
Touhou Rinrinki ~ Crafts of the Luck Beast is a Touhou Doujin Card-Strategy Game. Using cards across different seasons, join forces with duelists of unique abilities, face various opponents from all over Gensoukyo, and uncover the truth behind the Card Duel Incident!
Modeled estimate, not a reported figure. How we estimate →
About
Gensokyo faces a new Incident: a sudden craze for card duels! What secret lies behind?
As the shrine maiden and expert in Incident resolving, Reimu sets out to investigate…
But she won’t be the only one!
Build your ultimate deck from over 200 unique cards across four seasons!
Battle 30+ unique opponents, collect 100+ powerful items, and upgrade your Duelist's unique skill to confront the mastermind behind the chaos!
You can also:
Experience the ever-changing Arena Mode!
Explore Gensokyo in Tournament Mode!
Test your tactical brain in Puzzle Mode!
Face legendary duelists in Challenge Mode!
These will be waiting in the future updates!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
初始12血,喜欢坚持事件不让位移两个7攻怼脸吗,开局没守卫先入你14血;喜欢不加视野走过去发现路是死路直接重来吗;喜欢惩罚事件直接给你塞三张摸到扣2血诅咒吗;喜欢大混池屎里淘金绕半天路捡一堆没用废卡吗;这锦标赛意义就是拉满负反馈吗
제작자는 하루빨리 정규전을 업데이트 하라! 각성하라! 각성하라! 이것저것 업데이트하라! 그림판 그림을 선택할 수 있게 해달라! 아무튼 이것저것 보장하라!
最尊重稗田阿求的东方战棋游戏
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的,支持
好玩爱玩
小众宝藏游戏,可玩性甚至比很多大作要好
Like the concept but this game need a lot more work. The EA version do improve from the demo i was tried last year. I have big problem with the concept of some colors that was not synergize at all. For example, the blue card contain freezing enemy, debuff enemy and spam revive for corpse which make it harder if you want to go full blue deck or have a perfect deck. Still too early to judge the game on EA so I will wait the dev to cook the game and check later.
好玩,同为牌组构筑类肉鸽,我命令你现在就去在好评率上打败尖塔2(很简单)。另外俩个建议: 卡牌图鉴希望只要在奖励或者商店看到就能解锁,为了收集图鉴去特意破坏自己的构筑这太难受了。人不需要把每张卡都玩一遍,收集图鉴会变成变相塞诅咒,或者拿了就重开,本末倒置。此外也需要开一下道具图鉴。 另一个问题是对于敌人的强度和特殊机制完全靠脑测,,为了博弈性应该给出类似尖塔意图系统的设计。盘外招会导致莫名其妙的翻车。建议特殊机制应该详细写进卡面,比如早苗有哪些奇迹,⑨什么时候开冻结等等。以及允许玩家点击查看对面牌库(所有未使用卡牌)和墓地(已消耗),认为不看更好的玩家也可以选择关掉这个功能。
最初にスカスカのデッキを貰って 道中のライバルプレイヤー達と戦い資金やらカードやら自己バフを手に入れ どんどんデッキを強化していくショートステージ繰り返しのSRPGです 道中の敵はキャラに合った固有能力でインチキをしてくるので割と手ごわい ユニットごとに設定された各色のマナをプレイヤーが保持しているならば 毎ターン貰える霊力を消費してユニットカードをプレイできる感じのSRPGです ボードゲームかSRPG好きなら基本楽しめると思います、おすすめ 26年5月現在だとカード数の割にステージごとの報酬やそもそものステージが少ないので 10時間もプレイすると似たような盤面しか見なくなります あとラストだけ異様に敵が強くてそこだけ全く面白くはない 実質無限マナと霊力で1ターンごとに敵ユニット削除と精鋭召喚、雑兵大量召喚を連打はさすがに…
唔,不知道是不是认知偏差了,但就个人体验来说,目前游戏的难度有点太低了?主要体现在卡组构筑和关卡设计两方面。 各个季节的卡组都玩了一次,即使是最高难度,也都一命通关了。只要无脑坚定纯色季语(+超模中立牌)的构筑方向,抓牌思路就变得过于清晰简单,很少有复杂的抓牌抉择,强度完全够用,因此构筑性变得不太丰富。 大部分关卡都只需要速攻、占领灵力点,解法过于泛用。值得一提的是,饕餮的设计比较有意思,打起来花了一些心思,体验下来是策略性最高的一关。 总的来说,肉鸽+卡牌+下棋的玩法还算有意思,画风也不错,期待后续更新!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $161.1K | 591 | 95% | $11.99 | |
| $90K | 170 | 91% | $13.99 | |
| $38.1K | 153 | 95% | $9.99 | |
| $33.5K | 198 | 76% | $10.55 |
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| $28K | 69 | 70% | $12.99 | |
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| $28K | 1K | 95% | $1.99 | |
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