
In 2032, Tokyo scientists unveil Araraginium, the 257th element, capable of materializing matter and bringing back the deceased as Araragi Humans. Masakazu Tokimune, a Japanese high school student, grapples with daily life's blend of humor, intrigue, and love.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 54reviews | 94% | — | $28K |
| $18.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Kawaii/VN] Sci-fi detective rich and challenging story at a Japanese highschool. Investigate the accident and reveal the mystery. Fascinating anime characters. Nice price. [VN] 257番目の元素を巡る、シャーロックホームズ的SFミステリーもの。高校生を巡る怪異を解き明かせ。各登場人物の絵が非常に魅力的かつ性格の個性も良く出ており、物語に大きく寄与している。将来的にはボイスも実装されるぽいX投稿もあった。
Actually for the time beign, I had a great time playing or actually reading this title. Tokimune is a bit a prick for my liking and his love interest Toka, is just a bit dull, in any case, as weebs would say, she is the goat. I just saw that they might integrate some actual and proper voice acting, not that this game desperately needs, but a welcome addition. Any plans to bring this game to iOS or Android? kinda want to put it as a show while im cooking, and speaking of cooking, Yall are cooking, congrats
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feedback for "The 257th Element": Engaging Storyline: The premise of the game is intriguing, blending elements of science fiction, mystery, and fantasy. The idea of creating new elements to solve real-world problems like food scarcity adds depth to the narrative. Rich Worldbuilding: The setting of Tokyo, post-Araraginium experiment, and the emergence of the mysterious island provide a visually stimulating backdrop for players to explore. The inclusion of futuristic designs, such as the invisible walls on the school rooftop and the Japanese-style space in Cafe CHIENYAROU, adds layers to the world. Character Development: The introduction of Araragi Humans adds an element of suspense and raises questions about identity and existence. Exploring the experiences of these characters and their interactions with the protagonist could offer deep storytelling opportunities. Gameplay Mechanics: The inclusion of elements as abstract concepts rather than traditional atoms is an interesting twist. Players could engage with these elements through puzzles, quests, or crafting mechanics, allowing for diverse gameplay experiences. Visual and Audio Design: Imaginative visuals and immersive sound design could enhance the player's experience, bringing the futuristic world of Tokyo and the mysterious island to life. Vibrant colors, futuristic technology, and atmospheric soundscapes could create a captivating ambiance. Player Agency and Choices: Providing players with meaningful choices and consequences could enhance replay value and immersion. For example, players could decide how to interact with Araragi Humans, shaping their relationships and affecting the outcome of the story. Exploration and Discovery: Encouraging exploration of the game world and rewarding players for discovering hidden secrets or lore could deepen engagement. Hidden clues, Easter eggs, and lore snippets scattered throughout Tokyo and the island could add depth to the narrative and encourage players to uncover the story's mysteries. Feedback and Iteration: Regular updates and patches based on player feedback could improve the overall gameplay experience. Listening to player suggestions, addressing bugs or balancing issues, and introducing new content could keep the game fresh and exciting for long-term players. Overall, "The 257th Element" has the potential to be a captivating and immersive gaming experience, combining intriguing storytelling, rich worldbuilding, and engaging gameplay mechanics. With careful attention to detail and responsiveness to player feedback, it could become a standout title in the gaming landscape.
Me pagaron por escribir esta reseña. No terminé el juego porque la historia se desarrolla muy lento al punto que uno pierde motivación en continuarla y estuve siendo presionado por el desarrollador para escribir la reseña sin tener el tiempo necesario para disfrutar del juego. Y no soy el único: La mayoría de las reseñas de este juego fueron pagadas. Yo jugué 8 horas y me han dicho que no llegué a la mitad. Si se fijan en las reseñas, la gran mayoría apenas tienen un par de horas. Ninguna de las personas que hizo las reseñas se acabó el juego. No recomiendo el juego porque el desarrollador, un japonés que se hace llamar Mr. R., es una persona muy mal educada que maltrata a las personas que trabajan con él. Varias veces me ha insultado a mí y a sus trabajadores, responde sarcásticamente, exige a los demás mucho más de lo que ofrece, además de no escuchar consejos ni entender a la razón. Es alguien que siempre cree estar en lo correcto a pesar de claramente señalarle sus errores. Esta persona no sabe nada de videojuegos y todos los juegos de REAL co.Ltd están hechos lo más baratos posibles simplemente para sacar un dinero fácil, lo cual es una ofensa para todos los gamers y desarrolladores que de verdad sentimos amor por el medio e invertimos nuestro tiempo y pasión por él. Los artistas que ayudaron a desarrollar este juego son excelentes personas que hacen un gran trabajo, pero la dirección es pésima. *Edición* Después de escribir este review, el dueño de la compañía me empezó a enviar mensajes por steam insultándome y amenazándome con demandarme por haber escrito esto.
The main reason I bought this game was because I love the art and because there's not only Japanese but even English voice acting! The positive reviews also helped. In hindsight I should have known something was up with those reviews. When you take a look at them you'll notice that all of them only played for a few hours and yet they claim it's a long game. Some even admit they haven't finished the game because it's long but they haven't played in a year. There aren't really any playthroughs online, no professional reviews, no statistics, so how do all of them even know how long the game is? Clearly at least some must be fake. That doesn't change the fact that the artwork is really gorgeous and that there's English voice acting and it's actually quite good. The writing however not so much. In the few hours I've played. Yes I also only played a few hours but I'm not pretending otherwise. In that playtime I've only been going through meaningless chatter. I get that we want to get to know these characters in slice of life settings before the main story starts. However, the characters looking for a cat (that we as the audience haven't seen yet) by going through the cats and it's owners history of favourite and meaninful places to them for about an hour in game is tedious and not my idea of riveting storytelling. The protagonist also has the tendency to share his thoughts all the time. During conversations, during the search for the cat... like all the time we read his thoughts on everything. It was fun for the first 5 minutes as there's a fourth wall breaking element to it where he explains stuff to the reader. It gets tedious very fast and like three quarters could have been cut from it as it almost never contributes anything to the story or setting. There's also a bit of a technical issue if I can call it that. Not any bugs or glitches but it has to do with how fast the text goes. With visual novels, especially english speaking ones, I like to sit back and have them play on auto. That way it's like I'm watching an anime. A lot of visual novels go so slow that the conversations become unnatural because of all te pauses. This game has the opposite problem. Characters talk fast but especially the non-spoken text goes by way to fast to be able to read. It might seem like a small gripe seeing as it only affects auto mode but it's a big one for me. I'm now at the point where I think the main story starts. There's a bit of a mystery and riddles to solve. I can't say I find the mystery very intriguing though.
No me gustan las novelas visuales y esta me ha parecido increíble. Con decenas de giros, el apartado artístico es muy bueno y expresivo, ni que decir del soundtrack!! Así que dale la oportunidad de jugarlo :3
Me recuerda mucho a las historias que ves en peliculas, donde ellos viven en un mundo tan avanzado con fenomenos tan dificiles de comprender en la actualidad que me hace divagar aun mas, pensar en que haria yo en esa situacion tan especial. La musica y las imagenes son muy bonitas, quiero desbloquear el Soundtrack completo :)
This game is lovely, I just wish this had some lgbtqia+ representation
I love the jokes in this game, I noticed that it will be voiced, it true? when can w expect this update?!!
Es una novela completamente , el arte es buena , los peronsajes son encantadores y a la hisotria le doy un 8/10 El menu esta bastante confuso y el ingles tiene algunos errores pero es entendible . Los personajes son lindos <3 pero si necesitan mas movimiento para sentir mas esa interaccion . Desde mi punto de vista general le doy a esta novela 8.5 / 10 asi que super si lo recomiendo la muscia te ayuda a ir acompañando la hisotria <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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