
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nie polecam. Brak jakiekolwiek mapy. Dodatkowo walczymy z jakąś postacią i dajemy jej łupnia bez problemu. Chwilę później trafiamy na lekko lepszą postać i dostajemy łupnia 2 ciosami (blokować się nie da a raczej blok nic nie daje) po czym gra nas resetuje. Następnie natrafiamy na tą 1 postać i ona stawia blok na wszystkie możliwe sposoby i dostajemy solidnego łupnia. NIE POLECAM
très difficile mais très satisfaisant
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 4.9K | 94% | $24.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $41.5M | 20.6K | 79% | $49.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $43.6M | 44.9K | 58% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
昨天打了全成就,简单回顾一下 · 整体下来体验是非常好的,主要是一周目后收集剩余成就时,变成了割草游戏 · dlc戒指给的攻击属性很夸张,导致刷装备时要卸掉部分加伤害的戒指,否则两下给怪劈死了都切不掉胳膊 · 没有其他属性就不夸张的意思 这一作继承了堕落之王的部分重要机制,包括但不限于 · 在合适的时机挥舞武器会降低体力消耗 · 不坐篝火战斗获得的魂会越来越多 · 刷新地图会刷新怪 · 每个boss都有特殊击杀条件以获取特殊武器 · 同时这一作里制作团队做到了堕落之王里想做没做到的事:[b]四通八达的地图与世界中心的篝火[/b] 用曲里拐弯的管道和电梯连接地图结构的各个部分,经常探索途中就摸到会篝火的捷径,多数捷径是有用的 · 关于推图,个人认为是整个游戏过程中的难点 但熟悉地图之后从篝火跑到boss房畅通无阻,怪物的仇恨很容易拉开 · 关于boss战,每个boss都有独特的机制,初见不一定会顺利得胜 但知道boss机制之后每个boss都如一条大区蠕动,注意对付人形怪时使用蛮王冲撞无人机接滑铲会大大降低难度
Recomendado
Couldn't even get past the first part of the campaign without screen tearing throughout the campaign, all within the first 9 minutes of the game. I'm not playing a game with screen tearing more than that amount of time, I have better games to play. Wouldn't reccomend buying this unless you get this on a sale and want to waste your $1.94. Performs horrible.
ruim
This game really not a cup of tea for everyone as it broke my sanity quite a lot of times and i even took a long break because the mobs become way too difficult after mid game and also the navigation for the main story sucks hard because often times i dont even know where to go or what to do as there is no direction. But in the end if you wanna challenge your self with something different and hard you can try this game and the fighting mechanics and the armour weapon collecting parts is really cool so ya try out this game as on discount its worth it.
game holds up pretty well. I got the first and second game for a few dollars. if your looking for a soulslike for cheap this is it.
Прикольная игра. Мне понравилось. Стиль прикольный, дизайны экзоскелетов тоже, по геймплею вроде бы как обычный соулслайк. Вроде бы в игре много гринда, но я помню только два раза, когда я сталкивался с гриндом, да и это недолго было. Первый был перед боем с главой девятого эшелона(Черным Цербером), и второй уже перед ROGUE//PROCESS, и то перед финальным боссом игры, насколько помню, не так много гриндил, просто оружие сменил, имплантаты тоже, ну и потратил несколько попыток на его убийство, материл этого босса, но в итоге прошел. В основном все боссы, которых я не мог убить, я побеждал засчет определенного билда и тактики, например, BIG SISTER я победил, выставив приоритет в получении энергии и забыл про дрон, а те же чертовы подкаты второй стадии ROGUE//PROCESS я контрил просто сразу же летя на него тем же подкатом, потому что убежать часто не удавалось. В любом случае, игра мне понравилась, и могу кому-нибудь порекомендовать ее к прохождению, но вторая часть мне побольше понравилась.
Тем не менее эта игра предлагает свежий взгляд на боевую и ролевую системы и способна бросить вам серьёзный вызов, заставляя вновь и вновь проходить один и тот же уровень, чтобы, наконец, смочь, победить, преодолеть, научиться и продвинуться дальше. Плюсы: сложные, динамичные сражения; интересные новшества в боевой и ролевой системах; продвинутая физика повреждений. Минусы: пресный сюжет; устаревшая графика; есть проблемы с техническим исполнением; скучноватые «боссы».
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.