бмп просто над техникой пролетают или над пехотой.
Это не игра, а исторический дневник и открытие глаз на всё происходящие в 22 году, разработчики достоверно показали как всё было на самом деле. Надеюсь разработчики не опустят руки и продолжат выпускать тому подобные издания, спасибо за внимание.
z
прекрасная игра с рассказом как было всё на самом деле желаю двигаться дальше в разработке таких игр спасибо!
机制完善很多,除了ai的寻路机制还有一些奇奇怪怪的bug以外底子还是不错的,可以后面尝试做一些巴赫穆特马里乌波尔一些有名战役,再开一开创意工坊,整体的可玩性会提升一大截
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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