
Ukrainian Warfare: Gostomel Heroes – is a real-time strategy game with a high degree of realism. Relive the Battle of Kiev (2022), a turning point in the Ukrainian conflict. Witness the Untold Story of 2022 Through the Eyes of Those Who Fought.
Modeled estimate, not a reported figure. How we estimate →
About
The planet is full of wars—it’s a painful topic for everyone. After all, the world is structured in such a way that every day, we see the consequences of even distant conflicts. We see them on TV as news, we see them nearby as refugees.
Modern games are not just entertainment—they are another form of media, another way to convey information, often even more effectively than the most detailed analytical articles or news segments. We want to use this medium to show what happened in Ukraine at the beginning of this war, when it was supposed to end in a matter of days but instead turned into a years-long slaughter.
Ukraine has been covered in reports and documentary films. But we want to tell this story through the lens of a game. And don’t let the word 'game' mislead you. This is not a documentary, but it portrays the events of the first days of this war with full seriousness—from the moment of the brilliant Russian airborne assault on the outskirts of Kiev, to the time when the war seemed poised to end with the signing of a draft peace agreement in Istanbul in March 2022.
Gostomel Heroes is:
· A real-time strategy game with a high degree of realism.
· The game does not use "health bars" for vehicles. Damage is calculated module by module, factoring in armor protection and the power of incoming fire. Damage affects the functionality of each module.
· An advanced cover system that drastically improves infantry survivability on the battlefield, adding tactical depth to flanking maneuvers.
· The game simulates soldiers' physical and moral condition—their behavior on the battlefield and combat effectiveness depend on these factors. Troops must be withdrawn for resupply and rest.
· Realistic war logistics: Equipment and ammunition require replenishment. Units cut off from supply lines risk annihilation.
· A high-quality physics-based destruction system for buildings and objects (beyond just visuals, this heavily impacts mission tactics, especially in urban combat).
· Persistent squads and vehicles that carry over between missions.
· Experience progression: Soldiers and crews gain experience, improving their effectiveness over time.
· Player choice in unit selection: You decide which squads and vehicles advance to the next mission.
· Between-mission customization: Equip and reward soldiers, change infantry weapons.
· Capture and use enemy equipment.
· Diverse tactical options: Smoke screens, airstrikes, artillery support, building assaults, reconnaissance drones, and large UAVs. The game realistically replicates military tactics from the first half of 2022
Witness the Untold Story of 2022 Through the Eyes of Those Who Fought!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, French, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
z
Это не игра, а исторический дневник и открытие глаз на всё происходящие в 22 году, разработчики достоверно показали как всё было на самом деле. Надеюсь разработчики не опустят руки и продолжат выпускать тому подобные издания, спасибо за внимание.
Если вы соскучились по настоящим тактическим стратегиям «старой школы», где нужно думать, а не просто кликать — это ваш случай. «Гостомельские Богатыри» от студии Cats Who Play (Играющие Кошки) — это бодрый, напряжённый и очень атмосферный проект, который заставляет переживать за каждый отряд. Плюсы, которые цепляют с первых миссий: Атмосфера и достоверность. Сюжет синхронизирован с реальными событиями начала СВО. Разработчики изучили кучу материалов, видео с камер наблюдения и пообщались с участниками событий. Чувствуется, что это сделано с максимальной отсылкой на реалистичность происходивших на тот момент событий. Брифинги между миссиями с документальными вставками - отдельный респект. Геймплей и тактика на отлично. Система прокачки отрядов заставляет по-настоящему переживать за каждого бойца. Без снабжения не выжить, а техника ломается не абстрактно, а по-настоящему - по модульной системе. ИИ противника жёсткий: враг не тупой, а упёртый и опасный. Приходится пользоваться дымами, укрытиями и постоянно маневрировать. Очень круто! Реализм. Ощущается нехватка ресурсов, важна логистика.
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Десант штурмует небеса :vdv_helmet:
从叙利亚战争到终结者,猫玩的游戏是现代战争独一份的硬核,特别重视情报和火力的协同运用,当然也可以巨浪侦察兵乌拉冲锋。最具沉浸感的是,兵力资源有限的条件下,扮演连规模指挥官,不仅不能向英雄连那样无脑框A,丢失任何一个兵模都会非常难受,意味着火力的下降和灭队风险的攀升,脑海里会不自觉回响起“小伙子,我带你们回家”。血压飙升的时刻也很多,比如装甲车一发烟雾弹,混血儿反坦克导弹一次空5发,直接读档;还有第四关刚买的崭新T72被残血标枪点名,装甲大残。比较遗憾的是,前作终结者成功的搜打撤、捡垃圾模式,在本作中打了折扣,缴获的装备不能直接带入下一关,没法快速滚雪球。总体而言,情怀上给满分,诚然游戏有着巨大的负反馈,但是不断倒逼玩家去强化情报的获取并谨慎决策(不断空格),打通铁人模式那一刻,能够获得无与伦比的成就感。
机制完善很多,除了ai的寻路机制还有一些奇奇怪怪的bug以外底子还是不错的,可以后面尝试做一些巴赫穆特马里乌波尔一些有名战役,再开一开创意工坊,整体的可玩性会提升一大截
Another game from the beloved Cats Who Play. Syryan Warfare on steroids with UAVs -what's not to like
这游戏视角很俄联邦,考虑到俄乌近年来双方的抽象宣发,视角方面反而没叙利亚战争来的惊艳,甚至有点俄联邦一贯的自说自话 游戏流程中规中矩 最大的槽点是你选中文界面就不能用俄语语音
Крутая игра, концовка прям за душу взяла!!
Эта игра лучше Company of heroes? Без долгих разговоров - конечно да.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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