
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 51.4Kreviews | 85% | — | $28M |
| $29.99 | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I so very much wanted to love this game. But it is so incredibly cruel and unforgiving. The difficulty on easy is diabolical. I cannot even fathom what it's like on anything else. I feel like its one slog after another. And worse still, it actively punishes you for losing, with each loss on a level reducing the experience you gain if you do eventually complete it. The skill tree is great, but the pittence of exp you might get from a gruling hours long mission might not even be enough for you to unlock anything. I love hord games, and many many times this game satisfys that itch completely. But good lord, every single massive wave is always a gargantuan increase in numbers. You could be holding off hord after hord with what you think is a really well structured defense, only to get a wave that completely overwhelms you instantly. I feel like this game actually hates me. I want to enjoy it, but it doesn't want to be enjoyed. It only wants suffering.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $29.99 |
| 189ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏不知不觉已经玩了1300多小时,早玩到了毕业的程度,偶尔手痒就会下回来玩一圈。忽然看到这游戏在打折,看到了测评,想着也来写一写。 这东西和小时候玩的红警本质相同,拿警犬游侠开地图,然后爆经济爆兵横推。但难度不是一个量级。 玩800以基地为中心为往外怪越多越猛,不推图推图慢地盘小,房子少经济爆不动,就是慢性死亡,推得快惊动了大块头激发尸潮等于暴毙。所以要把握好其中平衡,我一般前期以弩车和游侠拉扯清一片安全区,拆建立弩车扩地盘,然后爆狙击兵大概30+加电塔清怪,主清一个方向,扩地盘吃经济,然后60+狙击一边补兵一边打老王,老王资源很多,地盘大,有尸潮主力不回家用电塔和弩车守,到这一步基本就赢了,但也会经常因小错翻车。 战役800打起来是真有点难,我不是很喜欢打英雄关卡,一打打两小时,还会暴毙。还有几个尸潮关也非常恶心,战役关里也有几个很恶心尤其那个羊肠小道,还有那个沼泽,地盘小怪又多,甚至个人理解比最后一关难得多。
Одна из лучших стратегий. Очень нравится. Играю уже несколько лет. Побольше бы таких игр! Единственное, что можно было бы добавить - это сохранения опционально. Понятно, что отсутствие сохранений здесь - это принципиальная позиция и всё же иногда очень обидно бывает, когда зомбики прорываются на самом интересном месте. В общем, игра ТОП. Разработчики - молодцы! Всем любителям стратегий настоятельно рекомендую.
Lightning in the bottle from an undeserving dev. Fantastic game for any RTS fan
这游戏玩着太容易弘文了,关卡设计从头到尾都是来恶心人的,,建筑只要一拍拆了就要扣资源,中途不能存档读档,失败了扣你本关最终收益,加点还不能洗,真的扫码了
Good game if u dont mind wasting hours of ur time if u fail and fail u will if ur not a guidegamer.........
Отличная по балансу и механикам игра. Ощущение превозмогалова 100/10. Сидела играла часов 5. Когда поднялась с места, ощущение было, будто все эти 5 часов гнула лом булками. Хорошо, когда игра заменяет спортзал по напряжению мышц.
fun, but there is 0 room for error, no way to load a save from 5 minutes ago to fix said error, and every time you fail your score gets a negative multiplier.
瞧瞧我的游戏时长,懂得都懂。
绝对好玩,玩了好几年了 ,还是每天下班开几把。 物超所值
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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