
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.3Kreviews | 91% | — | $8.8M |
| $7.49−70% | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 『無双』と『絶望』がせめぎあう、ファンタジーアポカリプス防衛SRPG [/h1]
公式日本語訳にちょっとイマイチなところがあるので、直せる部分をModにて修正しました。 まだ未確認の部分もあるので(主にDLC)、ご協力をお願いします。 https://steamcommunity.com/sharedfiles/filedetails/?id=3723726545 面白い点は85点: [list] [*]大量の敵を少数の英雄で薙ぎ払うところ。 [*]豊富な武器と武器ごとの固有スキル。 [*]運も絡むキャラビルド(豊富なパークと、キャラ特性・装備のエンチャントとの組み合わせ)。 [/list] イマイチな点は-10点: [list] [*]1プレーが長い。特にランの中盤が比較的簡単で中だるみする。 [*]一部マップが意地悪。[spoiler]エルダーリヒト[/spoiler]のマップでは[spoiler]テレポートスクロールを人数分買いましょう。[/spoiler] [/list]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень несбалансированное и репитативное говно. Поначалу интересно, но потом ты понимаешь, что большая часть вооружения недостаточно сильная, чтобы нормально держать оборону. Поэтому приходиться давать всем воинам одно и тоже имбовое оружие и качать одинаковые скилы, чтобы как-то выживать. А забеги, где ты 8 часов делаешь одно и тоже, заканчиваются смертью из-за огромных, бесконечных волн врагов, которых ты физически не можешь уже сдерживать, пока ковыряешь босса. Крайне не рекомендую, тем более за фулпрайс.
If the game detects any form of input control, from a joystick to a drawing tablet, it will lock the game in controller mode and disable the tab in the settings to change this. Five years on and the developer will suggest unplugging devices, then when that doesn't work, disabling the drivers for those devices, rather than fixing the game. Absolutely unacceptable.
ゲーム内容はタワーディフェンスとシミュレーションゲームを組み合わせた感じで奥が深いゲームだと感じる。 下手糞でもプレイごとに経験値が溜り、それを元手に永続的なバフを獲得していくタイプなので時間さえかければいつかはクリアすることが出来るのだと思う。 が・・・ このシステムが致命的にこのゲームとマッチしていない。 このゲームは1プレイに大体2時間くらいはかかるのである。 何度も繰り返しプレイして強化するためにかかる時間がほかのゲームに比べて途方もない時間が必要になる。 仮にそれが気にならないとしてもボスで負けたら数時間が無駄なることを考えたらプレイするテンションを維持することは出来なかった。 ゲームとしては楽しいのだが、日々を仕事に追われている社会人にはこの時間消費は厳しいものがある。 時間を持て余している大学生の方とかにはおススメ出来ると思います。 多分、自分も大学生の頃なら根気強くプレイしていたはずだから。
不能SL 完整一局又蠻長的 導致難度有點太高 一不小心失誤 好幾個小時的心血就白費了 另外挑裝備有點花時間 沒有詞條過濾的功能 導致要一個一個看
По скидке в 264р купил Игрушка огонь. Первую локу не сложно с 1 попытки пройти, вторую уже как будто нереально. Много времени на 1 трай уходит, печаолят поражения
usually love this type of game. i found the game play trivial and it took too long to get going
this game is a fun mixture of rouglite and turn based tower defense that ultimatly results in an extremly satisfying and addictive gameplay loop that is fun to indulge in and provideds many many hours per run of intense combat and roleplaying opertunitys with your heros. and the soundtrack. oh my god dont even get me started on the soundtrack. its so ♥♥♥♥♥♥♥ GOOD. ITS LIKE THIS BANGER KINDA SYNTH METAL ♥♥♥♥ AND IT ♥♥♥♥♥♥♥ SLAPS. IT MAKES THIS GAME 100 TIMES BETTER IM NOT EVEN KIDDING 10/10 id smash both godesses without a MOMENTS hesitation
I bought it for 3 dollars, so yea at that price it's a no brainer. However, at normal price I would say no. There's a great game somewhere in there, but to uncover it the devs will have to fix pacing issues. The game wants to you to mass kill zombies and you have these cool abilities to accomplish that but it feels slow and tedious. By the time you kill the last one you're happy the chore is over. Then you get into the building phase and that too feels a little tedious. You have about 10 different things to do to then start over again a new round that is basically copy/paste except with more zombies. This type of game needs less enemies, and stronger more special types.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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