
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.44/day in the week to Aug 4 → 31.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
Play the entire game alone or work together with up to three friends in local or online co-op.
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25Kreviews | 74% | — | $14M |
| $29.99 | 13.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The world they built is incredible, but the gameplay is an inch deep.
It looks great but man, the gameplay is just not there. Really clunky.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14M | 16K | 98% | $29.99 | |
| $14M | 22.6K | 97% | $14.99 | |
| $14.1M | 13K | 80% | $39.99 | |
| $13.9M | 47K | 95% | $19.99 | |
| $14.1M | 12.5K | 94% | $39.99 | |
| $13.9M | 16K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $121.3K | 351 | 76% | $14.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $420.5K | 1.2K | 91% | $14.99 | |
| $47.5K | 169 | 91% | $14.99 | |
| $299.4K | 1.6K | 82% | $6.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 5.8Kratings |
| 79% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game feels like its meant to be played with friends and i have none of those, would be good to get proper ai followers that are permanent
Loved the world, graphics and gameplay but the weird difficulty spikes turned the game unenjoyable. The difficulty settings seem to have no noticeable effects. I don't have enough time in my life to "get good", I just want to enjoy my free time, which after 5 hours of playing this game, I was no longer doing.
This game is awesome. I loved the gameplay and the idea behind the ascent. But that's it. The RPG is almost non existent. The campaign is very short. No end game content... nothing. It's really dissapointing because this game could have been so much. That's why I don't recommend. I bought it at 10$ and I feel it wasnt worth that after finishing the game.
【NOT RECOMMENDED 不推荐6/10 】 非常尴尬的一款游戏,美术硬派,设计却乏善可陈,而且有大量干扰游玩流畅度的设计点,让人很快就疲惫了 太可惜了
verry fun wish there would be a second one with away to join other people publicly
Graphically impressive for its time, optimization issues non-withstanding. But it is a shallow experience, style before depth. Gameplay soon becomes repetitive, and there are some odd design decisions. You can take a taxi to different regions, but it wont return you to your previous location. For an ARPG the loot situation is one of the worst i've ever seen. There are different armor pieces that drops, and some of these can be upgrades. But 99% of weapons are vendor fodder. There are no affixes like in Diablo, instead equipment drop as it is, and weapons are globally upgraded at base. You will never find a cool new gun that you can equip straight away. Loot is one of the pillars of ARPGs, so this direction blows my mind. Implants are a cool idea, but they dont even drop, and you are limited to just a few that can be installed at a cyberdoc.
Kann es nicht mit Maus und Tastatur spielen. Ich kann mich zwar bewegen aber Maus-aim funktioniert bei mir nicht. Keine Lösung gefunden und da dies das einzige spiel ist das solche ein Problem aufweist, sorry Devs.. mies.
Pretty great couch co-op gameplay here. Absolutely jaw-dropping visuals as detailed and ornate as any game I've ever seen. Some crashes and some repetition as you move back and forth on side quests (pro-tip: use a taxi). 28 hours for the first playthrough and we will probably do NG+ at some point. Not sure if I would've finished this solo but in the world of couch co-op this is really strong.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.