
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 1.2/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сделайте, пожалуйста, QoL-улучшения, чтобы было меньше духоты и больше веселья!Сделайте общий пул формы и того же оружия резервистов между городами. Это нужно для того, чтобы не бегать и не искать, в каком городе у тебя спряталось 5000 РПГ, пока в остальных, где армия недоукомплектована, лежит всего по 5 штук. Идея не в том, чтобы доукомплектовывать армию одной кнопкой, а именно в создании общего пула ограниченных ресурсов, которые надо постоянно пополнять. Это значительно облегчит жизнь и при этом не сделает игру казуальной.Надеюсь, вы увидите мое предложение. Еще очень хочется увидеть Дроны как отдельный вид вооружения типо FPV дронов или Тяжелые ударные дроны, транспорт для борьбы с ними Спасибо вам за ваши старания!
Не-а, неубедительно. Не зацепила, хотя подавала такие надежды...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian +1 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра полнейшая и не оптимизированная херня, толком даже не стратегия, не тратьте своё время и деньги, не красивая поделка из 2010 на анриле.
游戏可玩性挺不错,研究,制造,建立军队,然后打仗。尤其自由切换第一人称和平面指挥。剩下的全是缺点,AI激活攻击距离太近了,都是快贴脸了才开始攻击,尤其是载具,等载具开火时对面步兵都拿火箭筒发射了。寻路功能也是一团糟,载具经常神秘调头浪费时间,或者石头一多就走不出去,还经常打仗,一但打起来就停不下来,灭完一个国家就会有两三个国家先后对你开战。再打完一个又会有另一个对你开战,完全没时间补兵,攒物资。后面最顶下两个国家对你开战,都不能停战。建议等游戏更完善一些再玩吧。
Very good game! but needs fixes and updates
Its good. AI needs some work yet and if the modding community takes off then this game will be a gem forsure. Reminds me if Call to Arms had a baby with Mount and Blade and then you sprinkled in some Hearts of Iron.
mira. el combate, interesante, bueno. si no fuera por la seccion de batallas que puedes jugar esto sería una reverenda dormitada descomunal. le meten a la campaña tanto texto y p3nd3j4d4s que lo complican demasiado. o es un juego de estrategia global de guerra o es un fps. pero las dos cosas es como que no sé como decirlo luego de tanta accion por una parte y luego parece que estás en clase de la universidad tratando de mantenerte despierto hablando de economia y alianzas. el ir y venir de ritmos así mata toda la vibra. la verdad no sé qué decirte desanima tanto en un juego fps que vengan con una biblia que te tienes que zurrar en cada comentario de cada personaje o cualquier huevada que la verdad. solo lo jugaré pero como modo batalla. que por lo demás no vale la pena y por el costo....se complicaron demasiado la vida encima no siendo un juego multiplayer. ---------- aclaro solo pongo no lo recomiendo porque me dan solo 2 opciones. pero es un 50/50 aprox. es meh pero tiene sus momentos. por lo demás nah
I played this game years ago and just picked it up again and i9t still doesn't feel very good. The controls are not intuitive. Everything handles poorly. Ai is blatantly bad. It seems they shifted to having AI do a lot of their art, writing, and possibly coding. :/ I really hope it gets good. If it does, then I'm in, but for now. No.
W mount and blade with guns
I have never posted a review for a game. However, the frustration I immediately felt with this game has brought me to write this review. This game is simply no where near user/new player friendly. There is no tutorial. If you click the single help button that is provided, you have to click the X until you reach the specific thing you are looking for help on, as for some reason their help button starts you at the very beginning and makes you go through the mechanics of the entire game, most of which don't actually line up with the "help" menu. Honestly, I am at a loss for words when I try to describe how poorly implemented it is, probably due to my frustration from having 0 clue what to do. Also, I purchased the Marine Corps DLC, which I thought was a playable faction, but it is not? Seems you need mods for any factions to be a real life country, but I have no clue how to even access that "dlc" content.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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