
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 1.57/day in the week after.
About
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre. And to the days where Jack O’Hara, the Green Beret, and his five companions met to form the infamous unit sent to complete missions which no others would dare to accept.
In the hushed shadows of history’s most pivotal moments, where heroes are born and legends are forged, a new chapter awaits. Whether it is a daring raid, a covert sabotage, or a courageous rescue mission – the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy will need to combine their skills to meet the most challenging tasks. Your mission can only be achieved through well-thought planning and the smart combination of stealth and destruction that come with the unique skillsets of this elite troop.
From the icy plains of the Arctic to the vast deserts of Africa, from the western coastlines of Europe to the Eastern front, it’s up to you to lead your commandos to success in high-risk missions. Guide them in their fight against the growing Nazi occupation which is menacing the free world.

Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities and hit them where it hurts most before disappearing into the shadows.

Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.

The detailed, varied and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success!

A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets.

Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise.

Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.8Kreviews | 79% | — | $3.1M |
| $59.99 | 764ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a Commandos game in name only. Whilst I appreciate the brand being rejuvenated after all these years, it's clear the developers took their inspiration from Mimimi Games titles rather than the very series this prequel-type story was built on. Firstly, the visuals are somewhat okay, but pale severely in comparison to the utterly staggering pre-rendered backdrops we saw in Commandos 2. There is just a distinct lack of detail and feel in this game when compared to one that's 25 years old. Levels lack depth and have a distinct lane or corridor feel. Enemy AI is also pretty poor and some of their animations look really sloppy. Sometimes they skid along the ground when distracted from their default routine and other times they collide with the terrain. Enemies are also seemingly plastered around the map in quantity without much thought. The most unforgiving aspect of Origins is the lack of survival and tactical depth. You cannot scavenge from fallen enemies or use their uniforms. You can't even throw bodies through windows. All you can do is hide enemies in the dozens of conveniently placed bushes dotted all over maps. A huge step backwards. The levels themselves are really bland and are just bloated with enemies and basic objectives. The narrative behind just doesn't captivate and most of the time you just have to infiltrate, and do one thing in a compound. The music and general atmosphere is also extremely flat and levels just become tedious in time. The UI is also incredibly plain and lacks the distinct art style seen in previous games. Not sure if its laziness or a lack of imagination but having an entirely white interface when there are snow levels is just another poor oversight and interpretation of what players require. Overall, Origins was a welcome return to the series but it misses the mark on every key element, With staple features omitted and a real lack of tactical depth on offer, this feels like a Mimimi knock-off. If there's a Commandos 4, it has to be built on the Commandos formula and not just the name.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 136.4/day in the week to Jul 17 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +2 more
| $59.99 |
| 490ratings |
| 72% |
| — |
| not modelled |
| $39.99−20% | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay... Decent attempt to revive the series BUT : [u][b] First of all:[/b][/u] Get Shadow Tactics or Desperados 3 if you haven't before this, way superior games in this genre. [u][b] Second of all:[/b][/u] The way they dealt with different floors / transition to outdoor-indoor is so bad you will get mad playing the last campaign mission. 100% !!! In the end, nice try to revive this dinosaur of a franchise but the jankiness, AI inconsistency, lack of vibes can be felt pretty often. Decent amount of content but full price can be a tough ask. Decent game for enthousiasts although this new opus feels pretty mid and there's better alternatives as mentionned above.
从玩一代开始,大概已经过去20多年了,我很高兴人到中年还能见到自己心爱的游戏出了新版,而且没被魔改
I've been playing games for over 20 years and this is the first time I've ever posted a review! I could love this game however I can't recommend that anyone buys it as it's so unstable. I'm only just beginning level 3 and so far the game has crashed 50+ times (I've never had another game crash on me, ever). I decided to make one final attempt today but each one of my last three saves just results in a crash back to the desktop. I contacted Kalypso some time ago and sent them the required info but so far no one has got back to me. Unbelievably frustrating!
This review includes spoilers: PROS: Overall the game has interesting changes since the old games, specifically: 1. The Driver is more interesting now that has some of thief's skills. 2. The Marine (who was my favorite) is really good, since you can spam the throwing knives with harpoons, making him broken sometimes 3. The Sniper that can hit up to two targets in a row with 1 bullet is really impressive 4. Most of the operations were really interesting in terms of level design. 5. The Spy doesn't steal any enemy's dead soldier's uniform, he picks the uniform from wardrobes around the map, which I found really cool, since it feels more natural 6. There are a couple of upgrades where you can interract with the environment to trigger traps in order to kill enemies, like trigger a high voltage or meddle with hot tubes CONS: The game has tons of problems, especially with bugs, more importantly: 1. One of them ruined the game completely cause I cannot progress to the final operation. During operation 11, where you try to exfiltrate, you cannot trigger the final act where you enter the truck and leave the basement. Tried everything, nothing worked. This bug is known since May and one of the developers is already informed about it, yet again the bug persists. UPDATE: It wasn't a bug, BUT the mission was unclear. The mission was that you need to exfiltrate using the truck, but the missions target kept showing the parking lot leaving the impression that the operation would be completed automatically after this. I even tried to drive off the base using the exit I used at start to infiltrate the basement but didn't work. You need to leave from another exit. 2. Half of the time the characters don't do what you force them to do (especially when you try to force the sapper cut some wire). 3. Right click 80% of the time does not select another player. 4. There are cases where the camera changes and goes randomly to another location on the map, making you lose the sight and being killed by enemies 5. (this is a bad design choice rather than a bug) When you drag a dead body and open a door to move it inside or outside a building, the character drops the body, opens the door, leaves the body there and continues by foot. 6. The mechanic where you can see the inside of a building or under a bridge or inside a tube half of the time doesn't work very well, because you need to be extremely close to the entrances in order to reveal it. Another problem with that mechanic is that in the operation 11 where there's also a tube you need to cross, when you have your team inside the tube while a few others are outside, make the environment break and can't see who is outside, even if you select a character outside the tube (it keeps revealing the inside of the tube and can't see which enemy is outside the tube next to it). Other kind of CONS is the fact that the Spy doesn't have the officer uniform, which is a really huge downgrade for people that loved playing with the Spy, while they gave him infinite amount of poison uses plus a close range snipping ability with a silencer, making him broken most of the time. Some of the objectives (especially those in operation 11) are really bad designed and don't make a lot of sense (like the fact that you need to gather on a specific area on the map to make a plan, which area is next to a gate tons of enemies in both sides). The Sapper doesn't have the ability to use the land mines anymore. I mean, that's his job right? Make the world go kaboom in numerous ways, yet this ability has been given to the Driver for some reason Also, the Sapper doesn't have the ability to find and defuse land mines like in commandos 2 (huge drawback) A really bad design is the fact that you can see the interior of a building or tube when you are really close to the entrance, which I personally think is not very natural, I would prefer it to have the old commandos 2 mechanic where you could just use the "see through keyholes" mechanic, but that's just me. Finally, a huge downgrade is the fact that you cannot react with the objects around the map like you used to with commandos 2. You cannot search wardrobes, boxes, chests, drawers, desks and many more OR have global items like the wine bottles, the sleeping pills you used with the bottles to make the enemy soldiers go to sleep etc. The game is really low compared to Commandos 2. It feels more like an upgrade of Mimimi game, rather than a Commandos 2 one. If they made Commandos 2 fully remake (not the remaster hd excuse of an upgrade), it would be tons of times better. It's really sad, because this franchise was for many (including me) one of the best experiences of their lives and brought them a lot of nostalgia. But the fact that this game is already 1 year + released and still has serious bugs gives the users a really bad gaming experience.
They finally fixed the viewcone bug that affected mostly AMD users. Now the game is enjoyable. Went from 20 fps to 90 with viewcones! Happily got both DLC after the fix. (which are a must!) Im might be biased, since my first ever videogame was Commandos BEL, but this is a great game. A raw experience very close to the originals. My only critique is the lack of some features we had in C2 and 3 which was looting and more open buildings, apart from that is a must get for us fans of the genre!
This is good but not as good as the previous Commandos games done by Eidos Interactive.
Сыграл в Commandos: Origins и вообще не понял, за что её хвалят. Такое ощущение, что разработчики застряли лет на 20 в прошлом. Постоянно ползать по кустам, ждать нужного момента и сохраняться каждые 10 секунд. это не удовольствие, а рутина. После Company of Heroes эта игра ощущается невероятно скучной. В Company of Heroes ты реально командуешь войсками: динамичные бои, тактика, разрушаемость, напряжённые сражения, постоянное принятие решений. Каждая миссия держит в напряжении. А в Commandos: Origins почти весь геймплей сводится к тому, чтобы бесконечно сидеть в стелсе, изучать маршруты врагов и надеяться, что никто тебя не заметит. Лично для меня такой стелс — полная ♥♥♥♥♥. Вместо интересной стратегии получаешь симулятор ожидания и загрузок после очередной ошибки. Если хочется действительно качественную тактическую игру, лучше ещё раз пройти Company of Heroes. Она и сегодня играется гораздо интереснее, чем этот "современный" Commandos.
After all the patches the game is fun and worth the time.
Ich kann das Spiel empfehlen. Man braucht aber viel Zeit und Geduld, um die Gegner zu studieren. Es erfordert Taktik und gute Vorgehensweise um die Gegner auszuschalten. Schönes und authentisches Spiel aus dem 2. Weltkrieg.
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