
The world is changing and Tropico is moving with the times - geographical powers rise and fall and the world market is dominated by new players with new demands and offers - and you, as El Presidente, face a whole new set of challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.8Kreviews | 92% | — | $7.1M |
| $5.99−60% | 417ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая, добротная игра. Адекватный баланс экономический. Приятно вспоминать время. когда играл в неё :) Лучше только первые классические версии, но это уже ностальгия по детству :)
TL:DR; One of the better Tropico's, still on brand and slightly clunky, but still fun in what it does best. Being a lighter city builder that focuses less on economics and more on politics and legalism. Out of all of the currently existing Tropico's, this one tends to be the voted best when everything is weighed up. It doesn't have the scale of the later ones, but it does have a greater depth of choice in the smaller elements. It does a good job at being both a comedic satire of Capitalist/Communist politics and a city builder that goes beyond managing economics. It does a fair amount to allow you to build the dictatorship/socialist/liberal island of your dreams, even if I think the edict system could have always went further or had more options for non-fascist options. If you don't have much interest in building a banana republic dictatorship for one play-through or a campaign mission, a good 1/3 of the edicts are useless to you and there's not many alternative ones to choose from that could be considered opposed to them. For example, I might not want to sign martial law and stamp down on freedom of the press but there's no counter option to increase free media funding or demilitarise. You can pay to have your cops and troops go through "don't be a nob" training, but that's it. Some elements are quite interesting in the way they have unexpected consequences, and my favourite example is the same-sex marriage edict. Putting aside any ethical/political reason for using it, it tends to be a good choice to sign as it decreases the pressure to house every citizen as now much more citizens have the option to co-habitate, and the game only allows families or couples to live in the same housing slot, no roomies allowed. The game doesn't have a lot of things like this, but the few it has are very intriguing. Having El Presidente be a physical avatar you can order around to increase efficiency or take part in fights is a natural next step I feel. The series has always had you be a key figure to how the island runs due to positive/negative traits and now actually being boots on the ground makes sense. Its a shame that the female voice lines are a little... one note? Male Presidente is neutral to slightly aggressive/proud and the female one is bordering on sexism with some dated tones and dialog. It gives me the same feeling "G.I.Joe is for Boys and Barbie is for Girls" kind of thinking does. Very old fashioned and just lazy for a game that came out in 2011, not 1990. Of course, the deluge of DLC is obnoxious. Every game past the third has had them, and a lot at that. The best thing that can be said of it is that none of them are expensive for T3, and a few do add interesting new things to play with. Modern Times in particular does well to expand the scope of the game well into the modern era and beyond, as the game series tends to hover about 1950-80's in terms of time period and available content. Most are cosmetic, poorly balanced, or just have a very niche audience. Its a good game overall! If you like how issuing edicts works, Frostpunk is a good next game. If you like running a communist economy but want more detail, Workers & Resources is a good next one. If you like a lighter focus on economics but still choices to be made in legalism and politics, Tropico is for you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Korean*languages with full audio support
| $9.99 |
| 331ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ах, Тропико... Ломать - не строить. А в этой игре можно много чего построить.... Рекомендую за атмосферу, за сам процесс развития города. Радует что игра подводит к тому чтобы развивать город чтобы было лучше жить гражданам. Хоть оно и занимает время, но успешное развитие города от нескольких хижин до футуристической утопии позаоляет испытать такие чувства как радость, гордость и что всё было не зря. Игра помгает понять почему странам так называемого "Третьего Мира" так тяжело развиваться когда им надо постоянно учитывать интересы сверхдержав и почему вы скрытый социалаист - а кто владеет всем на острове, в том числе и средствами производства? Государство, которое как известно, вы. Фракция Коммунистов самая вменяемая, жильё, образование и медицина бесплатные, а игра вдохновлена Кубой и Команданте Фиделем Кастро! Вообще, много играть вредно - поэтому, коллеги - правители, давайте мы с вами будем изучать как строить реальные города и улучшать жизнь не только виртуальным, но и реальным гражданам!
Amlo Simulator
Самая лучшая часть Тропико.
Really cool game. Getting the hang of the mechanics is fun and the campaign pushes you out of your comfort zone which is good. I had a lot of fun with this one!
Play as Trudeau's father. Help the people or don't. Up to you.
Tropico 4: Middle Management With Better Weather and Worse Morals. If your workday involves politely nodding through endless meetings while secretly wishing you could just banish your more annoying coworkers to a labor camp, Tropico 4 is exactly what the doctor ordered. It’s a city-builder that actively encourages you to embrace your inner cartoon villain, and honestly? It’s incredibly therapeutic. The "Clock Out and Cash In" Routine By the time I shut my laptop at 5:30, the last thing my brain can handle is a hyper-complex grand strategy game where I need to memorize a wiki page just to survive the tutorial. I just want to sit back, listen to some ridiculously catchy brass music, and quietly embezzle government funds. The beauty of Tropico 4 is the pacing. It’s incredibly easy to pick up. You can fire it up for half an hour, order the construction of a cigar factory, mysteriously "disappear" a protest leader, and close out the game feeling surprisingly accomplished. But it also has that sneaky addictive quality. You log in to build a few farms, and suddenly it’s 1 AM, the USSR is threatening an embargo, a hurricane just leveled your commercial district, and you are sweating over your approval ratings. Sun-Soaked Satire & Needy Citizens The game nails its tongue-in-cheek atmosphere flawlessly. It never takes itself too seriously, which is a breath of fresh air. However, the political factions in this game are needier than a toddler in a toy store. You build a hospital to keep the Communists happy, and suddenly the Religious faction is throwing a tantrum because you didn't build a cathedral. You try to boost your tourism sector, and the Environmentalists start breathing down your neck. There are times when I am just too tired for delicate diplomacy. I don’t want to negotiate—I just want to click the 'Bribe Faction Leader' button so they leave me alone and I can go eat my dinner in peace! The "Why Am I Broke?" Mystery: The Legend of the Missing Teamsters Here’s where the game genuinely made me feel like an idiot, effectively humbling me after I thought I was an economic genius. I had this massive agricultural empire set up. Tobacco, sugar, coffee—you name it. I was ready to swim in export cash like a tropical Scrooge McDuck. But my treasury was completely bleeding out. I’m staring at the screen, squinting at these tiny economic graphs, wondering if the game bugged out or if the global market crashed. Turns out, I forgot to build Teamster offices. In Tropico, goods don't just magically teleport to the docks to be sold. You need dudes with wheelbarrows to physically walk to the farms and move the stuff. My entire island's economy collapsed not because of a military coup, but because I forgot to hire delivery drivers. All my sugar was just rotting in the fields. It’s a brutal lesson in logistics that made me realize I probably shouldn't be allowed to run a real country. The Breakdown Pros Infectious Vibe: The Latin soundtrack and vibrant visuals are an instant mood-booster. Perfect Pacing: Accessible enough for a quick session, but deep enough to keep you playing for hours. Hilarious Freedom: Playing as a corrupt, incompetent dictator is a phenomenal stress reliever. Cons Faction Fatigue: Juggling the constant whining of eight different political groups gets exhausting. Sneaky Mechanics: If you don't pay attention to the fine print (like the Teamsters!), your empire will crash and burn. Clunky Info: Finding specific stats on why your citizens are mad can feel like digging through a filing cabinet. Final Verdict: For anyone who just wants to blow off steam by running a sun-soaked republic with an iron fist, this is a classic. It’s funny, it’s relaxing, and nobody can send you an "urgent" request while you're skimming off the top of your nation's GDP. 10/10 — Now, excuse me while I go check my Swiss Bank account.
This game is the best of the series from 1-6. Tropico 4 is beautiful and has an excellent economy and set of items and graphics. The audio (music and speech) is also stunning. I love Tropico 4 for the progress of the game and its economy and graphics. Excellent way to spend an afternoon. Although I wished there were rails, but these have not much use on an island.
The best Tropico ever (I played the last ones, and nope)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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