
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 51.4Kreviews | 85% | — | $28M |
| $29.99 | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game doesn't respect the player's time at all. It needs a save system that actually works instead of punishing the player
因为一波暴富制作组直接停止更新,停止开发续作了,不是哥们儿,你还真的就纯粹是来挣钱的啊,能不能来点理想啥的啊(恼)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $29.99 |
| 189ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wish game still got updates. Hear there is a second game in the works on the maybe maybe if you pray hard enough for it to happen. This game was one of a kind.
I’ve put 106 hours into this. The game design is insane, it’s beautiful, and the mechanics are deep and well-thought-out. Unfortunately, it is also incredibly frustrating. I can't beat the final level of the campaign because at a certain point it bugs out: the trains stop arriving, and I can't develop my base any further. Since there’s no way to save your progress, you have to restart the level from scratch every single time, wasting hours of gameplay. Don't even get me started on the hero missions. To get through the last ones, I had to force-close the game just to trigger a save and keep going. It’s a great game, but I don't recommend unless you enjoy swearing your head off.
高端的食材往往只需要采用最朴素的烹饪方式,忙碌了一天的人类师傅自己变成了外卖
Just a game. Does what it says, says what it does. Works. Consistent. An RTS, nothing more, nothing less. Sadly this is rare now days, I always find my self coming back to this game.
游戏是好游戏,但战役的设计实在是反人类。他不是从关卡上恶心你,是从主菜单上就开始恶心你。战役不能中途退出,研究点数不能重置。他这个科技树设计的其实很有意思,各种升级看似不重要实则很能提升游戏体验。但他的研究点数给的非常少,导致你必须斟酌加点。一旦加错,打不过就是打不过,毫无退路,只能重开档。这游戏又不像肉鸽几分钟一局,经常几十小时的存档毁于一旦。而最终能通关的科技树又抛弃了很多非常有意思的能极大提升游戏体验的科技。本来这个游戏可以做成非常有趣,新鲜感十足的RTS,但最终只是个相当折磨人的玩意。
super hard game, lots of fun and replayablity, wish it had a Coop Tho. 4 Stars because No Coop
游戏是个好游戏,但英雄关太无聊了,还强制跟科技点挂钩,不能跳过。
这个游戏不知不觉已经玩了1300多小时,早玩到了毕业的程度,偶尔手痒就会下回来玩一圈。忽然看到这游戏在打折,看到了测评,想着也来写一写。 这东西和小时候玩的红警本质相同,拿警犬游侠开地图,然后爆经济爆兵横推。但难度不是一个量级。 玩800以基地为中心为往外怪越多越猛,不推图推图慢地盘小,房子少经济爆不动,就是慢性死亡,推得快惊动了大块头激发尸潮等于暴毙。所以要把握好其中平衡,我一般前期以弩车和游侠拉扯清一片安全区,拆建立弩车扩地盘,然后爆狙击兵大概30+加电塔清怪,主清一个方向,扩地盘吃经济,然后60+狙击一边补兵一边打老王,老王资源很多,地盘大,有尸潮主力不回家用电塔和弩车守,到这一步基本就赢了,但也会经常因小错翻车。 战役800打起来是真有点难,我不是很喜欢打英雄关卡,一打打两小时,还会暴毙。还有几个尸潮关也非常恶心,战役关里也有几个很恶心尤其那个羊肠小道,还有那个沼泽,地盘小怪又多,甚至个人理解比最后一关难得多。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 3.9K | 89% | $29.99 | |
| $19.6M | 137.4K | 93% | $5.99 | |
| $3.6M | 4.6K | 71% | $29.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $102K | 464 | 76% | $9.99 | |
| $75.4K | 208 | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 174.7K | 95% | $5.99 | |
| $27.9M | 61.5K | 89% | $19.99 | |
| $28M | 38.7K | 96% | $24.99 | |
| $27.8M | 90.8K | 91% | $14.99 | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $27.7M | 65.5K | 90% | $19.99 |