
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Came back after 3 years and WOW! Almost NOTHING new... virtually zero development since i left the game in 2023. Guess ill try again in 2030
一觉醒来,我发现10年前游玩的《废品机械师》竟然在时隔这么多年之后,我都快淡忘它的时候,推出了1.0正式版。这也标志着游戏目前已经呈现出完整体的状态,从EA阶段就开始玩的时候,内容就已经相当丰富了,官方说此次的正式版版本是一次巨大的更新。玩家可以继续捡垃圾,去尝试制作更多的内容。 [h1]扳手递给你,世界看着办[/h1] 本作游戏提供三种主要模式包含生存模式、挑战模式和创造模式,其中创造模式就是一个沙盒模式,在这里玩家拥有无限资源,所有的零件资源随便挑,玩家可以完全按照自己的想法去创造,这是一个纯造梦空间。而挑战模式要是在玩家熟悉了游戏基本操作和物理特性之后开放的高难度解谜挑战玩法,适合进阶玩家挑战自己对游戏内物理模型的熟练度。 最后我想重点说说生存模式,也就是最多愿意玩家体验的战役模式。在这个模式中,玩家一边根据教程一步步逐渐了解游戏的玩法,一边完成自己的造梦,在地图中捡垃圾重组制作自己想要的内容。同时在生存模式下也具备一定的生存压力。1.0正式版的更新让玩家终于在生存模式中面对一条完整的有头有尾的剧情线,在这里npc们都拥有完整的配音,玩家在一个完全由程序生成的随机开放世界中,玩家扮演一名因飞船失事迫降在那里的机器人维修技工,在其中生存战斗以及进行资源管理,也可以顺带去观赏那些新的地形,新的物品和新的敌人。 《废品机械师》是一款物理模型非常优秀的沙盒建造生存游戏。舞台设定在一个外星星球,这里画风明亮卡通、阳光普照,和那些阴森压抑的传统生存游戏完全是两个极端。可惜这个星球的农场机器人集体暴走,于是奇特的日常就变成了捡垃圾、活下去、造点东西反杀回去。 值得注意的是本作在1.0正式版中取消了饱食度的设定,玩家不再为寻找吃食而奔波,同时也降低了玩家种田吸引敌人前来的生存与战斗压力,保障了前期萌新玩家的游玩体验,让玩家更专注于剧情线以及物品建造的创造力。 [h1]极具魅力的物理模型建造[/h1] 本作游戏我认为最核心的魅力在那套拟真物理建造系统。丰富的基础建造部件,从方块、轴承、悬架到引擎、控制器、电路系统一应俱全,玩家可以像真正的工程师一样思考力学平衡、传动逻辑和电路控制。造出来的东西可以是变形战车、移动房屋、自动化流水线,甚至是一台长相奇怪的歪歪车,但是它只要能动,就是胜利。 在本次1.0的正式版本更新中,游戏第一次加入了地下世界,也就是这次钻探的主题色彩。随之而来的是更加丰富的建造图纸,以及配件附件。所以游戏物理模型和建造就达到了全新的高度,全方位的进行了提升。也让玩家的创造模式拥有了更多的灵感和可能。当玩家在创造模式中创造了一台伟大的创意也可以应用在生存模式中,就像之前的MOD一样。毕竟游戏的扩展性也是游戏的巨大可玩性中一个非常重要的指标。 对了,本次1.0正式版的更新导致此前的很多MOD失效,玩家可能需要使用兼容正式版的MOD才能够继续伟大的创造体验。 [h1]联机体验有所提升[/h1] 多人联机合作游玩也是本作游戏的灵魂,游戏允许玩家单人游玩,也可以拉上朋友一起建造巨型工程,完成重复的工作,或者组队去探索、联手抵御机器人潮等等。本作游戏的节奏相对较慢,单人游玩可能会需要大量的时间去捡垃圾准备材料,但是多人联机就可以降低这方面的枯燥体验。整个游戏目前的联机得到了一些优化,延迟卡顿的问题得到了一定的修复,但是这些问题也都基于玩家的网络状态决定的,因此如果玩家联机体验不佳,建议使用加速器游玩。 总的来说,本作游戏1.0正式版的变化是非常庞大的,并且基本上都是正向的优化,体验相当不错,满足了硬核玩家和休闲玩家的多种需求。如果接下来能够增加支持手柄或是支持steam deck游玩就更好了。 [quote][table][tr][th][b] 评测出自: [u]网易 UU 鉴赏家培训计划[/u][/b][/th][/tr] [tr][th][b]感谢由 [u]网易 UU 鉴赏家培训计划[/u] 提供游戏[/b][/th][/tr] [tr][th][b][i] 加速 云存 领游戏,满足 热爱游戏梦![/i][/b][/th][/tr][/table][/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dear Axolot Games, PLEASE give us Gear parts (Spur, Helical, Rack and Pinion) for Chapter 2. I do not care how long it will be until the game's next update, but please... when you do, give us Gear parts. I need this. My steering setup is kinda gearless... *tries to hold laugh* Kind regards, Jadey Moyaison, a Mechanic of Scraps.
honestly I have owned this game since a few years after survival dropped and I had vary little hope for this games continued development, we hadn't heard anything from Axolot Games for years. still nice to see the game is being worked on but Axolot maybe next time don't leave us in the dark for so long. even just a little update to your socials that says "hey we are still working on Scrap Mechanic" that would go a long way guys
Really, really good game, love the atmosphere and have been watching it on youtube since 2016. CHAPTER 2 Tomorrow.
когда первый раз с другом только зашли в выживание в этой игре, засели играть на трое суток без перерыва и сна, очень затянула, после прохождения спустя месяц перепрошли ещё за сутки. спустя год всё равно хочется зайти и перепройти
Oh my god Fix the damn Sliding wheels bug, its been in since survival and makes it nearly unplayable Please let items stack in the inventory higher and give the player more inventory slots, there's so little space Especially with alllll the added junk items, there has to be a better way to handle inventories The Component kit grind is still unbearable. please make them craftable or at least drop 3x as many Crafting recipies are too expensive, still. The Tier systems of 1-5 is incredibly pointless, i don't think anyone would disagree with cutting out tiers 2 and 4 Still no flight in creative mode Edit: after trying to play it some more, The raid system is even worse, instead of the raid coming at night if you grow too much food in one area, Now the raid comes after a single planted tomato IMMEDIATELY. No stealth farms, thats gone, just FIGHT NOW, with your hammer, against bots with ♥♥♥♥♥♥ hitboxes that will onetap you if you just respawned God forbid i want to grow some food to fill up my perpetually low health bar because theres no regen I hugely appreciate the removal of the hunger bar, Good job on that. The new Turret seat is very appreciated
This game is what i grew up watching and its all it was worked up to be by the youtubers that played it. It is so fun in survival and creative just to build and test things i may not be good at it but i do love it.
Вообще со скрапом я познакомился ещё в младших классах, и за всё то время, пока он был в раннем доступе, я успел: сдать ВПР, купить скрапыч в стиме, сдать ОГЭ, закончить школу, поступить на сварщика, устроится на работу, получить диплом сварщика (ручной и частично механизированной сварки (наплавки)) и увидеть пост о выходе второй главы 24 июля. И теперь я даже не знаю, нужно ли оно мне.
goated game, chapter 2 and 1.0 are tommorrow. Im gonna double my playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $108.6M | 86K | 92% | $59.99 | |
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