
In this stealth-action thriller, a terrorist group known as the Engineers launches the Blacklist, a series of escalating attacks on US interests. Only one man can stop them: legendary covert agent Sam Fisher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
OPERATE WITHOUT RESTRICTIONS
Sam is back in his tactical suit and goggles, more lethal and agile than ever. Granted the freedom to do whatever it takes to stop the Blacklist, he races across the globe to uncover the source of this devastating threat.
OWN YOUR PLAYSTYLE
Tom Clancy's Splinter Cell: Blacklist builds on the franchise’s stealth roots while expanding into action and adventure. Players can define their own playstyle and are rewarded accordingly:
- Ghost players remain undetected.
- Assault players confront threats head-on.
- Panther players strike silently and lethally with precision.
TOOLS OF THE TRADE
Take down the Engineers using advanced gadgets like the upgraded Snake Cam and the Micro-trirotor Drone. Fan favorites return, including the Sticky Shocker and the brutal curved Karambit knife. Stealth enthusiasts can abduct and carry enemies, while the Killing in Motion system lets players mark and execute multiple targets in one fluid, cinematic move.
BUILD A NEW ECHELON
Sam is forming a new Echelon unit: his team, his rules. Anna “Grim” Grímsdóttir returns as technical operations manager, CIA operative Isaac Briggs brings firepower, and hacker Charlie Cole rounds out the crew. Fourth Echelon operates from the Paladin, a repurposed stealth airliner equipped with unlimited resources and cutting-edge tech.
Please note: online features for this game are no longer supported. Multiplayer and co-op modes are no longer functional.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
De esos juegos de sigilo que tiene una versatilidad poca vista en los tiempos actuales.
정석적으로 재밌어서 좋아용
Начну с того, что игра мне очень понравилась. Она отлично передает вайбы хорошего геймплея и ощущение некоторой эксклюзивности. В отличие от таких игр, как Hitman, тут не просто убей и сбеги — цели могут моментально умереть или сбежать, что очень здорово. Разработчики прекрасно понимали, что разные игроки воспринимают стелс по-своему, и постарались учесть это. Игра подходит как новичкам, незнакомым с серией Splinter Cell, так и ветеранам. Почему? Потому что она старается рассказать историю наших героев, и чтобы насладиться ею, вовсе не обязательно знать все тонкости о Сэме или Гриме. В игре много контента, который создаёт ощущение, будто следующая миссия будет ещё интереснее, что мотивирует продолжать играть. Отойду немного от основной темы и скажу о Ghost Recon. Там тоже есть элементы стелса, но честно говоря, даже с Эшелоном и прочими орудиями, это иногда начинает надоедать. То есть ты бродишь по базе в кустах, тебя не видят — и всё. Понимаю, что игра больше ориентирована на экшен и сюжет, но было бы здорово, если бы Ubisoft хотя бы развивали ветки стелса и в миссиях, а не оставляли их на бумаге. В целом, могу сказать — игра стоит того, чтобы выделить ей пару вечеров и насладиться ею.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 6.8K | 85% | $24.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 6.5K | 86% | $14.99 | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $689.3K | 6.2K | 71% | $4.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $361.6K | 6.1K | 85% | $2.49 | |
| $344.2K | 5.8K | 93% | $2.49 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $9.6M | 48.1K | 73% | $11.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Traditional Chinese, Russian*, Japanese*, Polish, Danish, Dutch, Norwegian +4 more
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tom Clancy’s Splinter Cell: Blacklist is a stealth game that understands one important thing: sometimes you want to sneak through the shadows like a ghost… and sometimes you want to quietly knock out an entire room before anyone realizes what happened. You play as Sam Fisher, the world’s most experienced professional at crawling through air vents, hanging from ceilings, and making bad guys question their life choices from the darkness. This time around he’s leading Fourth Echelon, a counter-terrorism unit trying to stop a group called The Engineers from carrying out a series of escalating attacks known as the Blacklist. The story itself is solid and keeps the missions moving along, but the real strength of the game is the gameplay freedom. Blacklist gives you several ways to approach every mission. You can play as a Ghost, sneaking past enemies without being seen. You can play as a Panther, silently eliminating targets one by one. Or you can go Assault, which basically means Sam Fisher decides subtlety is overrated and starts using heavier weapons. The stealth mechanics feel smooth and responsive. Moving through shadows, marking enemies, and executing perfectly timed takedowns is extremely satisfying. When everything goes right, you feel like a tactical genius. When it goes wrong, you usually end up scrambling through vents while guards yell things like “He was just here!” The level design also deserves praise. Missions take place in a variety of environments — embassies, military bases, secure facilities — and they’re built to encourage multiple approaches. There’s almost always another path, another hiding spot, or another creative way to deal with enemies. The Mark and Execute system returns from earlier games and remains one of the most satisfying tools in the series. Tagging multiple enemies and taking them out in one smooth motion never really gets old. Blacklist also adds side missions from characters like Grim, Briggs, and Charlie, which give you additional stealth challenges and co-op opportunities. These missions add variety and extend the gameplay well beyond the main story. If there’s one criticism longtime fans sometimes mention, it’s that the game leans slightly more toward action than the earliest Splinter Cell titles. However, the option to play missions in a pure stealth style is still very much there for players who prefer the classic experience. Overall, Splinter Cell: Blacklist strikes a great balance between modern gameplay and traditional stealth mechanics. Final Verdict: Splinter Cell: Blacklist is a strong entry in the series that delivers tense stealth gameplay, flexible mission design, and plenty of satisfying tactical moments. Whether you prefer silent infiltration or carefully planned takedowns, the game gives you the tools to play your way. Rating: 8.5/10 — A great stealth experience that proves Sam Fisher still knows how to work in the shadows.
Se cierra cada 25-30 minutos y es imposible jugar, da igual lo que hagas. Hasta intente lo que dice la IA para solucionar los crash y nada, lastima la verdad es un juegazo pero es imposible de jugar y no es disfrutable de tantos crasheos
Gutes Game
top
Crashes quite randomly.
El juego se interrumpe al momento de jugar, hice el reclamo y el problema persiste.
A good old school gem that I had a lot of fun replaying. Some clunkiness and small levels but that is to be expected with a game over a decade old. What happened to you Ubisoft?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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