
Sheriff James Cooper is slowly bleeding to death in an unfamiliar hospital. But the moment his life ends, everything starts over. He has fifteen minutes to break this endless cycle, uncover the truth, and find a way out before it's too late.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 13 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Chasing a relentless serial killer, you wake up in a hospital you've never seen before. Your body bears a grievous wound that will kill you in fifteen minutes if you do nothing. Yet even in death, you rise again, carrying the memories of everything you've endured.
Gain experience, adapt, and survive the time loop in this third-person survival horror - Fear the Timeloop.
Despite your critical condition, you must face an even greater threat: bloodthirsty monsters. The hospital is surrounded by mysterious figures, ready to kill anyone who steps outside.
The only person who can help you is Sheriff’s deputy Rose Watters. But neither she nor you know what horrors lurk in the dark corners of Saint Heritage Hospital - or which memories from the past might come rushing back.
Key Features:
A time loop at the core of both story and gameplay mechanics.
A flexible ability system that can be tailored to your preferred playstyle.
A branching dialogue system that reacts to your early choices and the path you take through the loop.
Metroidvania-inspired elements that let you revisit previously inaccessible areas to unlock new abilities and discover valuable items.
Genres
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not a bad game, but it isn't for me, and maybe for others. Why? I like the survival horror genre, and while I quite liked the idea of looping progression and bleeding, as soon as I read that I'd also have to deal with a Stalker, I realized this game was going to be far too stressful and difficult, even on easy. I've always hated Stalkers. The game is already stressful enough with the constant bleeding, but the presence of a Stalker would make it unbearable, and I'd definitely end up quitting. That's why I asked for a refund. I hope the developer (for future projects) and other gamers who hate Stalkers find this feedback helpful.
It's not bad in itself, but negative review for false advertising - it's not a timeloop, it's just a traditional RE2-like with checkpoints and minimal carryover after death.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Romanian, Russian, Ukrainian, Japanese, Korean +4 more
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best indie survival horror games ive played. Resi 2 was a inspiration here, and thats good. The ending was really a mindf***, love it. Would buy the second game right away, but im curious whether and how a second game could be realized, regarding story and gameplay.
Reviewing before I finish because I have no idea if I'll even continue the rest of the game. I finished the first boss fight and stopped there. First and foremost, I'm admittedly a little baffled by the positive reviews for this game. Indie game or not, there's better options for survival horror at the same, slightly higher, or even below its price. Its not the worst game in its genre by a long shot and the devs clearly put some love and passion in it but man this game is an absolute MESS. Its essentially a Resident Evil 2 Remake clone and while it does try to distinguish itself with some neat mechanics, these mechanics only end up just being kinda neat or just inconsequential/bad. The "loop" stuff barely feels like a mechanic at all and I barely had to pay attention to it on normal difficulty. The regular enemies (I guess they're zombies/demons?) are pretty bland. The regenerating nurse enemy I actually liked and found pretty ♥♥♥♥♥♥♥ creepy even if she's pretty brain dead to deal with. There was some other crawling enemy that I only really faced twice I think and it seemed to have a habit of glitching on furniture in the map. And the boss I finished had a decent design, but boy oh boy the janky animations and way too large health pool made him one of the most boring boss fights in the survival horror genre, period. The voice acting is pretty bad. Particularly Rose's. The narrator's voice for the tapes you find to end the chapter is also pretty awful. I genuinely cant tell if Rose's va is AI or whoever they paid on Fiver just could not bring themselves to give even the smallest of ounces of s*** but man its so BAD. Like, distractingly bad. James's va actually isnt bad and you can tell the guy is actually giving it his all but unfortunately weighed down by terribly written dialogue. The story, from what I can tell, is written well enough at least as far as the notes scattered around in typical survival horror fashion. Its just when you get to listening to James and Rose talking to each other over the radio is when I just mentally check the f*** out. Combat is janky but still fine enough to play. Melee with the police baton is pretty op, especially with the upgrade you find later that increases your baton damage by a crazy amount. Honestly the baton makes most of the combat a cakewalk. Fear the Timeloop needed A LOT more time in the oven before release and while I may end up finishing it, its a pretty hard "not recommend" from me.
Если вы соскучились по умным хоррорам, которые бросают вызов не только рефлексам, но и интеллекту, Fear The Timeloop обязательна к ознакомлению. Это напряженное приключение, которое заставит вас выучить карту больницы лучше, чем собственную квартиру.
It's ok. The level design and game mechanics are a standout, but they're really held back by the animations, terrible voice acting and just overall lack of polish. But it's still a fun experience.
Игра прекрасно реализует одну из основ классических сурвайвал-хорроров - исследование. Госпиталь, по которому бегает главный герой, реально интересно изучать, собирать ресурсы, квестовые предметы, решать не очень сложные (спасибо за это!) загадки, открывать шорткаты и постоянно думать, как лучше проложить маршрут. Все 3 этажа и подвал проработаны просто отлично и удерживают внимание до самого конца. Что со второй важной основой сурвайвал-хорроров - боевкой? Ох... Сначала похвалю. Все враги хоть и очень неказисты внешне, но тем не менее всегда можно отличить один тип противника от другого, у каждого свое поведение, которое надо учитывать в бою. У рядовых зомбов еще и расчлененка есть. Попадания из оружия сочные, реакция на попадания присутствует. Теперь о плохом. Анимации врагов очень кривые, иногда они наносят урон даже без замахов, еще и двигаются они довольно хаотично, из-за чего мажешь на ровном месте, хорошо, что есть дубинка. При этом дубинка (особенно с картой на 300% урона) очень сильно бьет по балансу, делая пистолеты практически бесполезными, а жаль. Боссы - губки для пуль. Про сюжет. Он очень мрачен, порой небезуспешно пытается быть трогательным. Что-то подается через переговоры по рации, что-то через записки, что-то через рассказы с видеокассет. А главное - почти всё в меру. Понравился выбор, предлагаемый в финале - заставил задуматься. Рекламируемая в описании механика кровотечения на самом деле не играет почти никакой роли - сейврумы позволяют слегка сбросить этот таймер, ну и предметов, которые стопорят кровь, в игре просто куча. Также не понимаю, зачем этой игре вообще таймлуп - на сюжет и повествование он почти не влияет. Ещё здесь что-то не то с уровнями громкости - то главгерой начинает ну совсем сильно орать, то музыка становится слишком громкой. Вообще актеры на ГГ, антагонисте и дикторе нормальные, актриса Роуз невероятно вялая. Судя по титрам, музыку к игре писали аж три человека, но хоть что-то из себя представляет только тема сейврума. Очень слабо. Зато в паре мест играют полноценные песни и неплохо вписываются в эти моменты. Напоследок - у игры очень тяжёлая атмосфера, она постоянно держит в напряжении, при этом тут всего один (!) джампскер. За такое, конечно, разработчикам уважение. Неогранённый алмаз.
Fear The Timeloop is a great game that you will thoroughly enjoy if you like resident evil type survival horror games. Although its not a perfect game by any means, it manages to do the things that matter in a survival horror game very well, while also adding some mechanics of its own. Just be prepared to check your map every 30 seconds to find out where or how to get from point A to point B, since the game's map is like a maze made of hundreds of rooms.
Really cool cross between silent hill and evil within. Really enjoyed playing this. Voice acting is pretty terrible and there are some minor glitches, but definitely worth a look.
夏促33块买的,瑕不掩瑜的低配《生化2重制版》关卡+《寂静岭2重制版》故事内核,麻雀虽小五脏俱全。9小时硬核模式通关,值回票价。忽略偶尔的穿模、粗糙的怪物建模精度和打击感,5人小团队搓出这个水平的关卡设计和叙事,我很惊喜。从完成度上来说,相比《致命解药》和《月蚀》,《恐惧轮回》可以说是众多独立小作坊的生化仿品中的上乘之作。 但是小作坊下料也是真猛。不得不先提一下这个配音,是不是诺兰版蝙蝠侠看多了?说话一股克里斯蒂安·贝尔带上蝙蝠面具后刻意装出来的低沉愤怒声线,放在游戏里过于炸麦了。每当我箱庭解谜的有点犯困的时候,主角就开始拿起对讲机大吼大叫,有点儿出戏,但是非常的提神清脑哈哈哈。都是层层揭开真相的模式,语气如果可以向寂静岭2那样层层递进,估计会更有层次感一些。 游戏一共有9章,每关的目标是找到一盘录像带,每个录像带一个故事,最后拼凑出真相。三层医院的类洋馆式箱庭解谜设计的很棒,有熟悉的格子危机、熟悉的“这扇门只能从另一侧打开”、三级钥匙门卡、铁链钳、舔食者、打不死的暴君、性感女护士版再生者、狗子等等,梦回RPD,有些地方甚至有点寂静岭2的味道。最后逃离医院,有一个坠入自己地狱的部分,漫长的走廊和不断向下的斜坡,梦回寂静岭2重制的托卢卡监狱。加入的宗教元素,也塑造了一些很有区分度的独特视觉奇观。 从设定上,主角上来就是腹部中弹的濒死状态,这个15分钟的残血设定,毫无疑问是个双刃剑。在充满怪物的三层医院里,你一边需要努力找药给自己回血争取更多的探索时间,一边要打怪、躲暴君,一边还要破解谜题揭开真相。这种倒计时危机、格子危机、解谜、暴君追逐多层压迫感一起上,对于硬核生化类玩家,是爽点;但对一般玩家来说,是粪点,还是个大粪。本来就要为了在为数不多的几个格子里,在道具和子弹药品之间做取舍,一些任务还要收集4个菱形,5个硬币,6个拼图。在奔走安全屋来回倒腾格子的过程中,结果来一个自己就剩5分钟生命了,这时候还要与时间赛跑,请想象一下玩家们跑图时栓Q大无语的心情。 最后说说故事。这个小团队还是很有野心的,故事内核高度类似寂静岭2那个关于内疚的故事。主角库珀是一个美国警长:1有一个参与过越战、患有PTSD战后创伤应激障碍的家暴父亲,他不想重蹈覆辙,因此他对自己要求严苛,责任感爆棚,凡事都靠自己,希望拯救所有人,2儿子因为吸毒过量而死,3他在一场大火中救下了一个母亲和她怀里的婴儿,而她的长子却被大火吞噬,所以每次看表的时候,能看到他手臂上明显的烧伤痕迹。这三件事给他带来了“我总是本来能救,但是却没有救下所有人”的巨大愧疚,这很大程度的影响了他后续的心理状态和行事风格,因此在追寻连环杀人案凶手哈里森的过程中,他开始非常偏执的单枪匹马进入医院追查。在女同事罗斯的帮助下,破解了大部分箱庭解谜后,警长最后在泳池底部的文件《前警长之死》中迎来了真相:自己因为违规调查被停职,却仍然痴迷于追捕哈里森,最终害死了同事罗斯和自己。哈里森是被恶灵附身的退伍越战老兵,是库珀父亲的心理镜像。而这个同事罗斯,就是他的老婆。整个医院的探险,也是库珀死后执念形成的心理炼狱。最终的第9章,他迎来了生前没和罗斯赴约的嘉年华游乐场,而最终BOSS就是恶魔幻化的罗斯,和寂静岭2男主詹姆斯最终BOSS大战玛利亚如出一辙。 如果说《寂静岭2》告诉玩家:道德的抉择有时进退两难,人不能逃离自己犯下的罪,要正面面对;那《恐惧轮回》就是告诉玩家:人不能逃离自己的原生家庭,但可以放过自己,尊重他人命运放下助人情结,不要试图事事追求完美。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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