
Set in the autonomous region of Crossbell, the epic RPG Zero no Kiseki: Kai, which tells the story of the Special Support Section, is now available on Steam! The Steam version features 60 fps support + high definition picture & sound for an enhanced gameplay experience!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
已被罗伊德攻略 克洛斯贝尔已然成为我的又一处精神故乡。
Shorter story line compare to trail of sky, and the climate come a bit late for player to feel the excitement. Some challenge when pick up fight with strong monster where this game doesn't have a good spot for level up and the shining pom is not as useful as trail of sky. However, best part is the unique selling point of Falcom always there, the funny conversation is found throughout entire game and I enjoy that. Despite not perfect, but personally recommend to experience this game if further discount available in future.
this is one of the best JRPG
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Traditional Chinese, Korean
Hours played at review time, across 68 reviews with recorded playtime.
太棒了...各种意义上都是 挺多感慨的,其实都能总结成一句话:已被罗伊德攻略 克洛斯贝尔已然成为我的又一处精神故乡。
没想到战斗系统在2010年就已经这么成熟了,震撼,剧情和人物刻画也是相当出色,兄弟们那还说啥了,碧之轨迹启动
这是第二次玩,当时刚出来的时候很是嫌弃——立绘画风变了,熟悉的角色沦为配角,空轨遗老(贬义)就是我,因此第一遍是批判性游玩,哈哈。而最近细品了一下,真是非常过瘾(一想到碧轨还更过瘾...),好游戏真是经得起时间的考验。 以前感觉零碧跟空轨关联性没到预期,但玩了后面的作品,回过头来看零碧绝对是强关联,不仅是旧作角色出来刷一下存在感,还体现为“世界观”层面的续写,引入教团补了不少坑,旧事重提的同时,还服务于零轨这个新作,剧情安排还是非常巧妙的。另外,本作在人设上也更加成熟,人物大多有成长的轨迹,其人格特点也往往有个背景故事在里边。相比之下,空轨的艾丝蒂尔跟罗爷虽都是“太阳”,但小艾侧重于天赋选手,曾经被母亲保护而获得能量,跟罗爷的性格成因比较起来好像有点单薄。当然,不妨碍玩家对角色的喜爱! 想到的个别槽点:1.特务支援科一来就是4个人,全程也差不多4个,玩久了有点审美疲劳。2.公式化通马桶任务还是蛮多的,在主线之前占用了不少时间。
给大学时候的自己PSP的零之轨迹补下票
剧情占比3成,迷宫跑路占比7成。跑完恶心冗长的迷宫,剧情对话都让我难以静下心看,只想快点跳过(但我还是冷静下来看完剧情)。尤其是终章那几个迷宫,能明显感觉到设计之初就报有对玩家的恶意,比如设计了明雷可以绕后偷袭的设定,但是商会里的迷宫道路狭窄,就只能让你看着明雷冲向你触发战斗无法躲避。加之场景又绕怪又多,体验就是负十分。这类古早的注水加恶意迷宫就应该烂在历史长河里。 恶心,恶心,还是恶心。打完终章生理性作呕。
童年回憶,我十分喜歡Falcom的軌跡系列,劇情方面很好。
这个操控是真的醉了,醉了,醉了。。 不退了表示一下支持,放着吃灰吧。。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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