
Picking up shortly after The Legend of Heroes: Trails in the Sky, Estelle travels across Liberl in search of Joshua. The journey involves more than seeking loved ones, however, as the Bracer Guild also tasks her with unraveling the mysteries behind the newly unveiled Society of Ouroboros.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estelle is Bestelle. Maybe just a little too long but excellent game, excellent characters. Two trails games down, like five hundred to go or something.
После второй части первая теперь ощущается как демка. Сюжет стал глобальнее и интереснее. Персонажи играют более важную роль и раскрываются на полную, а не просто появляются в команде на время задания. Несколько раз разработчикам успешно удалось надавить на чувства. С нетерпением жду возможности увидеть все это в ремейке!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"All religions say one thing, basically, which is love is the secret of the universe" - George Lucas Trails in the Sky is a game where two young people falling in love saves the world, and I think that's beautiful. Not to get overly serious or meditative in a short steam review, but we live in a cynical world. As I've gotten a little order and a little more jaded I find myself more appreciative of this element of JRPGs and anime. I think as far as JRPGs go, it doesn't get a whole lot better than TITS (what an unfortunate acronym). SC picks up right where the first chapter ends, and takes its time building up to Joshua's return. I will avoid spoilers in this review when it comes to the plot but suffice it to say I think it was handled well. The pacing was acceptable and the character payoffs feel earned, well-considered, and mature. If I had a critique of the game's plot overall its that the stories revolving around the side characters and the enforcers feels a little long winded. Having to fight those guys like 3+ times each wasn't entirely necessary but its not a big deal. This isn't helped by the fact that the game gets more linear in the later chapters, personally I always valued the open world element of the first game. The length of the game isn't without it's merits if you can muscle through. The player's time is the one thing he or she truly invests into the playing of a game and if it's well utilized the game can manufacture a lot of pathos for it's characters, and trails accomplishes this in my opinion. The combat is what it is. I enjoyed it, but like the first chapter you reach a point where you've sort of figured it out. I played on normal and only had to retry a fight perhaps once or twice. It's there to provide texture and stakes for the conflicts in the plot, and it succeeds at that well enough. I enjoyed the quests which required you to invest crimes or navigate dialogues more than just fighting the monsters. The boss fights in the final acts had some good spectacle, though I am partial to the dated visual style of this game. The presentation and soundtrack are great, all quite cohesive and moving when it needs to be. Trails survives on it's characters and themes, like all good theater does. Olivier was my favorite, again, but really all the side-characters are great. I won't go into the details for spoiler reasons. Kevin is a great addition, and I look forward to learning more about him and the Gralsritter in the third game. The themes of love, faith, and control are central in the narrative. The antagonists are people ensorcelled in self-important dogma and isolation who exist as foils to reveal the power of love and freedom. It's a story boldly optimistic about human nature and character. Trails earns a spot as an essential JRPG in my book, easily recommended.
While I am currently making my way through the entire franchise and am at present in Daybreak II, there is something I can confidently say about this title in particular: This is still the best game of the series so far. Horizon releases in January but I am confident that this will still hold true for some time. If you have played the original, OR if you have recently beaten the new Remake of First Chapter, you are likely already hooked on the story of this arc and are itching for more. This game will take everything that made that story special and pay it off in spades. The payoff of this title is worth every morsel of time you sink into it, every corner you dare check, every line of dialogue, etc. It will not be until Cold Steel IV or Reverie that the series has a payoff THAT satisfying, again. But that's a discussion for the other titles. Every title has been special, worth the time and money, and an absolute blast, but Sky SC is special even amongst the treasure trove this series has to offer. FC/SC are some of the best games ever made and deserve your time. So yes, get this game if you've played FC or the remake and you wish to continue the story. You will not be disappointed, and that's a promise.
素晴らしい
全BP收集通关(差三个宝箱全成就懒得找了),每次看到游戏里的扇耳光剧情就很难忍住不笑,吐槽下终章的中枢塔那块,如果想看守层boss对应的队友剧情每次都得回去换队友太浪费时间,最终boss的最后形态也是在纯消磨时间,不如与莱维的战斗紧张刺激(进入战斗差点被一刀团灭的刺激)最后想说:等不及玩SC的重制了。
2025年通关的第11个游戏——《空之轨迹SC》 购买价格:58元 通关时长:38小时(继承了FC老版非完美存档没练级,基本只做主线和零星的支线任务) 购买时间:2025年2月25日 游玩始于:2025年7月10日 通关时间:2025年10月6日 游玩体验:先说缺点,跑图过多很烦,前四章过于重复的使用了FC的地图跟怪物,导致几乎没有任何新鲜感,剧情也注水的明显。 大概率是因为我对FC的喜爱导致我对本作期待过高,所以后面发现重复度太高的时候就不耐烦。 但是!优点来了,支线任务依旧还是有不错的细腻部分,剧情中两小只重逢在沙滩上的那一幕实在是升华了整个游戏流程下的不满,光是为了这一幕也值得打完SC,而且倒数第二章开始,剧情也精彩起来。 最后大家蜂拥而来并肩作战的时候也挺JRPG本味的,值得一玩。 通关总结:值得一玩,但最好是等重制。 个人吐槽:从开场就去迷宫就应该意识到本作的跑图不会少。 个人评分:7.2分。为了两只的感情线还是得打。 游玩过程中遇到的问题。 手柄不能显示怎么办?我是直接禁止Steam输入,然后再打开的时候点INPUT里面刷新就显示手柄了。 重开一次打开成为乱码的话,去文件夹,打开DX9,点OK。然后回到Steam重新启动一次游戏就行。
Que espetáculo! Estava com bastante ressalvas de jogar o original, por que eu havia jogado o remake do primeiro, mas valeu super a pena, o jogo envelheceu super bem! Existem muitas diferenças quanto a exploração (ausência de fast travel, que faz MUITA falta nesse jogo pois precisamos andar bastante), o combate tem suas diferenças mas é bem parecido, fora os gráficos que para quem vem do remake é bem diferente, pois aqui o jogo toma um formato mais chibi, mas sinceramente vale MUITO a pena para quem não quiser esperar o remake, e de verdade o combate da série Trails, com o sistema de Orbment que é muito expandido aqui, é para mim um dos melhores sistemas já criados. Trails in the sky SC é LITERALMENTE uma sequência, ele se passa minutos depois do primeiro jogo, e volta a explorar as mesmas cidades, aprofundando ainda mais a relação entre os personagens do cast principal e amadurecendo ainda mais a Estelle, fora o grande desenvolvimento da Ouroboros que só foi introduzido no final do jogo 1, mas diferente do seu predecessor, aqui a história e desenvolvida de maneira muito mais rápida (não corrida), te deixando cada vez mais interessando tanto no plot de temas externos a party, como também de entender melhor a motivação do cast introduzido no trails 1, isso por que, FELIZMENTE, diferente do jogo 1, não perdemos toda hora nossa party cada vez que mudamos de cidade, agora eles nos acompanham e podemos formar as equipes da maneira que quisermos (fora alguns momentos chaves), e para mim esse é um dos melhores diferencias desse jogo, ficava muito triste sempre que um personagem que eu gostava saía da minha party, e nesse além de você poder escolher quem te acompanhará em cada aventura, eles ainda vão interagir com os acontecimentos, isso é muito divertido e me lembrou muito o Baldur's Gate 3, que dependendo de quem você traz na sua party, você vai acabar ouvindo comentários diferentes (e as vezes pode até perder o desenvolvimento de um personagem por não traze-lo em algum batalha ou encontro específico). Existem algumas complicações nesse jogo quanto a objetivos, pois não há nenhuma indicação no mapa e as vezes nem mapa tem em algumas dungeons, mas nada que um guia não resolva, (mas também não há tantos mistérios em saber aonde ir seguindo a descrição da missão, só complica mesmo em algumas side quests e para coletar todos os báus), e vale ressaltar que a versão da steam não tem dublagem, mas você pode baixar um mod que eles trazem as vozes em japonês da versão revolution, que para mim fica menos esquisito de ler, mesmo que eu não entenda nada de japonês. Esse jogo para mim mereceu cada segundo que fiquei nele, me apaixonei ainda mais por esse elenco maravilhoso, e esse plot super divertido e emocionante, fico de cara que essa série não é tão reconhecida, por que vi aqui, um jrpg que bate de frente com as séries mais main stream.
So it's worth noting that if you're coming from Trails in the Sky 1st Chapter, you may be better off just waiting for Trails in the Sky 2nd Chapter when it releases in the Fall. That said, as someone who played this version because I was desperate to continue the story after 1st Chapter's cliff hanger, this is one of my favorite JRPGs ever, and I think it exceeds the quality of its predecessor in nearly every respect. Similar to the first game, it does start off pretty slow paced and episodic in a way that I personally find enjoyable and cozy, but some may dislike. In the game's second half, however, it picks up like crazy and manages to fully live up to and even exceed the scope that I imagined as I started the first game and realized the potential of the Trails series' world. Without really getting into spoilers, this game continues the story of the first game in a pretty seamless way and I really got attached to the characters and this world as I made my way through it. I also think the gameplay has aged better than some will give it credit for. It's less fluid than the remakes, using a more strictly grid-based system for its battles and requiring you to take a turn to move your position, rather than the looser position-based system that gives you lots of chances to move around in 1st Chapter, but it really works nonetheless. At its best, the combat strikes this really tense and fun level of difficulty where you're trying to find just the right position and strategy for each of your party members so that they're close enough to heal each other, far enough that they can't easily be hit all at once, and have the capacity to dish out enough damage to wittle down at times very large and aggressive teams of enemies. I think the presentation is also pretty good. The old art style is certainly of its mid 2000s era, and even in that context it's got pretty low fidelity compared to some of the AAA stuff from that time, but it still has a lot of charm and just has at times genuinely interesting environments, characters, monsters, and effects. Unfortunately there are some tech issues involved on modern systems. I primarily play on a 4K monitor, but there's a bug that basically breaks the UI at 4K so I had to play at a lower resolution. I also noticed that the game is very clearly designed around 4:3 monitors and some effects don't work correctly in 16:9. It also has some weird frame drops on my PC into the 30s, which simply should not be happening with a game this old on any PC from the past 5 years, let alone one as powerful as mine. Fortunately, though it is marked as unsupported on the Steam Deck, I played most of this game on the Steam Deck and ran into no issues whatsoever. It actually ran at a perfectly locked 90fps on my Steam Deck OLED. I have to assume that maybe Proton is a better compatibility layer than whatever Windows 11 is using to get this Windows XP-era game running. If you do try to play this on the Steam Deck, note that I personally set proton to experimental for this game as a precaution, but I've heard that's not necessary. The main thing that was supposedly broken in the past is FMVs and I had no issues. This game also just has one of my favorite OSTs that I've heard in a while. There's a lot of MIDI, but it's mostly pretty well produced. Where the first game had a pretty good soundtrack, this one has some of my favorite JRPG battle themes of all time. I've been humming and whistling these even weeks after beating the game. It's really that good. I can't wait to hear how the remake recreates some of these tracks. Overall, I came out of this so satisfied that as I watched the credits roll all I could think is that what I just played is so good that I have no clue how the rest of the rest of the series will live up to it. If you liked the first game, I can't imagine a scenario where you won't love this one. I might only recommend against this game if you'd rather just wait for the remake to experience a version of the game that lives up to the same quality standard as 1st Chapter. Personally, I like this game so much that despite not having a clear reason to play it, 2nd Chapter will be a day one purchase for me unless they royally mess it up.
absolute cinema of a game like straight up peak. (I heavily recommend modding in the voice acting because it seriously elevates an already amazing game).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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