
CRIKEY! TY is back with a brand new adventure, in this fully remastered version of TY the Tasmanian Tiger 3: Night of the Quinkan. Pick up your rangs; pull on your shorts, and prepare to rescue the SOUTHERN RIVERS from a brand new threat - the QUINKAN...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the darker atmospheric, post-apocalyptic alien invasion setting and the demonic looks of the Quinkan with new enemy behaviors but even in this version the combat is stiff and repetitive. The customizable rangs do alleviate it to an extent. Love the new bunyips though the jet is no Star Fox. If you didn't like the racing in 2 then you won't like the mandatory racing missions here especially when you need to collect small items while racing for first place. This entry was more experimental than 2 and I applaud it for trying new things. I would like to see the Quinkan continue to be a nuisance in Ty5 with remnants that need to be exterminated but either have them nerfed so that normal rangs can damage them, significantly improve the combat to be like Rayman 3 or keep them in bunyip missions.
The game is just as good as I remember from when I first played it on GameCube! The QoL that was added in this port definitely smooths a few things out, though I will say there's small oddities here and there. For one thing, Dennis's whip keeps undulating in and out of cutscenes for literally no reason. Don't know if that's a quirk of the port or my PC is having a hard time. Either way, having a great time collecting everything!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was looking forward to this game. I played a lot of the first game while growing up, and finally got around to playing the second one a few years ago when the PC port came out which ended up being excellent. I was hesitant to start this one since I had heard the quality wasn't as good in general, but it's honestly just pretty bad. Ignoring the constant crashes from this port that render it unplayable at times, there are just so many other problems littered throughout the game. One of the biggest issues I had was with the crabmersible vehicle being absolutely awful to control, and you need to use it frequently. If you try going for 100% completion, you're also required to do some timed platforming segments with it which are very far from smooth. In several levels there are also some collectibles that are completely asinine to try getting. The minigames are really mediocre and feel bad to play, especially the dogfighting missions which are super sluggish. They also account for about half the levels in the game. I'm also really bitter that when after unlocking the fight with the final boss, for whatever reason, every time I try loading into the level the game crashes repeatedly, and at this point it's honestly not even worth finishing for me.
This is people's least favorite of the original Ty games from what Ive seen- and maybe that's the case. But I went into this one first, just to be thrown into a world I was unfamiliar with but had been established already. I had a great time with those lenses. The world is so dope, the story is all over the place and wacky, the characters have such cute designs and easy to understand archetypes, and the Australian sense of humor and accents adds so much charm!
Enjoyed it.
I have played about 40 goofy minutes of this mid game. The story is nonsensical and they seem to have taken notes from Jak 2. That is not a good thing. You can now do a generic 3 hit combo with the rangs. Unfortunately most of the enemies require melee to be defeated. Please don't buy this game. Stick to the second game. Only thing I'M going to give credit for is the music. This soundtrack bops pretty hard.
Classic Game Series!!! childhood brought back lol. more people should play this, wish they were still around
I think Krome Studios were smoking crack when they made this 2 levels in and it was diabolical. If its that rough at the start, I hate to think what the rest of the game is like. I'll just pretend they only made Ty 1 & 2 lmao - Rushed graphic animations - Voice lines sounded weird from sentence to sentence - Game-play felt weird compared to Ty 2 Maybe I'll try again in future
I grew up playing TY 1 on a PS2, I didn't know about 2 or 3 until way later so this release was my first time playing it. Coming from TY 2, which I say is a huge improvement over TY 1, TY 3 feels like a downgrade in comparison. The world and levels aren't as fun to explore and the combat is kind of stupid but otherwise its still a fine game.
Game feels like it stays too long while being far too short, loved 1 and 2 and thought i'd try 3 now it's released on Steam since I never had a chance to own it on the older platforms. I can't recommend it, the combat feels bad, melee is the same button as ranged which leads to throwing rangs point blank and getting punished for it, the crabmersible is boring to drive compared to the buggy from 2. The vehicle levels are far more than they should be, most are "Find the things in the area you've explored 3 times already and destroy stuff"
Players by region
Where this game's players are, estimated from review languages.
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