
From the creators of Game Dev Tycoon comes Tavern Keeper 🍻, a cosy-chaotic management sim, featuring a powerful decoration sandbox and a magical storybook RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 29 → 2.43/day in the week after.
About
Build and decorate your tavern, hire staff, stock your larder, meet the locals, be the boss and run the show! Whether you keep a cosy neighbourhood taphouse or a lean, mean gold-minting machine, the choices - and consequences - are yours.

Dozens of intertwined game systems create unpredictable emergent situations. Dirt, heat, noise, flammability, sickness and of course, a parade of colourful customers all keep the unexpected coming.

Today’s situation: Half of your staff are in bed with sleep-sickness. Orders are piling up and patrons’ tempers are getting heated. So is the tavern - because it’s on fire! A spark from a broken lantern landed on just the wrong patch of dirt with no one around to notice. Oops, perhaps it’s time to call the fire brigade...
An expansive narrative campaign lets you build taverns across a vibrant world full of your favourite fantasy cultures. Each new location brings fresh challenges and surprising stories. Meet immortal elementals, outwit halfling philosophers and aid a crazed orc inventor.

Experience a magical storybook fully-narrated by Steven Pacey. Encounter hundreds of bite-sized stories with a surprise at every turn. There’s always someone needing the guidance of a Tavern Keeper like you. What choices will you make?
Decorate every nook and hollow of your tavern to create everything from bustling taprooms to relaxing reading corners. Place and manipulate thousands of items anywhere with complete creative freedom and make the tavern of your dreams.

Go beyond decorating and become a master artisan by using Tavern Keeper’s powerful Design Mode to craft unique furnishings. Combine pieces, add magical effects, then share your creations with the Tavern Keeper community.

Play the single-player campaign your way with adjustable game mechanics and storyteller settings or play in Freeplay for a custom challenge. Pick Challenging and strategize over every decision, barely making it through each day, or play a Relaxed game running the tavern of your dreams without pressure. The choice is yours.
Made by Greenheart Games 💚 (Game Dev Tycoon), a tiny independent team, Tavern Keeper is a passion project more than a decade in the making. Every detail is handcrafted, from the art, sound, writing, animations, down to the 3D user interface and many quality-of-life features. We took no shortcuts to bring you an experience like no other. Come on Inn!

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is already in fantastic playable shape for an early access game. It plays like a full scale demo with 3 playable tarvens, the story is cute, funny and truly fits the overal theme of the game. Few changes is I'd love to have more care over my staff, be able to train them up or give them more personality that way maybe I'd feel more connected to them if they were unhappy or letting them go. At the moment its too easy to just fire someone and move on. It would be cool also to be able to bring one or more staff with you to the new tarven. Like you pay coins or points and you could bring 1 staff member across. *So so has decided to come with you** kind of thing, maybe that'd make things too easy but it might be a nice feature later on. There also needs to be some kind of super speed or something at night if you have no staff working. Maybe if all staff are sleeping the game speeds up 4x much like The Sims does when everyone is in there beds. I often found early on at new tarvens there where multiple days where I didn't have night staff and even at the max time speed the game dragged just waiting for day time with nothing for me to do but creepy watch my staff sleep. I dunno maybe some people are in to that.... Oh and PLEASE provide a mouse button or something so once I've placed an item it doesnt remain in my hand. I constantly found myself after placing an item having to exit the menu and go back into customisation because I couldnt for the life of me work out how to clear my hand without exiting the tab or selecting a new item in the tab. Unless there is some major thing i'm missing. Cannot wait for this game to go into full release!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German*, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French +3 more
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My new favorite cozy game! Stellar soundtrack, maximum customization, adorable storytelling, and super duper replayable. You can play as chill as you'd like or elect the way of pain and I think that's fantastic. I can't wait for more content but I'm also happy to keep replaying it until new stuff is available. I also like that they have like a sandbox mode that you can mess around in to make furniture and decor in so you can make stuff without budget constraints so you can experiment before adding it to one of your taverns. I'd recommend this game to anyone who likes cozy fantasy games or tycoon games or really just anyone who'll listen to me yap about it.
O Tavern Keeper é um jogo divertido e envolvente. Senti falta de mais cenários e de um sistema de treinamento de habilidades para a equipe, o que poderia deixar a experiência mais completa. No geral, gostei de jogar.
Really chill game to play in the background when working on other projects. 10/10
Was für ein Mega Game!!! Wer Bock hat auf ein chilliges Game und eine Taverne führen möchte ist hier richtig. Musik ist super. Gameplay für Early Access sehr gut. So nette Geschichten mit viel Abwechslung. Es wird nicht langweilig, man hat 4 Schwierigkeitsstufen, also für jeden was dabei. Ganz ehrlich die Geschichten und die Events haben Sie richtig gut hinbekommen...
Greenheart оставила приятное послевкусие много лет назад, выпустив GameDevTycoon. Новая игра разорвала все шаблоны, я в абсолютном восторге. С нетерпением ожидаю следующее обновление. P.S. Неразрушаемые стены раздражают. Дайте Творить! xDD
얼엑임에도 알차다..! 꿀잼!
Glenda's a real one
Needs more content but overall 8/10 game customization is best I've seen in this genre in awhile
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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