
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра хорошая, мне в самом деле понравилось!
It crashes every time I start the game up. Literally uplayable
отличный графон
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
💥‼️ WARNING: HONEST REVIEW FROM A DEAD SPACE FAN ‼️💥 First of all, people who say Callisto Protocol is bad just because “Dead Space is better” are the same kind of people who say their ex was better than their current partner. Now, let’s break this game down honestly: 📌 AREAS FOR IMPROVEMENT __________________ ❥ The dodge mechanic doesn’t work as well as it should. I often forget it exists and try to survive using only gunplay. It feels like it needed more testing time and better polishing (which is a shame, because it’s actually a very innovative idea). ❥ Reloading the GRP is quite dysfunctional, since you need to open the inventory > select a battery pack > use it. In the middle of a fight—when you need it the most—it’s simply not viable to stop and recharge. ❥ When buying ammo in the shop, you can’t select a quantity (you have to buy, watch the animation, and repeat until you reach the desired amount). On top of that, the UX for evaluating your new purchases is lacking, since you can’t move between items without going back to the main screen first. ❥ At certain moments, the camera animation feels a bit off—it seems like the cutscenes needed more time for polishing. ❥ The weapon swap carousel also doesn’t work very well during combat, since you need to select and confirm. I often forget to confirm and end up dying because I run out of ammo. It could definitely be faster and more intuitive. 🌸 PRAISE ____________________________________ ❥ The character performances and designs (including their outfits) are absolutely stunning. Not to mention the mutants—each one more grotesque than the last (exactly as expected). ❥ The atmosphere, environment design, and sound design are impeccable—on the same level of quality that Glen delivered in Dead Space. ❥ The story is very well thought out and constructed. I did miss a bit more depth for Jacob, but nothing that really impacts the gameplay. ❥ Despite being developed by a relatively new studio, they did manage to create a game that nearly reaches the level of Dead Space, and that’s truly commendable. _____________________________________________ 👉 To wrap up this review, I’d like to congratulate the team behind this incredible project called Callisto Protocol—it is definitely my favorite game. It’s very sad to see how the community reacted with such double standards, constantly talking about supporting smaller studios and indie games while dismissing this project. As the spouse of a game developer, I understand how difficult it is to create a game of this scale—especially considering everything the studio went through: a pandemic, switching engines from Unreal 4 to Unreal 5 right after its release, a split team working remotely, budget cuts from executives, and so much more… Honestly, the devs behind this project pulled off a true miracle, and I applaud them for it. I’ll keep eagerly waiting for Callisto Protocol 2—even if it’s a very distant dream. ❤️🩹
Jogo bonito, terror muito bom, claramente inspirado em Dead Space, história rasa e com final em aberto que só se fecha pela DLC (paia) fora isso o jogo é divertido mas pra quem jogou Dead Space é um passeio no parque.
Кайфовая игрушка в духе серии "Dead Space". Слышал что на выходе были проблемы с оптимизацией, но сейчас всё прекрасно) (Правда была небольшая проблема - пришлось отключить облачные сохранения, так как игра не хотела запускаться)
the graphics and gameplay are rediculously good and i cant spell lol
bom game, espero a continuação....
Бомба! Жаль что не поняли люди этот проект
HUINYA)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $53.7M | 53.2K | 97% | $47.99 | |
| $170.6K | 589 | 86% | $14.99 | |
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| $49.1M | 44.8K | 82% | $39.99 | |
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| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 |