
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 91% | — | $8.8M |
| $7.49−70% | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This thing is amazing, I'm having a hard time putting it down. Excellent gameplay loop, terrific design. Heroes, abilities, perks, gear, stats, it all meshes together so well. I feel like no matter what I get I can get a crazy combo out of it if I play it right. Satisfying anims and murdering, excellent soundtrack.
Do you like the gritty vibe of games like dark souls and darkest dungeon and grid-based combat? If so, you just found the game for you. The very extensive hero customization options (and i don't mean just their appearance) make it so every hero feels unique and each can be built into a different niche to fulfill a role on the team. The meta progression via new unlocks also feels rewarding, as do the mini achievments at the end of each night. The base building can be a fun puzzle to figure out, my only gripe with that aspect is the inability to move things like ballistae once placed. One additional upside of the game, and in my humble opinion a major upside to any game, is steam workshop support, which means that even after you'll have played through the extensive content of the game, there'll always be more to explore and try thanks to a dedicated community of modders. Personally, i will play through the game at least once, then probably get the dlcs and do it all again ^^
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Изначально я сел загуглить на торренте, чего там The Algorithm навыпускал, и обнаружил саундтреки, помимо альбомов. Пиксельную индюшатину я уважаю, а тут еще и тавер-дефенс... В общем, понравилось, атмосферно очень, достаточно сложно, механику нужно самостоятельно тестировать то одну, то другую. Рисовка очень приятная, хотя изначально показалась совсем уж гротескной. Монстры крутейшие, боссы некоторые прям хитрые, некоторые победы были прям вот на кончиках пальцев! Аддоны пожалуй возьму все по скидке.
The Good: A really solid Strategy Game, with Intense moments and an amazing soundtrack to match that. I really enjoy all the character customization, it's based on rolls which adds to the challenge, and as you put more points into the main skill tree, it allows your to really get some awesome upgrades and easier customization for those that want it, and the same for those who want a challenge it has that too with limitations, and harder modes. I really recommend it 9/10 The Bad: Some quality of life changes very much needed within the menus. After every wave there's a preparation set, which is a great breather, but also once you have a good set going it can feel like a chore going into each menu to check off every new item collected. making it easier to get through all the preparation menus maybe breaking it down into 3 Major ones instead of multiple menu tabs for each, collecting all the loot with an option to see all the weapons drops and only highlight the gear that is better and quick sell all the other loot not worth looking at would help get back into a good run. A wider Hero menu showing all the hero's from top to bottom that highlights which Hero's need Mana restoration or Healing, and allows you to click on the Hero instead for their full stats, the current menu only shows one Hero at a time with their full stats always on display, would be nice to have that be a sub menu instead of the main Hero menu. The same for the Town would be nice to have a Main Town Menu that shows all the town upgrades, building actions, Defenses, and repairs. It could be a wide window with categories for Each and at the top corner showing the building resources, & workers available, sometimes I don't know what upgrades I need to make unless I zoom in on the map and click each building which just doesn't seem optimal.
if you like xcom and want a fantasy medival ish game with a theme like there are billions you will enjoy this game and it doesnt take much to run.
마지막 회전전에 버그로 계속 반복적으로 컴퓨터가 중단됨. 램이 망가져서 2개 슬롯은 빼야했음. 컴퓨터에 손상을 주는 치명적인 버그가 있음. 좋은 게임이기는 하나 버그 고치바람. 그래서 지금 지웠음.
好玩,不过妄图想一遍过就很难了,boss都是机制,容错率非常低,没法存档,故意延长游玩时间
Я играл 91 минуту, вышел, зашел через пару дней вернуть игру, смотрю мне любезно докинули 2.1 часа в игре. Не советую, ♥♥♥♥♥ полная.
好玩!
This game is difficult (in a good way) starting out, but it's very rewarding and honestly satisfying to lose. That's not including the times you accidentally kill one of your own characters from forgetting about the boss that's about to one shot it or that you chose glass cannon as one of their perks. Most of the time, you get to do everything in your power to fend off the unending hordes of monsters and still end up losing. The Turn-Based format really excels here because you get to watch your little ramshackle empire crumble in slow-mo. Sometimes, you're able to recover but you're left in such a poor state that you know you're going to lose the next round. These are not negative things The game rewards you every step of the way as long as you keep playing. Losing is part of the game, but losing is what makes it fun. After you unlock a bunch of new items, buildings, and omens (game modifiers), you finally, FINALLY beat the stage and can look back at how far you've come. Also the soundtrack is bomb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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