
A collection of ticket redemption arcades with realistic physics, a carnival, goofy robots, open world design, a global ranking system and silly prizes. Featuring 50+ modern inspired arcade machines and a pawn shop to keep money in your pocket. The Coin Game is made by a solo developer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Coin Game is a fun-filled arcade adventure on an island packed with ticket games, quirky robots, and endless activities. Explore realistic arcades with machines inspired by modern favorites and swap your tickets for prizes at redemption areas. Head to Larry's Arcade to jam with animatronics Teddy and the Ticket Eaters, or try UFO Arcade's space-themed games, Laser Tag, and Indoor Go-Karting. Don’t miss the ‘90s-style indoor mall with its own arcade, food court, shops, and even a cinema to watch your own movies. Just watch out for the minions – they’re big fans of Teddy and can challenge you in Laser Tag! Looking for more adventure? Make a splash at Lenny's WaterPark or show your skills at mini-golf and RC boat racing at pirate-themed One Eyed Billie’s. And don’t forget the Traveling Carnival with 20+ classic games, rides, and new prizes.
For a challenge, Survivor Mode lets you start with limited funds. Keep an eye on your health and energy (right on your wristwatch) by grabbing food around the island. Jerry’s got the healthy stuff if you can afford it, but junk food’s always cheap!
Run out of money? Scavenge dumpsters, hop on your bike and deliver newspapers around the island, or hit up the Pawn Shop to sell extra prizes. Otherwise you might have to beg Uncle Phil for some extra allowance!
If you just want to relax, activate Birthday Mode and live the good life with unlimited cash courtesy of Uncle Phil. Play however you like and enjoy your time at the arcades! Fill your belly with soda pop and cheesy poofs leaving sticky fingerprints on over 50 different games and machines.
There are plenty of ways to travel around the island. Take the bus, your very own golf cart, bike or Mom's van. Or maybe walk to burn all that fast food you just had at the mall. Be careful though, there is lots of highway traffic and tourist activity on the island so make sure to keep off the roads.
You can play The Coin Game with any mouse, keyboard or any Dual stick/pad controller. The game includes an easy to use key mapping system to support virtually any controller or peripheral. So you can play The Coin Game any way that you like.
Ready for the ultimate arcade escape?
50+ modern inspired arcade machines.
2 modes, Survivor and Birthday for more casual play.
Open world full of side activities.
Multiple ways to traverse the island in style.

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6Kreviews | 92% | — | $5.2M |
| $9.99−50% | 142ratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abandonware is too nice of a word to use here, this game is broken, buggy, and unfinished. despite the promise of more updates (two months ago) there have been none. Do Not Buy This Game.
As a huge fan of 'Tower Unite' and other digital carnival games, I had high hopes that this would be a nice diversion providing some new coin-drop games. What I got was immediate jank with some potential buried inside. This game is like the title: accurate in the strictest sense (There is, indeed, one Coin Game in Coin Game, though the preview says there are more somewhere), but the excecution is very clunky. The first thing I did was walk into a machine and get stuck to it. Then I spent several minutes trying to play another game because there was a graphic where the other machines card reader was, but the actual reader was above and out of my field of vision. The games themselves are alright, but not what they could be. On Skee-Ball, the player is repositioned after every throw, on another game, there is an extra step before you use a pressure-meter to throw, blowing your timing. Every part of the interface seems to slow you down or mess with your rhythm. It makes these casual games turn into a slog. That said, while I cannot recommend it, I will not be refunding it. The developer seems to be actively working on this game, and the price is fair enough to be a reasonable gamble on the game improving. There is a good game in here, it just needs some quality of life tweaks and some polish. I wish the developer well, and will keep checking back with this title.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 88ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We Need Chinese!!!!!!
I bought this game right before it left early access. Im glad I did because now I understand how GARBAGE the 1.0 release is. Firstly, the performance, in EA, I was getting upwards of 250 FPS, that has gone down to 200, and the game looks the same. The main offender was the Steam Deck, it is "Unsupported", but it did run well, 60+ FPS, native controller support, it was good. But now, 20 FPS on a good day, broken UI menus. Secondly, the physics. The EA physics were great, now they feel like the unity default, with coins that vibrate and meld into one mass. For a physics based game, it sucks. Thirdly, no content in the 1.0! No new machines, just some survival mode updates, and ruining the UI and physics. If you want to play the good version of the game, Right click on the game in the side menu, press Properties > Game Versions and Betas > legacy. Game: 9/10 1.0 Update: -1/10
The game is fun but it is a glitchy mess. Your bike can hurt you when you dismount. You can get stuck on the smart watch screen and lose progress. Items fall through the ground. The babysitting job can glitch and have uncleanable dirt. This game was not ready for full release.
ok i really want to respect the dev(s?) because this game is pretty great. i love life sims so being able to just exist in a world like this is goofy and fun. but jesus christ the audio system is ♥♥♥♥♥♥♥. your bike, the main method of transportation, isnt tied to any of the audio sliders in-game. i had to turn the entire games audio to 5 percent just for the bike to not drown out everything else. its insane that after 6 years of development (?), the ♥♥♥♥♥♥♥ bike isnt even tied to master volume? what the hell? while im complaining, no borderless option either? and you press esc to open the menu, then you can open options. you can leave the options menu with esc, but you cant leave the other menu with it? its little things like this that add to the jank, and i cant understand how its still like this after all this time
Something seems, off? The Physics don't seem right at all. The coins for the coin pusher games just seem to melt into each other and not push things. Even the ones that have bills dropped in, just melt into the other coins and bills, instead of pushing. The UI seems unresponsive, lack of unique games (each 'different' type of claw machine game is still just a claw machine! Same with the coin pushers!) The collecting card mechanism for the pushers seems odd. Why can't I keep em til I get a whole set? Lots of, weird oddities that isn't what I expected for a 1.0 release. I was expecting more polish, not a downgrade from a lot of the things I saw from pre-release.
The usual tale of an early access title: years of slow progress, developer burns out and opts to get help from a publisher, and then shortly after the game suddenly releases 1.0 for the sake of being 1.0, despite the game still being in a very rough state. Next up will be DLCs galore to milk those who stick around. As for the game itself: it's a solid "meh." It's fun for an hour or two, definately not worth the full price, maybe worth it on a sale. The other games in this niche do the virtual arcade thing much better and are much more... stable. EDIT: With recent communication from the developer, the publisher did indeed rush this to 1.0 far too early. I hate being proven correct; I love weird little indie games and it sucks that the gaming industry is so determined to put short term gains over healthy projects that pay out over a longer period.
Feels awful leaving a negative review for such a labour of love from what I assume is a solo dev but man, the 1.0 release just absolutely broke everything. It was always a bit janky but now it is straight up broken, and there's a lot of questionable new design decisions that neuter any fun you could have here (All of the arcades are locked in Survival mode by default, meaning you have to do days of literal chores to get access to the GAMES, in this COIN GAME). I'm sure it'll get fixed eventually, but it's disappointing at the moment
At its heart, this game is pretty fun and decent. It's a jank kinda immersive sim around playing arcade classics that is mostly pretty fun. However, with this survival mode, this game shouldn't have been released as 1.0. It needs a little more time to cook. One of the basics I'd like to see is the ability to actually retain your ♥♥♥♥♥♥♥♥ inventory when you quit the game. I spent some time last session grinding tickets out and filling my inventory with prizes to save and sell for next session, including a 1st place trophy for the kart racing. I open the game today and this is all gone. I've still got the golf cart I just bought and a bag of cheesy poofs, but just losing everything else I had has really taken my motivation to keep playing. All the other bugs I could deal with, like the fuel meter on the golf kart just straight up lying and leaving you stranded, or getting on your bike to get sucked underground and then you reset and it warps your bike miles away but leaves you stranded where you are, or all the other racers on the kart race getting into a line so that they're impossible to pass without throwing your time and wasting the last few minutes, or the claw in the claw machine somehow finding its way into a different claw machine, causing it to constantly spit out prizes, or random robots warping into you and around you at light speed for seemingly no reason, quickly draining your health. All this ♥♥♥♥ I can deal with and add to the charm of this game, but losing all my progress? That's not to mention the performance. It doesn't matter what quality the game is running at, I will get a consistent 70fps on my 9070XT max and this will make my computer sound like it's taking off into space. I'm not sure why, most the game looks simple and I don't remember early access being anything like this, not even when I was running this game on a 960. And you know what would be nice to a game in full 1.0 release? A frame rate limit option would be nice so that the main menu doesn't try to run at 500fps, or the ability to change your screen resolution. All things I would expect on a full release. Put this game back in, it ain't done yet.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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