
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just finished the game. I honestly don't get the hate, it's a very fun game, with impressive graphics! Had a few jumpscares. Overall, I liked it and had a very fun time. Probably won't happen, but hopefully they come back with a sequel. Thanks team of TCP.
I really can't stand this game, even though I got it for Josh and Sam. If you want to play it, choose Minimum Security, or Dismemberment Mode (especially if you like Dead Space), or both. EDIT: I threw up. DO NOT BUY!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Find something to pry this door open, just kidding actually hes supposed to die and you're supposed to walk around not knowing what the ♥♥♥♥ is going on.
I took my time with this one as i am in absolute awe of how beyond amazing this game looks. This is a technical marvel in human achievement, everyone and everything is hyper detailed to the point of overkill as it is impossible to see all of the fine details in everything in this game. The lighting, even with ray tracing off in incredibly cinematic and behaves like raytracing despite being baked. This game is so over engineered that it has its own HDR 10 that doesn't use the OS toggle to enable it, and it makes a huge difference in its color range and makes harsh blinding lights realistic to the point where my expensive PG27QUR doesn't display the full power of this game's lightning. I spent hours taking screenshots and getting lost in the various environments, especially that cyberpunk scene as some one who loves that aesthetic its the best artistic depiction I have ever seen. I could go on for pages and pages about this, just know this is probably the most detailed game we will probably ever see and despite the game's flaws and ill get to that, the eye candy is impossible to ignore. And this will go down in history of one of the most visually impressive pieces of media ever made Now onto the gameplay the biggest issue with most people, I personally liked it! The weighted movement with devastating impacts as you are hacking off limbs with blunt objects. The combos and ending it with a heavy swing hits the enemy so hard they fly backward and fall onto the ground is very satisfying. Despite it repetitive combat its still fun to smack things with this amount of impact and gore effects. The dodge feature is a double edged sword, as in most situations in combat the flow and rhythm of hitting dodging, popping off a quick shot felt fun. However it also can eliminate any tension in the stealth sections, like in a level in the DLC the game wants you to sneak past a bunch of biobots, but you can just run through the entire level and dodge incoming attacks and make it to the other side easily. It's also hard to call this a horror game, yes the tension and wicked design of the enemies are horrifying, but you are always in close quarter combat with them that they aren't scary anymore. I wish they made dodging a timed mechanic to make it harder, so you cant just hold left or right and wait for an attack to dodge it every time. This makes most boss fights where is 1 on 1 pretty easy, while they are damage sponges its hard to get hit as long as you just hold down the directional keys to dodge. However the final boss in the DLC addressed this issue with more attacks and a ground pound aoe attack that you have to run away from, making the fight challenging. The 3rd person shooting is great, love the integration of it into the melee combat, decent upgrades to them and a random chance of a stagger is also a welcoming feature. I wish there was more money or valuable things to sell though, as I took my sweet time as i only max upgraded one weapon by the end. The levitation grabbing powers are also a double edged sword, its fun to grab a explosive and do some much needed aoe damage to a group of enemies, but in other instances you can easily grab them and throw them off a ledge killing them instantly making it too easy. The story here is overall good, though it takes a while for the player to understand why certain things matter or make sense, and my god it really drags its feet mid game. Where you fight and fight and fight and run around for longer than it feels necessary to power up something, find fuses and get to the next cutscene. Eventually though things pick back up and the story continues and it does a great job of filling in the blanks of what the player doesn't know so the initial confusion is gone and everything makes sense. The voice acting was sublime, Josh Duhamel especially nailed his role here, the way he is animated in idle or the various states of injury. And those execution (and player death) animations are so gore-filled and brutal I'm surprised the esrb only rated it m. And holy ♥♥♥♥ the gore is so detailed and realistic from actual combat to the chopped up bodies all over the place, its a technical achievement and no doubt countless hours of effort went into making this look as good as it does. However despite all of this its biggest negative is its lack of depth, even if you really like what there is here it will really test your patience as you continue same combat over and over again from start to finish and what upgrades and weapons you will unlock are nice but don't add nearly enough for the entire runtime. After a while it does lost its shine as you rinse and repeat over and over and over again sometimes for a couple hours before the next cutscene. It's also really hard to be immersed at times, because despite its excellent cinematic direction, you are so limited in what you can do that it loses its fun factor over time. Makes me wish the developers had more time to expand the game, even if it has to copy more from dead space's playbook. Its disappointing because as you play you see all the wasted potential, every corridor and hallway in this game is so well detailed and expertly placed with so much clutter and lighting so stylized it looks like something from a high budget movie set. Every corner of this game has so much unnecessary detail in places that that the player will run through in 5 seconds, I'm sure they reuse those kinds of things throughout out the game, but time could have been better spent expanding the game giving the player more things to do. Overall I still really like it as it is a 10/10 in so many areas, but its severe lack of depth and player agency really weights it down. The deluxe edition is worth it as the Final Transmission DLC is the real ending and its done well. Get the deluxe edition for $20 or less
[h1]"Списывай, но не точь-в-точь."[/h1] Именно так я могу описать [b]The Callisto Protocol[/b]. Казалось бы, духовный наследник Dead Space от её же создателя, что могло пойти не так? [h2]Сюжет[/h2] Слизанный 1 в 1 сюжет первой части "Мёртвого космоса", который ничем даже игрока заинтересовать не может, ведь он банально уже проходил через это (если он конечно, ознакомился с первоисточником) [h2]Боевая система[/h2] Поначалу она казалась интересной, но с середины игры от неё начинает тошнить. Словно главный герой страдает от болезни Паркинсона, бесконечно раскачиваясь из стороны в сторону перед лицом каждого биофага. Если вы надеетесь на такой же прекрасный опыт, как Dead Space - не ждите этого от Каллисты. А это я ещё не проходил судя по оценкам спорное DLC. Я разочарован..
keine deutsche sprachausgabe auswählbar ! lt forum seit update/jahren kaputt
честно говоря потраченного времени жаль, пятикратно переваренный калл "еbanoe govno"
Крутая игра Самая лучшая игра планеты
If you're like me, and you played the Dead Space remake and really enjoyed it, just treasure that memory by never playing this game. This sad facsimile of a horror game will somehow bore and frustrate you at the same time, while never providing anything close to horror -- unless you're terrified of wall pustules. The story is dumb, the player character is medically braindead, and the ending put me in a coma for 30 years.
no idea why people blame this game for many things, this is actually so incredible game. definitely made not for kiddos who cannot find where to go without help paths
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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