
Discover a brand new RPG from the creators of The Witcher 3: Wild Hunt. Facing an imminent invasion, Meve — war-veteran and Queen of Lyria and Rivia — is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.7Kreviews | 90% | — | $6.2M |
| $19.99 | 4.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]Thronebreaker: Gwent with a Story[/h3] [hr][/hr] At its core, this is basically a [b]fully-loaded Gwent campaign[/b] with an isometric map, [i]visual-novel style interactions[/i], and [i]comic-book cutscenes[/i] that still deliver that trademark Witcher storytelling: [b]messy politics, sharp writing, and “oh no, what have I done?” choices[/b]. I’m a big fan of the standalone [b]Gwent: The Witcher Card Game[/b], and that game is what got me into other card battlers like [b]Marvel Snap[/b], plus single-player bangers like [b]Slay the Spire[/b]. So seeing [b]Gwent[/b] turned into a full story-driven adventure just [b]hits all the right buttons[/b]. Even though I don’t play standalone [b]Gwent[/b] anymore, it still has an [b]active, community-driven player base[/b] and is worth checking out if [b]Thronebreaker[/b] reignites that [i]card-slinging itch[/i]. [b]Verdict:[/b] If you enjoyed [b]Gwent[/b] in [b]The Witcher 3[/b], this is that - [b]but bigger, longer, and filled with tactical decisions and emotional damage[/b] - [b]9/10.[/b] [hr][/hr] https://steamcommunity.com/sharedfiles/filedetails/?id=2166068148 https://steamcommunity.com/sharedfiles/filedetails/?id=2178277598 [hr][/hr]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Simplified Chinese* +1 more
| $19.99 |
| 3.4Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have mixed, but generally positive feelings about the game. The narrative, art, worldbuilding, soundtrack, voice acting and moral dilemmas were all amazing and led the game to have a very polished feel. Would easily recommend the game for anyone wanting that experience. However the strategy elements of the Gwent card game and resource management felt underdeveloped. I've never played the multiplayer Gwent, but have a lot of experience with other collectable card games, so played on the hardest difficulty expecting a challenge. Yet the enemy AI was not up to standard, and constantly makes misplays or questionable decisions. Instead, the harder difficulty seems to be about vastly reducing the resources you have at your disposal - but seems to do so by universally reducing the resource gain by some percentage (my guess is about two thirds most times). However, each encounter is not manually balanced, which leads to really weird situations, especially when trading one resource for another. It just feels like no-one properly playtested the hardest difficulty because it feels like a glaring issue. I also encountered a few bugs which really feel like they should have been patched given how old the game is. Nevertheless, I did enjoy a lot of the puzzles and some of those were up to the difficulty I wanted. I know I have given more time to the negatives here, but I think it's important to properly set expectations. If you are looking for a great strategy game, this is just not it. However, if you come for the narrative, the choices and the world, this is absolutely the game for you and I easily recommend it - just probably best not to play on bonebreaker.
Top notch art direction and voice acting supplementing a really well-crafted epic tale that elevates a competent card battler, built on top of solid Gwent minigame mechanics with added puzzle elements, into a first-class RPG. A great story driven companion piece to the Witcher III.
Eğer söylentilerdeki gibi bir W3 DLC'si gelecekse onda veya yeni Witcher'da Thronebreaker karakterlerini görmek isterdim. Güzel bir hikaye olmuş ama oynanış kısmı şaka maka baya uzundu, kart oyunu deyip geçilecek gibi değildi.
Для фанатів відьмака і любителів пограти в гвинт, як раз топ👌 10/10
[h1]Защищаем Родину перекидываясь в картишки[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3554891538 Наконец-то обзор который не придётся писать два часа и редактировать чтоб он влез в рамки стимовских ограничей. Thronebreaker - спин-офф Ведьмака. Спин-офф хороший, годный, но со своими деталями. В первую очередь - это игра не для всех. Из-за Гвинта? Да не то чтобы. В трёшке я десятки часов провёл "гвинтуя" и тратил на это время даже когда все карты собраны, а турниры пройдены просто гоняя свою толстую и венозную нильфгаардскую колоду с очкариком на балконах Корво-Бьянко. Люблю я тащем-то Гвинт, и проблема Thronebreaker не столько в нём самом сколько в том как он используется. Во-первых - да, здесь представлена онлайновая версия Гвинта, с её двумя полями и различными приколами которые ещё предстоит выучить если вы перекочевали в Thronebreaker из Ведьмак 3. Во-вторых - проблема вовсе не в Гвинте, а в головоломках, почему-то из всех игр и головоломками которые я проходил, именно здесь я впервые почувствовал себя ОЧЕНЬ тупым. Я ощущал как трёхзначное IQ становится двухзначным, и постепенно уходит в минус, это игра унижала меня, она издевалась надо мной, а вместо королевы Мэвы на обложке я вскоре начал видеть лицо своей учительницы математики, ведь в этой игре есть головоломки, и они... ломают. [h1]Политический пасьянс[/h1] Thronebreaker первый час игры выглядел ну очень приятно. Миленькая графика которая создаёт атмосферу уюта и совсем не раздражает, сюжет про войну с Нильфгаардом, а в третьем ведьмаке мне как раз не хватало политики, к тому-же нильфы здесь показаны намного каноничнее и интереснее чем там. Хороший выбор на главного героя в виде королевы Мэвы в конце-концов, книжный персонаж которого было на страницах достаточно чтобы заинтриговать, но слишком мало чтобы полноценно раскрыть, и всё было хорошо пока я не встретил стадо коров. И познакомившись с первой головоломкой я замычал, как коровка... и мычал я потом так всю игру. Помимо боевого Гвинта (которого здесь на удивление мало) - в игре часто встречаются, не так... очень часто встречаются головоломки, в которых игроку даётся заданная колода, заданные условия и предлагается найти единственный путь решения, и это просто ♥♥♥♥♥♥. У меня мозги со школы так не закипали, кто реально хочет побурлить серым веществом - сюда вам надо, это адски сложные головоломки рассчитанные на людей которые выглядят как Мегамозг из мультфильма Мегамозг ♥♥♥♥♥. Ну либо я просто идиот, что тоже вероятно. [h1]Итог[/h1] Продравшись через все головоломки, прохождение некоторых кстати может занять у вас ЧАСЫ реального времени - вы увидите достаточно интересный сюжет, хорошо показанную войну, которая не противоречит и наоборот расширяет написанное Сапковским, какую-никакую вариативность и много чего ещё интересного. Под конец игры лично я был вымотан, мне кажется она длинновата для своего геймплея, но всем кто хочет пораскинуть мозгами или просто поучаствовать в ещё одном приключении в мире Ведьмака вероятно понравится, да и мне понравилось, несмотря на фрустрацию и скуку которые наскакивали на меня изредка - у игры приятное послевкусие. Очень жаль что продажи Thronebreaker были не очень (хотя вина в этом целиком на рекламной компании). 7 пердящих коров из 10.
if you're into the witcher series I recommend this game, it's very well done. even if you're hesitant about the gameplay like I was, give it a try. It pulled me in and I'm glad played it through.
I can't believe I didn't know this game existed. Completely flew under the radar. It's truly amazing. The art, voice acting, story, characters, fun gwent-like combat...just wow. Highly, highly recommend.
全成就游戏,时隔数年再次拾起游玩,因为已经完全不记得游玩的体验了。但没多久就知道多年前不给好评的原因。 居然有一个游戏无法手动存档,而我仅仅只是点错,而当我马上想回档时已经自动保存覆盖了存档。我直接再次卸载了游戏,哪怕回到章节初重来都是一种极差的体验。我没办法保证不在下个决策点时不习惯多点下鼠标,或者喝水不小心碰到等情况。 一个游戏如果严苛到,因为不小心点到这种任何人都无法百分百避免的常见情况,而导致几十分钟到数小时的努力全部白费。那这种游戏制造者就是完全没有一点站在玩家角度考虑,那这种产品和制作者只能获得差评。这是时隔多年之后已经遗忘当初,再次游玩一晚,确认的差评。
A visual novel with elements of card play. I like Gwent and enjoyed the differently themed puzzles. But the main strength of the game is definitely the AMAZING story, and not a short one, with various lesser evil type choices to make. If not another Gwent, I hope CD Projekt Red will look into creating some game with a similar art style and story flow as here.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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