
The Front is a survival open-world crafting sandbox game. You are a resistance fighter sent back in time to stop the rise of a tyrannical empire. Collect resources, craft tech, build shelters, and fight monsters to accomplish your mission.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Front takes place in a post-apocalyptic sandbox world populated by mutants and hostile factions. On this war-torn land, players will engage tyrannical imperial forces, exiles, thugs, and rebels in an epic battle that will determine the fate of humanity. Team up with your friends, explore ruins and enemy areas, craft weapons and equipment, build bases and defend them with tower defense-style traps, upgrade tech, pilot tanks and helicopters, battle the elements, and contend with fearsome foes!
The Vehicle Assembly system is now live! From chassis and frame to engines, weapons, and armor modules — mix and match parts freely to craft your custom combat vehicle from the ground up.
Build a high-speed assault rig, a heavy firepower beast, or a bizarre machine fueled by pure imagination — it’s all in your hands. Assemble, modify, upgrade — you’re in full control. Performance, looks, and tactical style all come together to define your war machine.
And this is only the beginning. In the future, we’ll be adding mechanical claws, flying vehicles, and customization options like paint jobs and graffiti. Your war machine won’t just be powerful — it’ll be uniquely yours.
Construct bases using hundreds of different building components to protect your resources and shelter yourself from this merciless world. The only limit is your imagination!
Strategically route monsters through a brutal crucible of traps designed to slaughter explosive beasts, invisible assassins, flying soldiers, and other catastrophically powerful invaders.
Craft and pilot over 20 types of functional vehicles, including pickup trucks, logging trucks, mining trucks, self-propelled anti-aircraft guns, attack helicopters, and more. In the future, The Front will also feature modifiable base vehicles, allowing players to build mobile steel behemoths.
Use monitoring devices such as pressure plates and infrared sensors along with complete circuits to construct automated defense systems.
Arm yourself with a variety of melee weapons, firearms, explosives, and even tanks and helicopters, then use these tools of war to raid the bases of other players, or simply protect your own territory.
Use Jammers to subdue NPCs you come across in the world. In addition to helping you in combat, these NPCs will also put their talents to use at workbenches to help you improve the efficiency of your operation and produce resources more quickly.
Craft water-powered equipment, then use it to develop your own agricultural system including spraying and planting. Choose from dozens of recipes to cook delicious meals.
Trek across deserts, forests, snowlands, swamps, and more to find unexplored and treacherous areas such as underground research institutes and restricted military bases. Along your way, you will loot structures, collect blueprints, and claim airdrops, all in the name of making yourself a force to be reckoned with.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 67% | — | $7M |
| $19.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Produkt befindet sich in einem Zustand der weit hinter marktgängigen Standards zurückbleibt. Trotz eines interessanten Grundkonzepts verhindern massive technische Defizite und eine mangelhafte Lokalisierung jeglichen Spielfluss. Bereits beim Einstieg zeigt sich eine unzureichende Qualitätssicherung sodass grundlegende Elemente wie z.B. das Tutorial nicht in die Zielsprache übersetzt wurden. Dies zeugt umsomehr von mangelnder Sorgfalt. Die Geometrie der Spielwelt weist kritische Fehler auf. Es kommt reproduzierbar zu Situationen, in denen der Charakter in der Umgebung stecken bleibt. Da die Entwickler auf die Implementierung einer obligatorischen „Unstuck“-Funktion verzichtet haben, führen diese Fehler unweigerlich zum Totalverlust des aktuellen Fortschritts. Besonders hervorzuheben ist die Platzierung eines Förderbandes über einer Grube im Bereich der ersten Mine. Diese Konstruktion wirkt aufgrund der fehlenden Exit-Möglichkeiten weniger wie eine spielerische Herausforderung, sondern eher wie ein absichtlicher Designfehler, der Spieler mutwillig in eine Sackgasse manövriert. Das Interface und die Steuerungseinheiten wirken hölzern und wenig responsiv. Zudem fehlen essenzielle Quality-of-Life-Einstellungen. So ist es beispielsweise nicht möglich, zwischen „Toggle“ und „Hold“ für die Ducken-Funktion zu wählen.. eine Konfigurationsoption die im modernen Spieledesign bereits zum Standardrepertoire gehören sollte.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Polish, Spanish - Latin America, Korean +1 more
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game had a lot of potential! But This is crap! don't buy don't waste your money! Save it!
Leider fällt mein Urteil wegen der Bugs echt schlecht aus. Man verliert öfter sein Fahrzeug mit dem gesamten Inhalt. Aber wenn Du wegen einem Bug stirbst, verlierst Du einfach alles , zig Stunden grind unwiederuflich verloren. Der Support antwortet selbst nach einem Monat nicht. Echt schade , aber so ist das game einfach nicht spielbar- ärgere mich das ich es mit Erweiterungen gekauft habe.
А игра точно 2025 года? Просто я уверян что я дурак и игра с такой графикой может только в 2005 году, это примерно равнозначно графике в готике 2. Ппц купил игруху не было времени погамать и тут наконец защёл... КАК ТАКОЕ ГОВНО ВОПЩЕ ВЫПУСТИТЬ МОГУТ В 2025 ГОДУ?!?!?!?! Ребят не берите этот высер, иначе обосрётесь сами... Тут не покупателю платить нада за игру а разрабам платить деньги тем кто хочет поиграть 1 тамагоча из 10 тамогоч. Не рекомендую, обосрётесь
its beyond dull, Runs like dog with its legs sawn off. Don't waste your money on this.
Game is at version 1.5.x as of writing this. Still no good quality of life. And seemingly no polish at all. It looks and feels like Early Access. Not a post 1.0 full release. I hope that changes soon, then maybe so will my review.
Первые 150 часов с друзьями были наиграны еще до 1.0, когда многие огрехи простительны, ибо еще РД. И вот, спустя время, зайдя на 1.5... видишь те же баги и даже хуже. 1. Оптимизация. Ее просто нет, постепенно ФПС (карта новенькая 5070ti) падает даже на высоких с 70 до 30 (смотря сколько запущена игра). Если включить ультра - то в системнике начинается взлет системы охлаждения карты (прогрев до 78 градусов был замечен точно), такое даже более требовательные проекты пока не устраивали... 2. Противники. Абсолютно кривые хитбоксы и периодически нерегистрируемый урон. При этом, атаки врагов почти всегда автоматически в тебя попадают, особенно это прекрасно видно на стреляющих зомби, когда пули летят в тебя...через самого зомби, ибо ты у него за спиной. Отдельно хочется отметить рывки зомби, если он на тебя бежит и ты не убил его - он тебя ударит, 100%, и это бесит. Животные атакуют настолько часто и это настолько нервирует, что без дробовика уже не ходишь. При этом, с обычной живности опыта в несколько раз больше чем с зомби того же уровня. При этом, зверей убивать проще, за счет их паттерна атаки вперед, просто ходишь вокруг. 3. Мир. Если ты зашел в дом и сразу собрал ящик в нем - остальные комнаты можно не смотреть, ибо 1 коробка на дом. За исключением очень больших зданий. Моб умерь и не оставил лута? Подними голову, дружок, он на крыше дома и пофиг, что ты туда не залезешь, даже с прокаченным прыжком (кстати, выглядит как "затычка" от этого бага, чтобы залезать на крыши простеньких хижин) 4. Стройка\навыки. Очень не очень копирка с Икаруса, хочется так построиться - лучше туда. Здесь же, если рискнешь строить не по сетке - может обломаться посреди стройки, ибо что-то во что-то упрется или "нельзя и просто пошел ты". Если брать, то только по очень большой скидке, из любви к жанру и "на посмотреть". Я, может быть, гляну снова, через годик, если игра не помрет.
一直关注这个游戏一步一个版本更新到现在,回想起刚上线那会的巨型缝合怪,死机到令人发指的程度!团队也耐得住寂寞不断地加新东西,画面质量也越来越好,首先给开发团队没有跑路,坚持不停地出版本点个赞吧,具体更新版本的内容好坏体验的再来评价吧!
The updated official version has a lot of content, so it's enjoyable to play. However, there are still bugs. Since it's the official version, please fix the bugs properly, my good brother.
PVP is a joke for this game. The Devs/Admins refuse to do anything about the hackers coming in using illegal vehicles to destroy bases and take all your stuff at will. They don't answer questions or respond in any way to let you know if something has been done. Don't waste your time. The PVE side seems to be interesting and has lots to explore.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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