
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dull and uninspired unreal slop made for no one
Considering, that it's not a canon story, it's pretty solid alternative story within XCOM lore. Cool visual style of 60's America merged with alien buildings. I had fun playing it and I'll definitely replay it someday
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like mid century stuff and i like shooters so i like this game
Unfortunate side game to the X-Com universe. Typical walker-shooter without much need for any tactical skills. Go there, click your mouse many times and just dumbed down game. Sorry but cant recommend.
Oh boy what a mess of a game it is. 1) Bad controls 2) Horrible companions Ai 3) Horrible difficulty spikes multiplied by horrible ocmpanions Ai 4) Bad dialogue system and bad writing 5) Boring gunplay 6) Questionable world building and design choices which break immersion sometimes 7) No sense of progression
The Bureau: XCOM Declassified is an interesting hybrid between a traditional third-person shooter and a strategic game, with elements of role-playing game; but the impression is a game crippled by a troubled production. https://steamcommunity.com/sharedfiles/filedetails/?id=3297704836
It's not a bad game. The story is set in an alternate timeline to the mainline games, and you get to experience the conflict from another perspective. Too bad we don't see [i]all[/i] the enemy types, and the forced squad management is more annoying than helpful, but it's not a complete disaster. Do note, that there are technical issues with this game on modern hardware: PhysX tanks your performance even when it works, high frame rates will make you stumble on level geometry, some triggers may fail to trigger, so you'd stuck and will have to restart from a checkpoint.
The Bureau: XCOM Declassified was kind of a MEH game for me. The tactical part of the game isn't good. Would have been much better as a shooter. MEH
For 4$ its a neat 3rd person shooter from the era where those were being produced like crazy. It's a genre pf game that i really enjoy which is why i might be more forgiving than most. Tactical game play makes it interesting but isn't super necessary except on the highest difficulty. Very mass effect one and 2 where you can tell your squad where to stand and what skills to use. Game isnt super long think you could easily blast through it on easy if you dont care about side stuff in 8 hours.
重温通关,以前电脑配置不行的时候玩的感觉挺有意思的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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