
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top
[h1]The Surge – Dark Souls Goes to Work[/h1] First day at a new job. Got an exoskeleton. Everyone tried to kill me. HR was unavailable. [b]The Surge[/b] is basically what happens when Dark Souls gets a factory job, replaces medieval depression with corporate depression, and gives you permission to remove your coworkers’ limbs for better equipment. The combat is actually the best part. Targeting specific body parts to get the armor or weapon you want is incredibly satisfying. See cool helmet. Cut off head. Acquire helmet. Corporate ladder successfully climbed. The level design is also surprisingly good, with shortcuts everywhere and enough industrial hallways to make OSHA file for bankruptcy. The bad? - Some enemies can delete your health bar faster than I delete emails from HR. - Getting lost is basically a core mechanic. - Boss quality ranges from “pretty cool” to “why am I fighting industrial equipment?” - Losing a mountain of Tech Scrap because some random worker hit you twice will test your spiritual stability. But once the combat clicks, it REALLY clicks. [b]Final Verdict:[/b] Not as polished as Dark Souls, but definitely not just “Sci-Fi Dark Souls” either. It has its own identity, a great limb-cutting loot system, satisfying progression, and enough difficulty to make you getting hard... in your boxer. [b]8/10[/b] – Came for the exoskeleton, stayed for legally questionable employee dismemberment.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 4.9K | 94% | $24.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $41.5M | 20.6K | 79% | $49.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $43.6M | 44.9K | 58% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом очень не плохая. Сюжет слабоват.
Tech Souls
Challenging, massive learning curve, very much like dark souls. Fun yet frustrating....
难度尚可,没有明确的任务指引很蛋疼,一个区域就一个存档点也很折磨,上上下下跑老跑去晕头转向的BOSS都没找找几个,操作没体验到宣传片里的飘逸跳脱,蹦来蹦去的打法,还是我没会操作???玩了20多个小时不打算再打了!!!再见了
ist ein sehr gutes spiel
Игра очень увлекательная, есть сюжет, вменяемый фарм без скуки!
nıce game
Ich finde es spielt sich gut, aber ich habe einfach deutlich mehr spaß bei Soulslikes wenn sie Coop haben und das fehlt mir hier leider sehr.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.