
Raft™ throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 378.6Kreviews | 93% | — | $168.6M |
| $24.99 | 6.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First and foremost I am writing this review on me experiencing this in SINGLEPLAYER. That being said; played this game back in Alpha years ago and was excited for the full release. Now? I'm disappointed. I'm surprised this game has so many positive reviews, since you'll notice that only <15% of players actually completed the game. This isn't because the game is difficult, but because it is tedious, repetitive, and in the long-term: boring. Your hunger and thirst go down way too fast, even on easier difficulties and after eating multiple foods. And the worst of all is EVERY tool has durability. Every tool, from your hook, fishing rod, shovel, spear, clothes, gear, paddle, gun, batteries, every tool. It would have been better if non-scrap tools had infinite durability but were expensive to build, giving you a better sense of accomplishment and easing the load. Instead you are in a constant cycle of making tools for them to inevitably break and then use again. Why would I make the expensive version of tools if like the cheaper alternatives they'll eventually break? You can't even repair them, you HAVE to break them. All that combined with the awful crafting mechanics and storage makes the experience slow and lacking. So much so that I doubt it would be fun even in multiplayer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #48, worst PL #93 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 43/day in the week to Sep 1 → 69.57/day in the week after.
Of the 4 markets with a position on both sides, 2 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish*languages with full audio support
| $24.99 |
| 1.4Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Score: 8.5/10 Raft takes a very different approach to survival games. Instead of surviving in a frozen wilderness, you're stranded on a tiny raft in the middle of the ocean, collecting floating debris to stay alive and expand your floating home. What it does well ✅ Excellent Co-op The game is much more fun with friends. Working together to gather resources and build a massive raft is highly satisfying. ✅ Building System You start on a tiny platform and can eventually create huge floating bases. Lots of freedom for creative designs. ✅ Relaxing Gameplay The ocean atmosphere is calm and enjoyable most of the time. Great balance between survival and exploration. ✅ Progression Constantly unlocking new technologies gives a strong sense of advancement. Weaknesses ❌ Can Become Repetitive Gathering resources from the ocean can feel grindy after many hours. ❌ Shark Annoyance The shark attacks your raft frequently, especially early in the game. ❌ Less Challenging Survival Once established, survival becomes much easier You'll probably enjoy Raft if you like: Valheim Subnautica Minecraft Base building Exploration Co-op gameplay
ehh i shouldnt be starving 10seconds after eat a whole ass steak, games whack.
PROS - Addictive and rewarding survival gameplay. - Satisfying base-building and progression. - Surprisingly engaging story. - Excellent co-op experience. - Relaxing atmosphere with plenty of exploration. CONS - Resource gathering can become repetitive. - Early-game progression feels grindy. - Solo play is noticeably less enjoyable than co-op. VERDICT Raft is one of the most enjoyable survival games available. It combines exploration, crafting, base-building, and a surprisingly interesting story into an experience that's consistently fun from beginning to end. If you enjoy survival games (especially with friends), this is an easy recommendation. 9/10
Після цієї гри хочеться замовити кфс, щоб якнайбільше птахів страждало
é um otimo jogo de sobrevivencia no oceano, no começo é um pouco chato ter comida e agua mais da para resolver, jogando com amigos fica muito legal explorando o oceano e ilhas, fazendo a historia do jogo. o tubarão é amigo
с кайфом полностью прошли её, очень интересная, было реально круто просто зачилиться с друзьями на этом плоту
I didn't think id like this game but I do. Its very addicting and rewarding. It may start off a lil slow but it gets better and better the longer u play it. Some of the islands are better then others but they all have their quirks and puzzles which add to the fun with friends and a good team.
this game is very very fun!!! Even though I am scared of oceans and sharks, i still played this game and it was worth it!!!
Words cannot describe how much I loved and enjoyed playing this game. From the nostalgic memories as I played this since it's release, to now finally having this game 100% complete.. It's been such a beautiful journey.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $165.8M | 543.1K | 95% | $14.99 | |
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