
Ukrainian Warfare: Gostomel Heroes – is a real-time strategy game with a high degree of realism. Relive the Battle of Kiev (2022), a turning point in the Ukrainian conflict. Witness the Untold Story of 2022 Through the Eyes of Those Who Fought.
Modeled estimate, not a reported figure. How we estimate →
About
The planet is full of wars—it’s a painful topic for everyone. After all, the world is structured in such a way that every day, we see the consequences of even distant conflicts. We see them on TV as news, we see them nearby as refugees.
Modern games are not just entertainment—they are another form of media, another way to convey information, often even more effectively than the most detailed analytical articles or news segments. We want to use this medium to show what happened in Ukraine at the beginning of this war, when it was supposed to end in a matter of days but instead turned into a years-long slaughter.
Ukraine has been covered in reports and documentary films. But we want to tell this story through the lens of a game. And don’t let the word 'game' mislead you. This is not a documentary, but it portrays the events of the first days of this war with full seriousness—from the moment of the brilliant Russian airborne assault on the outskirts of Kiev, to the time when the war seemed poised to end with the signing of a draft peace agreement in Istanbul in March 2022.
Gostomel Heroes is:
· A real-time strategy game with a high degree of realism.
· The game does not use "health bars" for vehicles. Damage is calculated module by module, factoring in armor protection and the power of incoming fire. Damage affects the functionality of each module.
· An advanced cover system that drastically improves infantry survivability on the battlefield, adding tactical depth to flanking maneuvers.
· The game simulates soldiers' physical and moral condition—their behavior on the battlefield and combat effectiveness depend on these factors. Troops must be withdrawn for resupply and rest.
· Realistic war logistics: Equipment and ammunition require replenishment. Units cut off from supply lines risk annihilation.
· A high-quality physics-based destruction system for buildings and objects (beyond just visuals, this heavily impacts mission tactics, especially in urban combat).
· Persistent squads and vehicles that carry over between missions.
· Experience progression: Soldiers and crews gain experience, improving their effectiveness over time.
· Player choice in unit selection: You decide which squads and vehicles advance to the next mission.
· Between-mission customization: Equip and reward soldiers, change infantry weapons.
· Capture and use enemy equipment.
· Diverse tactical options: Smoke screens, airstrikes, artillery support, building assaults, reconnaissance drones, and large UAVs. The game realistically replicates military tactics from the first half of 2022
Witness the Untold Story of 2022 Through the Eyes of Those Who Fought!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, French, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра огонь! Наконец то достойная Российская игра! Мочить хрюшек было весело)
I was wondering why would the the orcs glorify a battle they have lost. I do not recommend this to any intelligent person!!! Для вас героизм — это лишь убийство мирных жителей и прославление проигранных битв. Тупейшая игра на свете. Why don't you make a game for the Kharkyiv counter offensive where your as*es get analhilated! Just for those who wonder what hapened after the game. The following is written in google regarding the great heroes: "Ukrainian military units surrounded the airport and pushed back the Russian forces by the evening, forcing remaining Russian airborne troops to retreat to forests outside of the airport.[10][38][39][40][41] Georgian Legion commander Mamuka Mamulashvili later claimed that his men ran out of ammunition in the battle, whereupon he used his car to run over retreating Russian paratroopers.[37] Later, the 4th Rapid Reaction Brigade posted on their Facebook page an image of their soldiers celebrating the victory, while holding a Ukrainian flag riddled with bullet holes." and also "On 29 March, Russian Deputy Minister of Defense Alexander Fomin announced a withdrawal of Russian forces from the Kyiv area,[82] including the abandonment of Hostomel Airport.[83] By 2 April, Ukrainian forces had regained control of the airport following a large-scale Russian withdrawal along the Kyiv axis.[84] In their hasty retreat, Russian troops destroyed much of their own equipment, while other materiel was captured intact by the Ukrainians. In addition, other Russian equipment had been destroyed by Ukrainian artillery strikes before the withdrawal. Overall, Russia lost at least seven armoured fighting vehicles, 23 infantry fighting vehicles, three armoured personnel carriers, one anti-aircraft gun, two field artillery pieces, three helicopters, and 67 trucks, vehicles and jeeps at Antonov Airport." Do not give money to support liers and terrorists!
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В феврале 22-го, Русский Парень взял Гостомель!!! ZOV
I don't usually like RTTs very much, like Men of War, but this game was excellent. It has a very enjoyable campaign and gameplay. Any time something went wrong in a mission or I got frustrated I could see how it was something I did or could've avoided. The game has enough complexity to be interesting and allow various tactics to tackle each mission, but doesn't need to be a large time investment. You can tell the devs care about this game thus it is not another corporation slop creation. It has soul and took me back to when that was more common in the genre. As others reviewers stated, the storyline is very clearly told from a less popular perspective with Western audiences, so don't play if that's something that will bother you.
-Ало це аеропоро Гостомель? -Нет это 31-я десантно-штурмовая бригада
[h3]Не ставил, не снимай, бл9ть. Не клал, не поднимай, бл9ть. Где встал, там и поссал, бл9ть. Не надо бродить, где не надо, нахyй![/h3]
Слава Богу Z🙏❤️СЛАВА Z🙏❤️АНГЕЛА ХРАНИТЕЛЯ Z КАЖДОМУ ИЗ ВАС🙏❤️БОЖЕ ХРАНИ Z🙏❤️СПАСИБО ВАМ НАШИ СВО🙏🏼❤️🇷🇺 ХРАНИ ZOV✊🇷🇺💯СПАСИБО ВАМ Слава Богу Z🙏❤️СЛАВА Z🙏❤️АНГЕЛА ХРАНИТЕЛЯ
playing as the bad guys is kinda lame, im constantly hoping i lose even while winning....Russia can lick my hot dog... but i cant say its not an awesome game and i hope they keep making them. we need to get these guys a liscence to do a battle tech game...
Итог очень сомнительный. Если сравнивать игру с прошлой от этой студии то все становится еще печальнее, если такой же гемплей будет в новой игре от играющих кошек их ждут только отрицательные отзывы. Однозначно ИИ стало хуже, танки противника видят тебя даже в слепой зоне и наводятся сквозь стены, кастомизация по сравнению с терминатором намного хуже. Гемплейно теперь у вас миллион маленьких домов и птуры в первых миссиях просто бесполезны, долгая перезарядка и только легкая техника, нельзя как раньше пылесосить локации и после выводить войска. В целом игру просто прошел, разочарование. Даже если засейвить технику противника в следующей игре ее использовать нельзя
Слава Богу Z ❤СЛАВА Z❤ АНГЕЛА ХРАНИТЕЛЯ Z КАЖДОМУ ИЗ ВАС ❤БОЖЕ ХРАНИ Z❤ СПАСИБО ВАМ НАШИ СВO❤ ХРАНИ ZOV СПАСИБО НАШИМ БОЙЦАМ Слава Богу Z ❤СЛАВА Z❤ АНГЕЛА ХРАНИНАШ Слава Богу ❤
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